Kill effect

From GW2 Wiki English Mirror
Jump to navigationJump to search

Kill effect refers to any bonus that occurs when killing a foe. Usually this is limited to enemies that reward exp (or players) and not summons. The following is a list of various sources which provide such an effect.

Related skills

Related traits

Traits that trigger kill effects

Related equipment

Relics

Sigils

See also: Sigil#On kill

Attribute-stacking sigils

  • Superior Sigil of Sanctuary.pngSuperior Sigil of Benevolence — Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Bloodlust.pngSuperior Sigil of Bloodlust — Gain a charge of +10 power each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Bounty.pngSuperior Sigil of Bounty — Gain a charge of +9 concentration each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Corruption.pngSuperior Sigil of Corruption — Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Cruelty.pngSuperior Sigil of Cruelty — Gain a charge of +10 ferocity each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Life.pngSuperior Sigil of Life — Gain a charge of +10 healing each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Momentum.pngSuperior Sigil of Momentum — Gain a charge of +5 toughness each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of Perception.pngSuperior Sigil of Perception — Gain a charge of +10 precision each time you kill a foe, five if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)
  • Superior Sigil of the Stars.pngSuperior Sigil of the Stars — Gain a charge of +2 to all stats each time you kill a foe, 5 charges if you kill an enemy player. (Max 25 stacks; ends on down.); (Only one attribute-stacking sigil can be active at a time.)

Related consumables

Might on Kill

Fury on Kill

Health on Kill

Swiftness on Kill

Power on Kill

Condition Damage on Kill

Vitality on Kill