Chilled

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Chilled.png

Chilled

Effect type
Condition
Stacking
Duration
Max. duration
10 seconds
Game link
Effect ID
722

Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.

— In-game description

Chilled is a condition that makes characters appear blue tinted, move 66% slower and skills recharge ~40% slower. For every 1.66 seconds chilled, only 1 second of cooldown will have expired. Chilled deals defiance bar damage at a rate of 33 per second. Chilled has a maximum duration of 10 seconds.

Related skills

See also: Condition#Related skills

Skills that chill

Weapon skills that chill

Bundle skills that chill

Transform skills that chill

Healing skills that chill

Utility skills that chill

Elite skills that chill

Profession mechanic skills that chill

Pet skills that chill

Racial skills that chill

Skills that remove chilled

See also: Boon#Skills that convert conditions into boonsCondition#Skills that remove conditions

Weapon skills that remove chilled

Healing skills that remove chilled

Utility skills that remove chilled

Profession mechanic skills that remove chilled

Pet skills that remove chilled

Skills that ignore chilled

Bundle skills that ignore chilled

Elite skills that ignore chilled

Racial skills that ignore chilled

Related traits

See also: Condition#Related traits

Traits that apply chilled

Trait skills that apply chilled

Traits that improve chilled

Traits that remove chilled

Trait skills that remove chilled

Traits that reduce the effects of chilled

Traits that benefit from chilled on self

Traits that convert alacrity or resistance into chilled

Primary article: Condition#Traits that convert boons into conditions

Related equipment

See also: Condition#Related equipment

Relics that apply chilled

Relics that improve chilled

Relics that remove chilled

Upgrade components that apply chilled

Sigils

Upgrade components that affect chilled on foes

Runes
Sigils

Upgrade components that affect chilled on yourself

Runes

Related consumables

See also: Condition#Related consumables

Consumables that apply chilled

Consumables that increase duration

Player chatter

  • When chilled is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race Gender
Female Male
Asura tango icon 20px.png Asura Going hypothermic! Body heat... diminished...
Charr tango icon 20px.png Charr Too cold! So cold...
Human tango icon 20px.png Human F-Freezing... So cold...
Norn tango icon 20px.png Norn So... cold... Cold...
Sylvari tango icon 20px.png Sylvari F-Freezing! F-Freezing...

Notes

  • Generally, if Chilled slows down a recharge time, then Alacrity will speed it up.

Version history

Patch Changes
May 11, 2021
  • Duration-stacking boons and conditions now behave consistently. They directly stack durations added from all sources, do not have hidden stack limits, and generally have shorter maximum durations. With most nondamaging condition durations stacking to a maximum of 10 seconds, we aim to reduce situations in which players can become stuck in combat because of a long-duration condition, preventing them from using their mount.
February 06, 2018
  • Chill now converts to 3 seconds of alacrity.
July 07, 2015
  • Chill condition now stacks to a maximum of 5.
June 23, 2015 Specialization update:
  • Boon to Condition Conversion: Resistance converts to chilled for 3 seconds.
  • Condition to Boon Conversion: Chilled converts to resistance for 2 seconds.
October 15, 2013
  • Skill recharges will now appear in teal while affected by this condition.
August 28, 2012 Game release:
  • Chilled has been added to the game.

Gallery

Trivia

  • This condition was previously known as "frozen".
  • This condition was limited to a maximum of 5 stacks on July 7, 2015. When capped, new longer stacks will replace shorter ones.
  • Skill cooldown = original cooldown + 0.66/1.66 * chill duration, if the chill expires before the cooldown.
  • Skill cooldown = original cooldown * 1.66, if the cooldown expires before the chill.
  • Three seconds of Chilled is applied upon reaching any of the mountainpeaks for the achievement Shiver at the Peaks as an indication that you're in the right place.