Boreal Pass
Boreal Pass
2
|
<imagemap> File:Boreal Pass locator.svg|200x180px poly 3523.99 281.92 3472.37 636.18 3263.78 796.34 2918 841.59 2317.19 915.03 2242.18 353.71 2400.43 252.58 3523.99 281.92 Asgeir's Legacy poly 3523.99 281.92 4172.06 237.72 4148.37 605.42 3649.15 669.41 3472.37 636.18 3523.99 281.92 Darkrime Delves poly 4148.37 605.42 4284.13 968.52 3973.71 1330.91 3783.5 1321.01 3541.67 1336.92 3369.84 1123.73 3263.78 796.34 3472.37 636.18 3649.15 669.41 4148.37 605.42 Svanir Plateau poly 4172.06 237.72 4148.37 605.42 4284.13 968.52 4339.46 1032.34 4432.27 1037.64 4527.38 1063.98 4579 1175.53 4575.43 1403.83 4801.38 1386.6 4948.81 434.48 4939.26 230.47 4875.98 130.07 4725.46 80.92 4172.06 237.72 Fallen Mountains poly 4801.38 1386.6 4787.68 1909.58 4437.93 1932.66 4359.79 1920.64 4290.14 1884.93 4258.68 1847.45 4260.09 1634.97 4268.22 1524.66 4289.08 1480.11 4330.45 1453.24 4575.43 1403.83 4801.38 1386.6 Jora's Keep poly 4787.68 1909.58 4884.68 2290.58 4762.84 2457.33 4632.74 2506.12 4047.96 2520.27 4034.17 2017.87 4290.14 1884.93 4359.79 1920.64 4437.93 1932.66 4787.68 1909.58 Southern Mountains poly 4034.17 2017.87 4290.14 1884.93 4258.68 1847.45 4260.09 1634.97 4268.22 1524.66 4289.08 1480.11 4330.45 1453.24 4575.43 1403.83 4579 1175.53 4527.38 1063.98 4432.27 1037.64 4339.46 1032.34 4284.13 968.52 3973.71 1330.91 3783.5 1321.01 3541.67 1336.92 3369.84 1123.73 3263.78 796.34 2918 841.59 3067.55 1144.59 2902.09 1424.96 3010.99 1491.78 3081.34 1565.67 3303.37 1572.74 3420.75 1624.36 3544.5 1715.22 4003.76 1864.42 4034.17 2017.87 Frozen Pass poly 2918 841.59 3067.55 1144.59 2902.09 1424.96 2384.03 1423.82 2317.19 915.03 2918 841.59 Raven Sanctum poly 2384.03 1423.82 2902.09 1424.96 3010.99 1491.78 3081.34 1565.67 3085.18 1718.58 3058.18 1842.58 2976.68 1894.58 2840.68 1929.58 2520.91 1911.08 2393.23 1543.7 2384.03 1423.82 Fallen Ruins poly 2520.91 1911.08 2476.85 2414.75 2757.22 2407.7 2902.18 2507.08 3382.18 2453.58 3412.18 2062.08 3544.5 1715.22 3420.75 1624.36 3303.37 1572.74 3081.34 1565.67 3085.18 1718.58 3058.18 1842.58 2976.68 1894.58 2840.68 1929.58 2520.91 1911.08 Aberrant Forest poly 4047.96 2520.27 3382.18 2453.58 3412.18 2062.08 3544.5 1715.22 4003.76 1864.42 4034.17 2017.87 4047.96 2520.27 Ravenfrost Caverns poly 2476.85 2414.75 2179.66 2615.13 1890.45 2609.82 1483.86 2525.33 1402.9 2492.8 1416.33 2384.96 1434.72 2286.32 1444.97 2190.86 1542.91 2078.08 1570.13 1997.82 1775.9 1820.34 1819.74 1629.42 1998.99 1593.71 2216.43 1573.56 2393.23 1543.7 2520.91 1911.08 2476.85 2414.75 Eaglewatch Rise poly 1402.9 2492.8 1326 2512.5 1191.83 2473.71 993.49 2450.37 875.75 2355.62 792.31 2318.5 872.92 2192.63 1014.7 1998.53 1129.96 1970.95 1187.23 1927.47 1489.52 1917.21 1520.63 1961.76 1570.13 1997.82 1542.91 2078.08 1444.97 2190.86 1434.72 2286.32 1416.33 2384.96 1402.9 2492.8 Rime Glen poly 1570.13 1997.82 1775.9 1820.34 1819.74 1629.42 1538.5 1518.5 1465 1435 1231.5 1568.5 1065.5 1605.5 758 1438 677.5 1511 705.5 1656.5 737 1718 731.5 1817 715 1908.5 671.5 1973.5 608.5 2000 613 2165.5 659 2303.5 792.31 2318.5 872.92 2192.63 1014.7 1998.53 1129.96 1970.95 1187.23 1927.47 1489.52 1917.21 1520.63 1961.76 1570.13 1997.82 Frigid Dunes poly 659 2303.5 613 2165.5 608.5 2000 671.5 1973.5 715 1908.5 731.5 1817 737 1718 705.5 1656.5 435.93 1679.27 258.8 1680.69 249.96 1789.58 214.96 1832.36 172.53 1897.77 135.41 1973.08 126.22 2143.49 101.12 2225.16 69.65 2289.86 79.55 2406.53 137.18 2445.78 194.45 2452.49 294.86 2448.25 379.01 2400.87 567.45 2414.66 659 2303.5 Whispering Depths poly 258.8 1680.69 435.93 1679.27 705.5 1656.5 677.5 1511 758 1438 759.75 1182.75 723.25 912.5 652.5 955.25 407.75 959 284.25 989 276.5 1191.5 297.75 1336 258.8 1680.69 Cerulean Hollows poly 1465 1435 1231.5 1568.5 1065.5 1605.5 758 1438 759.75 1182.75 999.14 1171.22 1082.23 1137.1 1127.84 1042.17 1151.35 918.25 1155.59 781.78 1226.3 675.18 1309.74 771.88 1465.25 1054.5 1396.25 1085.25 1318.75 1161.25 1273.25 1254.5 1465 1435 Fractured Lake poly 2384.03 1423.82 2393.23 1543.7 2216.43 1573.56 1998.99 1593.71 1819.74 1629.42 1538.5 1518.5 1465 1435 1273.25 1254.5 1318.75 1161.25 1396.25 1085.25 1465.25 1054.5 1500.75 1161.25 1607.75 1232.5 1701.25 1238.25 1861.75 1175 2195.25 1093.75 2334.23 1044.72 2384.03 1423.82 Boreal Pass poly 2334.23 1044.72 2317.19 915.03 2242.18 353.71 2138.25 179 1984 134.5 1841.75 143.5 1697.5 196 1634.5 261.5 1664.25 563.5 1746.5 716.25 1775 824.75 1818.5 971.25 1861.75 1175 2195.25 1093.75 2334.23 1044.72 Frostborn Cascades poly 1465.25 1054.5 1500.75 1161.25 1607.75 1232.5 1701.25 1238.25 1861.75 1175 1818.5 971.25 1775 824.75 1677.26 827.92 1570.48 869.28 1536.9 960.14 1465.25 1054.5 Spirits' Refuge poly 1465.25 1054.5 1309.74 771.88 1226.3 675.18 1269.96 214.15 1371.43 205.31 1525.94 214.85 1634.5 261.5 1664.25 563.5 1746.5 716.25 1775 824.75 1677.26 827.92 1570.48 869.28 1536.9 960.14 1465.25 1054.5 Forest of a Thousand Voices poly 1269.96 214.15 1226.3 675.18 1155.59 781.78 1151.35 918.25 1127.84 1042.17 1082.23 1137.1 999.14 1171.22 759.75 1182.75 723.25 912.5 699.5 727.5 765 621 1098 214.5 1269.96 214.15 Ice Spire Peaks poly 1371.43 205.31 1256.53 116.57 885.5 75.5 488 130.5 382 595 407.75 959 652.5 955.25 723.25 912.5 699.5 727.5 765 621 1098 214.5 1269.96 214.15 1371.43 205.31 Raven Ruins desc none </imagemap> |
- Level
- 80
- Type
- Area
- Zone
- Bjora Marches
(Shiverpeak Mountains) - Connects to
- Frostborn Cascades (N)
Spirits' Refuge (N)
Raven Sanctum (E)
Fallen Ruins (SE)
Eaglewatch Rise (S)
Frigid Dunes (S)
Fractured Lake (W)
Boreal Pass is an area in Bjora Marches.
Locations and objectives
- Points of Interest
- Koda's Tears —
- Kodan Shipwreck —
- Mastery Insight
- Bjora Marches Insight: The Lost Kodan Ship
- Events
- [Group Event] Close the energy vortex (80)
- [Group Event] Defeat the Ox champion (80)
- Defend the kodan priestess (80)
- Destroy the corrupted shard (80)
- [Group Event] Trial of Koda: Escort the wounded kodan to safety (80)
NPCs
Allies
- Kodan ghost (non targetable)
Foes
- Icebrood (Sons of Svanir)
Ambient dialogue
- At the Kodan Shipwreck
- Ghost kodan (box carrying): The supplies are spoiling. How much longer do you think we'll be stuck here?
- Ghost kodan (box carrying): Won't last very long without food. We'll have to start sending hunting parties. Brother? Are you there? Where are you?
- Ghost kodan (standing): The waters receded. That is the only explanation.
- Ghost kodan (standing): I should never have relied on those maps. The dragon...it changed the mountains. This is all my fault.
- Ghost kodan (standing): Koda help me, I must find a way to protect my people before the weather turns again.
- Ghost kodan (sitting 1): Are you all right? Koda's claws, we've stopped moving.
- Ghost kodan (sitting 2): That's not possible. The waterways south are well mapped.
- Ghost kodan (sitting 1): Things have changed since the dragon stirred. Maps are not as useful as they once were.
- Ghost kodan (sitting 2): It's so quiet.
- A trio of Vigil members arriving from the eastern side
- Vigil Crusader: Any chance of those reinforcements?
- Vigil Tactician: Jhavi doesn't like the idea of serving up a whole army for Drakkar.
- Vigil Marksman: Jormag. Serving up an army for Jormag.
- Vigil Tactician: Drakkar, Jormag, either or.
- Vigil Marksman: Those are two very different hunts. You should not be so dismissive.
- Vigil Crusader: So, what is the difference between Jormag and Drakkar? The briefing made it sound like Drakkar was a mouth.
- Vigil Marksman: Like the Mouth of Zhaitan? Or the Mouth of Mordremoth?
- Vigil Tactician: Neither. All these whispers are Jormag's. An actual Elder Dragon speaking to you. To me. To all of us.
- Vigil Tactician: But Jormag is very far away. So it needs a kind of ...transmission tower for us to hear it. That's Drakkar.
- Vigil Marksman: Drakkar isn't a tower. Drakkar is a monster.
- Vigil Tactician: Ugh. I know that; it's not literally a tower.
- Vigil Marksman: It's a monster.
- Vigil Crusader: Yes, she knows. I know. We all know.
- Vigil Crusader: Actually, as I understand it, the whispers are a kind of siege mechanism.
- Vigil Tactician: I have issues with that analogy.
- Vigil Crusader: Well, think about it: Jormag whispers to everyone, breaks them down over time. And you can't escape them.
- Vigil Tactician: We absolutely could escape them. We would just need to go very, very far away.
- Vigil Marksman: Which we will not do, because that would be fleeing. And fleeing is cowardly.
- Vigil Marksman: I would rather listen to a dragon whisper in my ear than be labeled a coward.
- Vigil Crusader: It is nice to have priorities.
Objects
Crafting resources
- Resource nodes
- Eternal Ice
- Cypress Sapling
- Ancient Sapling
- Mithril Ore
- Orichalcum Ore
- Verdant Herbs
- Winter Root Vegetables