Grand Piazza (Memory of Old Lion's Arch)
Grand Piazza
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<imagemap> File:Grand Piazza (Memory of Old Lion's Arch) locator.svg|200x180px poly 829.69 456.52 936.07 628.3 980.93 688.64 1009.14 877.08 667.56 849.68 470.03 744.87 502.49 608.05 418.64 487.79 319.78 414.14 419.04 274.39 565.86 384.55 829.69 456.52 Western Ward poly 879.22 149.59 823.89 371.73 829.69 456.52 936.07 628.3 980.93 688.64 1037.45 606.73 1069.05 465.51 1162.3 420.42 1249.58 405.83 1333.55 455.53 1359.64 317.73 1323 230.28 1323 147.3 1372.69 71.59 1213.73 35.64 1077.12 35.64 896.31 77.89 879.22 149.59 Trader's Forum poly 1372.69 71.59 1323 147.3 1323 230.28 1359.64 317.73 1333.55 455.53 1437.2 584.37 1516.75 739.21 1711.84 619.88 1761.55 662.03 1902.66 569.22 1838.26 493.46 1843.47 389.28 1896.98 360.4 1842.05 272.8 1810.8 72.03 1372.69 71.59 Eastern Ward poly 1810.8 72.03 1842.05 272.8 1896.98 360.4 2025.06 394.97 2080.23 450.62 2038.56 524.23 2054.18 609.94 2132.78 707.96 2188.19 725.48 2232.22 902.09 2403.63 773.3 2585.74 777.94 2602.98 506.31 2526.32 126.2 1810.8 72.03 Postern Ward poly 2232.22 902.09 2188.19 725.48 2132.79 707.96 2054.18 609.94 2038.56 524.23 2080.23 450.62 2025.06 394.97 1896.98 360.4 1843.47 389.28 1838.26 493.46 1902.66 569.22 1761.55 662.03 1711.84 619.88 1516.75 739.21 1458.98 911.33 1509.88 1032.55 1660.93 1098.84 1908.34 1209.88 2005.89 1173.42 2232.22 902.09 Inner Harbor poly 980.93 688.64 1037.45 606.73 1069.05 465.51 1162.3 420.42 1249.58 405.83 1333.55 455.53 1437.2 584.37 1516.75 739.21 1458.98 911.33 1151.9 964.56 1009.14 877.08 980.93 688.64 Grand Piazza poly 263.37 493.55 319.78 414.14 418.64 487.79 502.49 608.05 470.03 744.87 274.85 886.99 289.04 1473.81 106.17 1495.88 37.51 1153.53 138.37 1038.47 57.4 841.96 57.4 648.29 84.81 490.71 263.37 493.55 White Crane Terrace poly 106.17 1495.88 289.04 1473.81 274.85 886.99 470.03 744.87 667.56 849.68 1009.14 877.08 1151.9 964.56 1458.98 911.33 1509.88 1032.55 1435.78 1063.32 1367.36 1177.2 1106.93 1262.2 1061.33 1351.81 1054.35 1655.09 695.07 1692.56 389.26 1659.05 106.17 1495.88 Sanctum Harbor poly 1509.88 1032.55 1435.78 1063.32 1367.36 1177.2 1106.93 1262.2 1061.33 1351.81 1054.35 1655.09 1596.83 1669.15 1612.7 1534.69 1703.77 1438.59 1690.38 1313.71 1627.77 1282.23 1627.77 1215.94 1660.45 1098.62 1509.88 1032.55 Fort Marriner poly 1596.83 1669.15 1612.7 1534.69 1703.77 1438.59 1690.38 1313.71 1627.77 1282.23 1627.77 1215.94 1629.65 1209.17 1636.83 1183.41 1660.45 1098.62 1908.34 1209.88 2005.89 1173.42 2215.65 1440.95 2146.39 1696.76 1596.83 1669.15 Bloodcoast Ward poly 2585.74 777.94 2403.63 773.3 2232.22 902.09 2005.89 1173.42 2215.65 1440.95 2320.29 1440.95 2476.79 1390.52 2653.31 1271.29 2653.31 1200.41 2585.74 777.94 Farshore Ward poly 2653.31 1271.29 2476.79 1390.52 2320.29 1440.95 2215.65 1440.95 2146.39 1696.76 2653.31 1698.87 2653.31 1271.29 Sharkmaw Caverns poly 263.37 493.55 84.81 490.71 48.05 266.72 56.72 94.45 460.5 94.45 467.79 205.75 263.37 493.55 Hooligan's Route poly 460.5 94.45 896.31 77.89 823.89 371.73 829.69 456.52 565.86 384.55 419.04 274.39 467.79 205.75 460.5 94.45 Commodore's Quarter desc none </imagemap> |
- Type
- Area
- Zone
- Memory of Old Lion's Arch
(Kryta) - Connects to
- Trader's Forum (N)
Eastern Ward (E)
Inner Harbor (SE)
Sanctum Harbor (S)
Western Ward (W)
The Grand Piazza is located at the center of a memory of Old Lion's Arch. It is a multi-plaza area that includes the Gate Hub Plaza. It connects Trader's Forum, Western Ward, Eastern Ward, and Fort Marriner.
Locations and objectives
- Waypoints
- Gate Hub Plaza Waypoint —
- Asura Gates
- Hoelbrak Asura Gate
- Black Citadel Asura Gate
- The Grove Asura Gate
- Rata Sum Asura Gate
- Divinity's Reach Asura Gate
- Landmarks
- Gate Hub Plaza
NPCs
Allies
- Ash Legion Soldier
- Blood Legion Soldier
- Crusader Aurus Fuseblight
- Iron Legion Soldier
- Fyr Raggedfur (passes through)
- Lionguard
- Lionguard Atrix
- Lionguard Captain
- Soldier
- Worker
- Dolyak (passes through)
- Captain Taffer
- Commodore Lawson Marriner
- Doc Halvern (Ambient path)
- Lionguard Lieutenant
- Priory Scholar
- Sailor
- Seraph Guard
- Seraph Soldier
- Veteran
- Various
- Adventurer
- Caravan Guard (passes through)
- Citizen
- Lionguard
- Passenger
- Traveler
- Visitor
Services
Ambient dialogue
- Citizen (1): Another glorious day in the plaza! Folks from all over... shopping... talking...
- Citizen (2): You should see what it's like during a festival!
- Citizen (1): That would be wonderful! When's the next one?
- Citizen (2): Wait and see, kid. Wait and see.
- Scholar (asura): I'm forming a guild with just asura and norn. It's called "Brains and Brawn."
- Hunter (norn): Why not sylvari and golems? You could call it "Sticks and Stones."
- Citizen (1): I love this city.
- Citizen (2): Which part? The corruption? The crime? Or the undead?
- Citizen (1): The sunsets. The gardens. The markets. The neighbors saying hi.
- Citizen (2): Are we living in the same city?
- Citizen (1): Yes we are. And I love this city.
- Citizen (1): Will ya look at this? So many people.
- Citizen (2): [sinisterly] And so much money to make.
- Adventurer (human): You know where I can find a temple? I need to make an offering.
- Citizen (asura): I wouldn't know. Gold is my god.
- Adventurer (human): That's sacrilige! I thought you guys believed in...some kinda alchemy.
- Citizen (asura): That's science. This is business. I'm not here for enlightenment. I'm here for profit.
- Traveler: Why do so many notorious killers and brigands roam freely around the city?
- Lionguard (1): Hey. Killers and brigands kept this city alive after the flood.
- Lionguard (2): They've always been a big part of the Lion's Arch economy. And its charm.
- At Gate Hub Plaza
- Traveler (norn): If I track a wounded animal through a gate, would the gate's energy cauterize the wound?
- Gate Technician: I...I haven't the faintest idea. My ears! What in intriguing question.
- Traveler (norn): What do your ears have to do with it?
- Traveler (sylvari): I hate gate travel. For a split second, I feel completely disconnected from the Dream.
- Traveler: It's perfectly safe. Gate travel was perfected centuries ago. Mishaps are exceedingly rare.
- Traveler (sylvari): I don't care about centuries. I'm worried about that one second when I'm all alone.
- Traveler: Why do you charge extra for oversized items? That service should be included.
- Gatekeeper: Fine. I'll even offer free gate travel if you provide me with a lifetime supply of rifles.
- Traveler: What would you do with so many rifles?
- Gatekeeper: Protect my precious gate from freeloaders.
- Gate Technician: I need to run a series of thermalogic diagnostics on the gate later.
- Gatekeeper: Any potential problems I should be concerned about?
- Gate Technician: There's a slight possibility of intermittent interruptions in power.
- Gatekeeper: Assuming everyone arrives in no more than one piece, I won't worry.
- Traveler: How long will it take to get to Divinity's Reach?
- Gatekeeper: Travel time is instantaneous, ma'am. You enter the gate here and exit there.
- Traveler: I need one of these between my house and the market.
Gallery
The Gate Hub Plaza