Inner Harbor (Memory of Old Lion's Arch)
Inner Harbor
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<imagemap> File:Inner Harbor (Memory of Old Lion's Arch) locator.svg|200x180px poly 829.69 456.52 936.07 628.3 980.93 688.64 1009.14 877.08 667.56 849.68 470.03 744.87 502.49 608.05 418.64 487.79 319.78 414.14 419.04 274.39 565.86 384.55 829.69 456.52 Western Ward poly 879.22 149.59 823.89 371.73 829.69 456.52 936.07 628.3 980.93 688.64 1037.45 606.73 1069.05 465.51 1162.3 420.42 1249.58 405.83 1333.55 455.53 1359.64 317.73 1323 230.28 1323 147.3 1372.69 71.59 1213.73 35.64 1077.12 35.64 896.31 77.89 879.22 149.59 Trader's Forum poly 1372.69 71.59 1323 147.3 1323 230.28 1359.64 317.73 1333.55 455.53 1437.2 584.37 1516.75 739.21 1711.84 619.88 1761.55 662.03 1902.66 569.22 1838.26 493.46 1843.47 389.28 1896.98 360.4 1842.05 272.8 1810.8 72.03 1372.69 71.59 Eastern Ward poly 1810.8 72.03 1842.05 272.8 1896.98 360.4 2025.06 394.97 2080.23 450.62 2038.56 524.23 2054.18 609.94 2132.78 707.96 2188.19 725.48 2232.22 902.09 2403.63 773.3 2585.74 777.94 2602.98 506.31 2526.32 126.2 1810.8 72.03 Postern Ward poly 2232.22 902.09 2188.19 725.48 2132.79 707.96 2054.18 609.94 2038.56 524.23 2080.23 450.62 2025.06 394.97 1896.98 360.4 1843.47 389.28 1838.26 493.46 1902.66 569.22 1761.55 662.03 1711.84 619.88 1516.75 739.21 1458.98 911.33 1509.88 1032.55 1660.93 1098.84 1908.34 1209.88 2005.89 1173.42 2232.22 902.09 Inner Harbor poly 980.93 688.64 1037.45 606.73 1069.05 465.51 1162.3 420.42 1249.58 405.83 1333.55 455.53 1437.2 584.37 1516.75 739.21 1458.98 911.33 1151.9 964.56 1009.14 877.08 980.93 688.64 Grand Piazza poly 263.37 493.55 319.78 414.14 418.64 487.79 502.49 608.05 470.03 744.87 274.85 886.99 289.04 1473.81 106.17 1495.88 37.51 1153.53 138.37 1038.47 57.4 841.96 57.4 648.29 84.81 490.71 263.37 493.55 White Crane Terrace poly 106.17 1495.88 289.04 1473.81 274.85 886.99 470.03 744.87 667.56 849.68 1009.14 877.08 1151.9 964.56 1458.98 911.33 1509.88 1032.55 1435.78 1063.32 1367.36 1177.2 1106.93 1262.2 1061.33 1351.81 1054.35 1655.09 695.07 1692.56 389.26 1659.05 106.17 1495.88 Sanctum Harbor poly 1509.88 1032.55 1435.78 1063.32 1367.36 1177.2 1106.93 1262.2 1061.33 1351.81 1054.35 1655.09 1596.83 1669.15 1612.7 1534.69 1703.77 1438.59 1690.38 1313.71 1627.77 1282.23 1627.77 1215.94 1660.45 1098.62 1509.88 1032.55 Fort Marriner poly 1596.83 1669.15 1612.7 1534.69 1703.77 1438.59 1690.38 1313.71 1627.77 1282.23 1627.77 1215.94 1629.65 1209.17 1636.83 1183.41 1660.45 1098.62 1908.34 1209.88 2005.89 1173.42 2215.65 1440.95 2146.39 1696.76 1596.83 1669.15 Bloodcoast Ward poly 2585.74 777.94 2403.63 773.3 2232.22 902.09 2005.89 1173.42 2215.65 1440.95 2320.29 1440.95 2476.79 1390.52 2653.31 1271.29 2653.31 1200.41 2585.74 777.94 Farshore Ward poly 2653.31 1271.29 2476.79 1390.52 2320.29 1440.95 2215.65 1440.95 2146.39 1696.76 2653.31 1698.87 2653.31 1271.29 Sharkmaw Caverns poly 263.37 493.55 84.81 490.71 48.05 266.72 56.72 94.45 460.5 94.45 467.79 205.75 263.37 493.55 Hooligan's Route poly 460.5 94.45 896.31 77.89 823.89 371.73 829.69 456.52 565.86 384.55 419.04 274.39 467.79 205.75 460.5 94.45 Commodore's Quarter desc none </imagemap> |
- Type
- Area
- Zone
- Memory of Old Lion's Arch
(Kryta) - Connects to
- Postern Ward (NE)
Farshore Ward (SE)
Bloodcoast Ward (S)
Fort Marriner (SW)
Sanctum Harbor (W)
Grand Piazza (W)
Eastern Ward (NW)
Inner Harbor is an area in Memory of Old Lion's Arch. A majority of the harbor consists of cliffs that act as a border to other areas. The harbor contains Deverol Island, accessed by a bridge on east side or swimming. There is a beachhead on the northeast and southwest corners of the area. On the southern tip of the island lie the graves of Cobiah Marriner, founder of new Lion's Arch, and his wife, Isaye.
NPCs
Allies
- Various
Ambient dialogue
- On Deverol Island
- Chapel Woman: This is going to be a chapel whenever the Consortium delivers it. [verification requested]
- Kerryn Deverol: What do you mean, "delivers it"?
- Chapel Woman: They're assembling it off-site. When it's ready, they'll airlift it here.
- Kerryn Deverol: That's... unconventional.
- Adventurer (1): Did you see what happened in the marketplace this morning?
- Adventurer (2): Those two guilds? Yeah. If looks could kill…
- Adventurer (1): They're going to fight! And it's going to be good.
- Citizen (1): You getting your claws dirty? Gut any punks lately?
- Citizen (2): Oh...no. A sylvari was teaching me to...um...garden.
- Citizen (1): You're kidding me.
- Citizen (2): It's okay. I'm teaching her to stab people. Her kidney shots are getting more precise.
- Citizen (1): Oh, good. I was starting to worry about you. The arena could use more deadly sylvari.
- Citizen (1): How're the kids doing?
- Citizen (2): Well, the youngest, he's working on his garden. The oldest, he's hanging out with charr.
- Citizen (1): That's terrible.
- Citizen (2): I know. I don't want my boy to be a gardener!'
- Villager (1): I trained my cat to sit on my shoulder.
- Villager (2): I trained my dolyak to stand on one foot.
- Villager (1): Whoa!
- Villager (2): And jump.
- Villager (1): Whoa!
- Villager (2): Incredible.