Juggernaut
From Guild Wars 2 Wiki
Jump to navigationJump to search
Juggernaut
- Specialization
Firearms (trait list)- Tier
- Master
- Type
- Major
- Training cost
- 5 Hero points
- Game link
- API
- API
“JuggernautGain might while wielding a flamethrower. Might applied to you gains increased duration. Napalm grants you stability and a fire aura.
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Fire Aura (4s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
Duration Increase: 20% Duration Increase: 10%- Interval: 3 seconds
— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
Blunderbuss — Rifle
Essence of Animated Sand — Short bow
Positive Strike — Hammer
Equalizing Blow — Hammer
Bundle skills that are improved by this trait
Transform skills that are improved by this trait
Utility skills that are improved by this trait
Profession mechanic skills that are improved by this trait
Toss Elixir B — Elixir, Tool belt
Barrier Burst — Tool belt, Mech Command
Offensive Protocol: Obliterate — Morph
Trait skills that are improved by this trait
Related traits[edit]
Traits that improve this trait
Alchemy
- Compounding Chemicals — Heal yourself when you grant yourself a boon. Remove a condition from yourself when you use an elixir skill. Gain increased concentration.
Scrapper
- Mass Momentum — Gain might while you have stability. Your Function Gyro applies stability to allies when cast.
- Object in Motion — Deal increased strike damage while you have stability, swiftness, or superspeed. This damage increase compounds for each boon you have.
- Applied Force — Gain stability when you gain might at or above the threshold. Might grants bonus power.
Traits that are improved by this trait
Firearms
- Sanguine Array — Gain might when you inflict bleeding on a foe.
Inventions
- Experimental Turrets — Turret. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
Alchemy
- HGH — Elixirs gain increased durations, and grant might.
- Chain Reactivity — Gain barrier when you successfully finish a combo field with a leap or a blast. Every third successful finish grants you might and a larger barrier that is shared with allies.
Scrapper
- Mass Momentum — Gain might while you have stability. Your Function Gyro applies stability to allies when cast.
- Kinetic Accelerators — Grant boons to nearby allies when you successfully combo a field with a blast, leap, or whirl finisher. Your function gyro is now a blast finisher. Whirl finishers can only trigger this trait once per interval.
Holosmith
- Enhanced Capacity Storage Unit — Increases maximum heat capacity. While above 100% heat, periodically gain might. Some skills and traits gain additional heat tiers.
Mechanist
- Mech Arms: High-Impact Drivers — Unlocks the Mech Command skill Explosive Knuckle. Your mech's attacks now generate might for allies within a radius. This effect may only occur once per interval. The mech does not count against the target count for this trait.
- Mech Frame: Channeling Conduits — Unlocks the Mech Command skill Crisis Zone. When you or your mech apply barrier, also grant a boon to the affected target. Your mech gains a greater percentage of your concentration and healing power stats.
Amalgam
- New Genes — Morph skills grants boons to allies. Grant an additional boon based on which morph skill was used.
Notes[edit]
- Boons are only applied in combat.
- As each stack of might lasts 12 seconds and the stacks are applied every 3 seconds, the amount of might will peak at 4 stacks by just holding the Flamethrower
- Extending boon duration will increase the number of active Might stacks.
Version history[edit]
For a detailed trait history, see here.
| Patch | Changes |
|---|---|
| June 24, 2025 |
|
| February 25, 2020 | Competitive content update:
|
| October 02, 2018 |
|
| June 23, 2015 | Specialization update:
|
| June 25, 2013 |
|
| September 08, 2012 |
|
| August 28, 2012 | Game release:
|