Experimental Turrets
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Experimental Turrets
- Specialization
Inventions (trait list)- Tier
- Master
- Type
- Major
- Training cost
- 5 Hero points
- Game link
- API
- API
“Experimental TurretsTurret. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
- Vigor (3s): +50% Endurance Regeneration
- Swiftness (10s): +33% Movement Speed
Fury (5s): +25% Critical Chance Fury (5s): +20% Critical Chance- Resolution (3s): Incoming condition damage decreased by 33%.
- Protection (3s): -33% Incoming Damage
- Reflective Shield Duration: 4 seconds
- Interval: 10 seconds
- Boon Radius: 600
- Reflective Shield Radius: 180
- Reflects Missiles
— In-game description
Mechanics
- This trait works both on equipped turrets (while they are active) as well as those created by Supply Crate.
- Although the text states that the turrets apply the boons, they are affected by the Engineer's Concentration and other forms of Boon Duration.
Related traits
Traits that improve this trait
Firearms
- Hematic Focus — Gain fury when you inflict bleeding on an enemy. Fury gives an increased critical-strike chance.
- Juggernaut — Gain might while wielding a flamethrower. Might applied to you gains increased duration. Napalm grants you stability and a fire aura.
- No Scope — Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
Inventions
- Over Shield — Shield skills grant protection to nearby allies. Protection on you gains increased damage reduction.
- Anticorrosion Plating — When you grant protection to an ally, cleanse conditions from them.
Alchemy
- Invigorating Speed — When you gain swiftness or superspeed, you also gain vigor.
- Compounding Chemicals — Heal yourself when you grant yourself a boon. Remove a condition from yourself when you use an elixir skill. Gain increased concentration.
Tools
- Excessive Energy — Strike damage dealt is increased while you have vigor.
Scrapper
- Rapid Regeneration — Regenerate health while affected by swiftness or superspeed.
- Object in Motion — Deal increased strike damage while you have stability, swiftness, or superspeed. This damage increase compounds for each boon you have.
- Applied Force — Gain stability when you gain might at or above the threshold. Might grants bonus power.
Version history
For a detailed trait history, see here.
| Patch | Changes |
|---|---|
| June 28, 2022 |
|
| May 11, 2021 |
|
| February 25, 2020 | Competitive content update:
|
| April 23, 2019 |
|
| February 06, 2018 |
|
| August 25, 2015 |
|
| June 23, 2015 | Specialization update:
|
| April 15, 2014 |
|