Giganticus Lupicus
Giganticus Lupicus
- Race
- Risen
- Level
- 82
- Rank
- Legendary
- Location
- The Grand Temple of the Pantheon
(The Ruined City of Arah)
| Image(s) |
|
Appearance before awakening. |
The Giganticus Lupicus was once the Temple's Guard of The Grand Temple of the Pantheon in the City of Arah, but is now just another Risen servant of Zhaitan without a cause after the defeat of its Elder Dragon master.
In life, it was one of the Great Giants, a race whose extinction is thought to predate the arrival of the Six Gods on Tyria by thousands of years. As such, it is unknown how it came to be a Temple Guard in service of the gods, or how it was affected by the Exodus of the Gods, the Cataclysm, or the Rising of Orr (saving that the latter ended in this creature's reanimation). It is also possible that the creature did not come from Orr originally, but was commanded there by Zhaitan post-reanimation to protect the Elder Dragon's greatest secrets, but this still leaves the mystery of where it was from, and how Zhaitan obtained its corpse.
The Pact Commander accompanied Ogden Stonehealer and several Durmand Priory scholars to Arah following Zhaitan's demise in 1326 AE. Choosing to aid the scholars in their research on several elder races and the mysteries contained in Arah, the Commander and their allies ended up in the Grand Temple of the Pantheon where the Giganticus Lupicus stopped their advance. The party was able to defeat the Temple's Guard after a fierce struggle, uncovering more of the fallen city's secrets.
| A skull belonging to a Risen Giganticus Lupicus was retrieved from Arah after Zhaitan's fall. The Astral Ward displayed it in a museum in the Bastion of Knowledge in Amnytas some time later. The plaque accompanying the skull suggested that the skull might have belonged to a remnant of the race who dwelled in Arah shortly after the city's founding. While it remains unclear how the Giganticus Lupicus survived for millennia after its fellow giants' demise, Astral Ward scholars presented magical stasis as one of several possibilities. Zhaitan eventually called this individual's Risen corpse from a hidden burial site that contained a collection of personal effects and grave relics. The Astral Ward planned to return the bones and artifacts and artifacts to Arah after they had been catalogued and confirmed safe for reburial.[1] However, the skull on display was bigger than the skull of the Giganticus Lupicus fought in Arah, leaving it uncertain if it belonged to the same individual fought in Arah or another member of the race who had also dwelled in the city at some point. |
Locations
Combat abilities
For a specific phase, please click on one of the following:
All phases
- Abilities
- Summons Insects
- Shadow Walk
- Drains Life
- Effects
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Stun — Vulnerable while broken. Occurs when defiance is broken.
- Behavior
- The giant uses different attacks in three different phases; when switching from phase to another, it briefly becomes determined.
Phase 1 
- Effects
- Empowered - upon devouring a grub
- Skills
- Summon Grub - curses one player, who will be knocked down after a few seconds, while a Risen Grub spawns. Lupicus will attempt to consume the grub to empower itself, greatly increasing its damage and armor.
- Summons Insects - summons several Elite Locust Swarms which attack players, dealing moderate damage and causing Bleeding.
- Mighty Kick - short-range heavy damage kick that knocks back. Because Lupicus remains mostly stationary and does not chase, he will do this attack only when players move into melee range (<250 range).
Phase 2 
This phase occurs at 75% HP. The giant will stop summoning grubs and insects and will start attacking players more directly. While transitioning into phase two, he will infect the closest ally with a grub which is unavoidable.
- Skills
- Lupine Blast - shadow walks to a targeted player, charging towards them and dealing heavy damage and knocking down in a moderately large area when it reaches the targeted player. Evades all attacks while casting this ability.
- Necrid Bolt - casts a powerful projectile at a single target, exploding on contact to cause Poisoned and moderate damage.
- Necrid Barrage - casts a rain of projectiles, covering much of the arena with area of effect circles; projectiles explode upon hitting the ground, doing damage in an area. These projectiles fly outwards and can be reflected.
- Melee claw attack - kicks players in mele range with its right claw, doing massive damage, Knockback, and three stacks of Bleeding.
Phase 3 
During the final phase, the giant will switch from heavy-hitting "spread" attacks to more specialized life stealing attacks.
- Life Drain - points at a player and drains their health. Ticks 4 times, can be avoided with a double dodge.
- Necrid Bolt - casts a powerful projectile at a single target, exploding on contact to cause Poisoned and moderate damage.
- Necrid Trap - casts a ward dome spell which traps players within, draining a large amount of their health with each pulse for 5 seconds. The wall of the dome knocks back players.
- Frenzied Blast - casts a rain of projectiles in a small AoE in front of it. Can be reflected. Will not cast if players are too close to him.
- Life Drink - levitates and drains health from every unit in an ~800 range PBAoE every second. Knockback (~300 range) at the end of the cast.
- Lupine Death - Upon defeat, Lupicus will fall, causing a moderate amount of damage to any players nearby.
Drops
| Name | Type | Rarity | Quantity |
|---|---|---|---|
| Bag of Wondrous Goods | Container | Masterwork | 1 |
| Gilded Coffer | Container | Exotic | 1 |
| Amulet of the Dead | Amulet | Rare | 1 |
| Risen Spineguard | Back item | Masterwork | 1 |
Gallery
Concept art by Kekai Kotaki.
Trivia
| The Guild Wars Wiki has an article on Giganticus Lupicus. |
- The giganticus lupicus resembles a jackal, which, with the creature being a temple guard, is reminiscent of some cultural depictions of Anubis.


