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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wintersday 2013/Daily achievements#achievement1283 + (Make a donation to either Ho-Ho-Tron or Marcello DiGiacomo in Lion's Arch.)
- Wintersday 2013/Daily achievements#achievement1290 + (Make a donation to either Ho-Ho-Tron or Marcello DiGiacomo in Lion's Arch.)
- Run For It + (Make a mad dash with the bomb.)
- Wave of Wrath + (Make a powerful shock wave, hitting up to five foes.)
- End of Dragons: Act 4#achievement6491 + (Make a reasonable but unsecure guess as to what Joon's password might be.)
- Horror + (Make all nearby foes suffer from [[fear]].)
- Portal Panic#achievement4060 + (Make an Awakened invasion force retreat from an area.)
- Lesser Terrify + (Make foes around you flee in [[fear]].)
- Dragon's End (achievements)#achievement6456 + (Make it back to your body without getting hit while in spirit form during the battle with [[Soo-Won]].)
- Achievement Eligibility: Laser Light Footed + (Make it through the defenses without being hit by laser or shock-wave turrets.)
- End of Dragons: Act 4#achievement6225 + (Make it through the defenses without being hit by [[Laser Module|laser]] or [[Jade Thumper|shock-wave turrets]].)
- Path of Fire: Act 3#achievement3585 + (Make it through the quicksand without hitting a Branded crystal.)
- Speed Bumps + (Make it through the quicksand without hitting a Branded crystal.)
- Path of Fire: Act 1#achievement3648 + (Make it to the Crystal Desert without crashing [[Captain Ellen Kiel|Kiel]]'s airship.)
- Daybreak (achievements)#achievement3965 + (Make it to the other side of the Vestibule of Faith and pull the levers unscathed.)
- Qualify for Timing is Everything + (Make it to the other side of the [[Vestibule of Faith]] and pull the levers unscathed.)
- Achievement Eligibility: Laser Show-Off + (Make it to the workshop without being hit by laser or shock-wave turrets.)
- End of Dragons: Act 4#achievement6125 + (Make it to the workshop without being hit by [[Laser Module|laser]] or [[Jade Thumper|shock-wave turrets]].)
- Lava Font (Lava Elemental) + (Make lava erupt from the target area.)
- Lava Font + (Make lava erupt from the target area.)
- Lava Font#WvW,PvP + (Make lava erupt from the target area.)
- Lesser Lava Font + (Make lava erupt from your location.)
- Thwart the Nightmare Court at Joy's End + (Make the Nightmare Court feel unwelcome by setting fire to brambles. Search Nightmare bulbs for prisoners.)
- Help Antal the Patient impress the skritt in Kolkorensburg + (Make the skritt happy by entertaining them, returning lost treasures, and killing threats to their cave.)
- Convenience Set + (Make your adventures a bit more convenient with the Convenience Set. This offer includes goodies to help you along your way and make things easier for you.)
- End of Dragons: Act 5#achievement6080 + (Make your final preparations.)
- Achievement Eligibility: Unconquered + (Make your final stand without being downed.)
- End of Dragons: Act 5#achievement6350 + (Make your final stand without being downed.)
- Puncture Shot (warrior) + (Make your foe [[Vulnerability|vulnerable]] with a shot to their vitals.)
- Fear (necromancer skill) + (Make your foe flee in [[fear]].)
- Fear (shark) + (Make your foe flee in [[fear]].)
- Fear (soulbeast) + (Make your foe flee in [[fear]].)
- Repentance (achievements)#achievement8614 + (Make your way to Mistburned Barrens and establish a staging ground.)
- Whip (Beetle Prod) + (Makes beetles move faster.)
- Appeal + (Makes the fish you're holding more appealing for stubborn salamander drakes.)
- Visibility Impediment Dynamo + (Makes you stealthy.)
- Distract (sequence) + (Makes your fish distract enemies at its current location.)
- Deadeye's Mark#fact3 + (Malice Gained upon Critical Hit<span>:</span> 1)
- Deadeye's Mark#fact2 + (Malice Gained upon Hit<span>:</span> 1)
- Malicious Intent#fact2 + (Malice Gained<span>:</span> 1)
- Malicious Intent#fact1 + (Malice Gained<span>:</span> 2)
- Perfectionist#fact7 + (Malice Required<span>:</span> 5)
- Steal Resistance#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Health#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Warmth#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Time#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Precision#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Defenses#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Mobility#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Durability#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Steal Strength#fact2 + (Malice Threshold for Stealth<span>:</span> 5)
- Hurricane of Pain + (Manifest a powerful cyclone at the target location, periodically damaging enemies.)