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Search by property

A list of all pages that have property "Has game description" with value "Gain [[resistance]] when you invoke a [[legend]].". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Heightened Focus#WvW,PvP  + (Gain [[quickness]] and recharge your [[Burst]] skills when you strike a foe that is below the [[health]] threshold. Gain increased outgoing healing when you strike with a [[Burst]] skill, based on adrenaline spent.)
  • Celerity Charge  + (Gain [[quickness]] at 25 stacks.)
  • Be Quick or Be Killed  + (Gain [[quickness]] when [[Deadeye's Mark|marking]] a foe. Your [[power]] and [[precision]] are increased while under this effect.)
  • Be Quick or Be Killed#WvW,PvP  + (Gain [[quickness]] when [[Deadeye's Mark|marking]] a foe. Your [[power]] and [[precision]] are increased while under this effect.)
  • Relic of the Pirate Queen#WvW,PvP  + (Gain [[quickness]] when you [[Control effect|disable]] a foe.)
  • Brutality  + (Gain [[quickness]] when you [[Weapon swap|swap weapons]]. Deal increased damage to foes with [[stability]] or [[protection]].)
  • Brutality#PvP  + (Gain [[quickness]] when you [[Weapon swap|swap weapons]]. Deal increased damage to foes with [[stability]] or [[protection]].)
  • Aggressive Onslaught  + (Gain [[quickness]] when you [[disable]] an enemy. While you have quickness, your [[movement speed]] is increased. <span style="color: #808080;">This stacks with other movement speed increases.</span>)
  • Aggressive Onslaught#WvW,PvP  + (Gain [[quickness]] when you [[disable]] an enemy. While you have quickness, your [[movement speed]] is increased. <span style="color: #808080;">This stacks with other movement speed increases.</span>)
  • Furious Interruption  + (Gain [[quickness]] when you [[interrupt]] a foe.)
  • Synaptic Overload  + (Gain [[quickness]] when you [[knock back]] or [[launch]] a foe.)
  • Last Chance  + (Gain [[quickness]] when you strike a foe that is below the health threshold.)
  • Relic of the Chronomancer#PvP  + (Gain [[quickness]] when you use a [[well]] skill.)
  • Soothing Ice  + (Gain [[regeneration]] and [[Frost Aura|frost aura]] when using a [[healing skill]].)
  • Soothing Wave  + (Gain [[regeneration]] when [[Critical hit|critically hit]].)
  • Low-Health Response System  + (Gain [[regeneration]] when you are attacked while below the [[health]] threshold.)
  • Oakheart Salve  + (Gain [[regeneration]] when you are inflicted with [[bleeding]], [[poisoned|poison]], or [[burning]]. While you have regeneration, you take reduced [[strike damage]].)
  • Renewing Oasis  + (Gain [[regeneration]] when you gain [[Mirage Cloak (effect)|Mirage Cloak]]. The [[Condition Duration|duration]] of incoming damaging [[condition]]s is reduced while you are regenerating.)
  • Renewing Oasis#WvW,PvP  + (Gain [[regeneration]] when you gain [[Mirage Cloak (effect)|Mirage Cloak]]. The [[Condition Duration|duration]] of incoming damaging [[condition]]s is reduced while you are regenerating.)
  • Full of Life  + (Gain [[regeneration]] when your [[health]] drops below the threshold.)
  • Earth's Embrace  + (Gain [[resistance]] after using a healing skill.)
  • Demonic Defiance  + (Gain [[resistance]] and remove a damaging condition when you use a [[Legendary Demon Stance|Legendary Demon]] skill.)
  • Resilient Roll  + (Gain [[resistance]] when you [[dodge]].)
  • Resilient Roll#WvW,PvP  + (Gain [[resistance]] when you [[dodge]].)
  • Mecha Legs  + (Gain [[resistance]] when you [[dodge]].)
  • Resolute Evasion  + (Gain [[resolution]] after you [[dodge]].)
  • Resolute Evasion#PvP  + (Gain [[resolution]] after you [[dodge]].)
  • Resolute Subconscious  + (Gain [[resolution]] and [[aegis]] when [[control effect|disabled]].<br><span style="color: #808080;">Disables include [[stun]], [[daze]], [[knockback]], [[pull]], [[knockdown]], [[sink]], [[float]], [[launch]], [[taunt]], and [[fear]].</span>)
  • Resolute Subconscious#WvW,PvP  + (Gain [[resolution]] and [[aegis]] when [[control effect|disabled]].<br><span style="color: #808080;">Disables include [[stun]], [[daze]], [[knockback]], [[pull]], [[knockdown]], [[sink]], [[float]], [[launch]], [[taunt]], and [[fear]].</span>)
  • Healer's Resolution  + (Gain [[resolution]] when using a [[healing skill|heal skill]].)
  • Hardened Armor  + (Gain [[resolution]] when you [[block]] or are struck by a [[critical hit]]. [[Strike damage]] taken is reduced by a percentage while you have resolution.)
  • Virtue of Resolution  + (Gain [[resolution]] when you activate a [[Virtue]]. Resolution you grant has increased duration.)
  • Spiritual Reckoning  + (Gain [[resolution]] when you use invoke a [[legend]].)
  • Spiritual Reckoning#WvW,PvP  + (Gain [[resolution]] when you use invoke a [[legend]].)
  • Retaliatory Shield  + (Gain [[retaliation]] when you [[block]] an [[attack]].)
  • Retaliatory Demise  + (Gain [[retaliation]] when you are [[downed]].)
  • Spiteful Vigor  + (Gain [[retaliation]] when you use a [[healing skill|heal skill]].)
  • Glaring Resolve  + (Gain [[stability]] and [[Healing|heal]] yourself when you [[Stun break|break stuns]].)
  • Glaring Resolve#WvW,PvP  + (Gain [[stability]] and [[Healing|heal]] yourself when you [[Stun break|break stuns]].)
  • Foot in the Grave  + (Gain [[stability]] and [[Stun break|break stuns]] when you enter [[shroud]].)
  • Lesser Balanced Stance  + (Gain [[stability]] and [[swiftness]] on an interval. Become immune to [[critical hit]]s.)
  • Lesser Balanced Stance#WvW,PvP  + (Gain [[stability]] and [[swiftness]] on an interval. Become immune to [[critical hit]]s.)
  • Harmonious Conduit  + (Gain [[stability]] and [[swiftness]] when starting an [[overload]].)
  • Heavy Light  + (Gain [[stability]]Gain [[stability]] when [[Control effect|disabling]] an enemy. Deal increased [[strike damage]] to disabled, [[Exposed|exposed]], or [[Defiance bar|defiant]] foes.<br><span style="color: #808080;">Disables include [[stun]], [[daze]], [[knockback]], [[pull]], [[knockdown]], [[sink]], [[float]], [[launch]], [[taunt]], and [[fear]].</span>[[fear]].</span>)
  • Heavy Light#WvW,PvP  + (Gain [[stability]]Gain [[stability]] when [[Control effect|disabling]] an enemy. Deal increased [[strike damage]] to disabled, [[Exposed|exposed]], or [[Defiance bar|defiant]] foes.<br><span style="color: #808080;">Disables include [[stun]], [[daze]], [[knockback]], [[pull]], [[knockdown]], [[sink]], [[float]], [[launch]], [[taunt]], and [[fear]].</span>[[fear]].</span>)
  • Assassin's Equilibrium  + (Gain [[stability]] when striking an enemy from [[stealth]].)
  • Stalwart Strength  + (Gain [[stability]] when you [[Control effect|disable]] a foe. Deal increased [[Damage#Strike damage|strike damage]] while you have stability.)
  • Stalwart Strength#WvW  + (Gain [[stability]] when you [[Control effect|disable]] a foe. Deal increased [[Damage#Strike damage|strike damage]] while you have stability.)
  • Stalwart Strength#PvP  + (Gain [[stability]] when you [[Control effect|disable]] a foe. Deal increased [[Damage#Strike damage|strike damage]] while you have stability.)
  • Applied Force  + (Gain [[stability]] when you gain [[might]] at or above the threshold. Might grants bonus [[power]].)