Search by property
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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Achievement Eligibility: Electrical Interference + (Block the conduit from charging 5 times.)
- Janthir Wilds: Act 2#achievement8349 + (Block the conduit from charging 5 times.)
- Counterattack (Champion Norn Smith) + (Block the next attack.)
- Riposte (effect) + (Block the next attack.)
- Riposte (Noxia) + (Block the next incoming attack.)
- Shadow Veil + (Block the next incoming attack. If you block an attack, heal yourself. If this skill follows a '''Finisher''' skill, it blocks additional attacks.)
- Shadow Veil#WvW,PvP + (Block the next incoming attack. If you block an attack, heal yourself. If this skill follows a '''Finisher''' skill, it blocks additional attacks.)
- Shield of Wrath (Siegerazer effect) + (Block three attacks. Explodes when it ends.)
- All or Nothing (achievements)#achievement4599 + (Block, absorb, or reflect 20 attacks while wielding a shield.)
- Shield of Courage (effect) + (Blocking)
- Shield (Legendary Forged Tormentor) + (Blocking)
- Imperial Guard#fact3 + (Blocking Duration: 2 seconds)
- Brawler Protection + (Blocks all costume brawl skills.)
- Class I Defensive Shields + (Blocks all damage and conditions.)
- Blocking (vindicator) + (Blocks an attack.)
- Shield Stance (effect 3) + (Blocks and reflects.)
- Arcane Shield (Crazy Inquest Researcher) + (Blocks attacks with a mystical energy shield. Defeat minions to remove.)
- Shadow Veil (finisher effect) + (Blocks attacks.)
- Shadow Veil (effect) + (Blocks attacks.)
- Riposte (mesmer effect) + (Blocks attacks.)
- Immutable Stone (effect) + (Blocks attacks.)
- Frost Block + (Blocks incoming attacks and sets attackers on fire.)
- Bullet Catcher (effect) + (Blocks incoming attacks. Empowers Defiant Roar with each blocked attack, up to 3 stacks.)
- Close-Combat Hardened + (Blocks incoming melee attacks.)
- Range Resistant + (Blocks incoming ranged attacks.)
- Aegis (Quaggan Paddle) + (Blocks the next incoming attack; stacks duration.)
- Karka Hatchling (trophy 26) + (Bloodcoast Ward:<br>Hunt high in the cave under three falling streams.)
- Karka Hatchling (trophy 25) + (Bloodcoast Ward:<br>Look low in the cave under three falling streams.)
- Karka Hatchling (trophy 27) + (Bloodcoast Ward:<br>This karka has taken root at the top of a waterfall.)
- Bloodstone Volatility + (Bloodstone energy is rising.)
- Steam Stomp + (Blow back foes with a mighty stomp, leaving them vulnerable.)
- Blow Conch + (Blow the conch, causing competitors to flee in [[fear]].)
- Self Destruct + (Blow up the mine golem to damage nearby foes.)
- Prologue: Bound by Blood (achievements)#achievement4912 + (Blow your cover during your clandestine mission in Chapter 4 and rescue the old fashioned way—with your fists!)
- Shard Burst + (Blowout nearby enemies.)
- Juvenile Blue Moa + (Blue moas are protective and paternal to their flock. Their bright red crests make them easy to rally around, and many a flock has survived due to the presence of a blue moa.)
- Boast (Down the Hatch) + (Boast of your drinking prowess to rally the crowd. This is only effective as a display of showmanship.)
- Impress the Mennerheim steadholders + (Boast to Mennerheim steadholders, impress spectators at the northeast sharpshooting range, slay hostile beasts, and help inexperienced hunters.)
- Boil + (Boil the water around your foe.)
- Bolt of Empowered Silk + (Bolts of silk strengthened by powerful materials.)
- Trait Guide (engineer)#item37 + (Bomb explosions heal allies.)
- Rain of Fire + (Bombard targeted area with fire arrows and damage foes for a short time.)
- Boulder Barrage + (Bombards random foes with boulders that can be blocked by pillars. Boulders will damage the pillars and down players with [[Radiant Blindness]] and [[bleeding]].)
- Boulder Barrage (Earth Elemental) + (Bombards random foes with boulders that can be blocked by pillars. The boulders damage pillars.)
- Trait Guide (engineer)#item3 + (Bombs and mines have a larger explosion radius.)
- Turtle Health Boost + (Bond with your turtle to increase its health by 50%.)
- Witch Doctor's Coat + (Bones of power lace this coat.)
- Elder's Force#fact1 + (Bonus Damage per Boon<span>:</span> 2%)
- Summon Spirits#fact3 + (Bonus Damage per Condition<span>:</span> 2%)
- Summon Spirits#fact2 + (Bonus Damage vs. Controlled<span>:</span> 20%)
- Wail of Doom#fact3 + (Bonus Defiance Break<span>:</span> 100)