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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Dragonsblood Spear (Bleed skill)#fact6 + ([[Pierces]])
- Bloodbane Path#fact5 + ([[Pierces]])
- Light on your Feet#fact6 + ([[Pierces]])
- Pile Driver#fact5 + ([[Pierces]])
- Lead the Wind#fact7 + ([[Pierces]])
- Lead the Wind#fact8 + ([[Pierces]])
- Scorched Earth#fact9 + ([[Pierces]])
- Photon Blitz#fact7 + ([[Pierces]])
- Skirmisher's Shot#fact6 + ([[Pierces]])
- Spotter's Shot#fact10 + ([[Pierces]])
- Piercing Stance#fact4 + ([[Piercing Stance (effect)|Piercing Stance]] (8s)<span>:</span> +10% Damage)
- Piercing Stance#fact5 + ([[Piercing Stance (effect)|Piercing Stance]] (6s)<span>:</span> +10% Damage)
- Improved Reinforced Shot + ([[Piercing|Pierces]]. Does extra damage to siege equipment. Increased damage overall.)
- Fire Reinforced Shot + ([[Piercing|Pierces]]. Fire a reinforced ballista bolt. Does extra damage to siege equipment.)
- Greater Reinforced Shot + ([[Piercing|Pierces]]. Increased damage and range. Does extra damage to siege equipment.)
- Duelist's Discipline + ([[Pistol]] attacks from you and your [[ill … [[Pistol]] attacks from you and your [[illusion]]s have a chance to cause [[bleeding]]. [[Interrupt]]ing a foe [[recharge]]s pistol skills.<br><span style="color: #808080;">This trait can only reduce recharge on enemies with [[defiance bar]]s once per interval.</span>[[defiance bar]]s once per interval.</span>)
- Duelist's Discipline#WvW,PvP + ([[Pistol]] attacks from you and your [[ill … [[Pistol]] attacks from you and your [[illusion]]s have a chance to cause [[bleeding]]. [[Interrupt]]ing a foe [[recharge]]s pistol skills.<br><span style="color: #808080;">This trait can only reduce recharge on enemies with [[defiance bar]]s once per interval.</span>[[defiance bar]]s once per interval.</span>)
- Coated Bullets + ([[Pistol]] shots [[pierces|pierce]].)
- Ricochet (trait) + ([[Pistol]] shots have a chance to [[bounce]] to an additional target. Pistol range is increased.)
- Dark Gunslinger + ([[Pistol]] skills gain reduced recharge. Gain [[expertise]] based on your [[vitality]].)
- Dark Gunslinger#WvW,PvP + ([[Pistol]] skills gain reduced recharge. Gain [[expertise]] based on your [[vitality]].)
- Elixir X (underwater)#fact2 + ([[Plague (effect)|Plague]] (20s)<span>:</span> Assumed the form of a moving plague.)
- Plague Signet#fact1 + ([[Plague Signet (effect)|Signet Passive]]<span>:</span> -10% Incoming Condition Damage)
- Plasmatic State#fact4 + ([[Plasmatic State (effect)|Plasmatic State]] (7s)<span>:</span> +7% Condition Damage, +7% Damage)
- Poison Master#fact4 + ([[Poison Master (effect)|Poison Master]]<span>:</span> Upon using a [[beast]] ability, your pet's next attack will inflict poison; your poison damage is increased.)
- Corrupting Blade + ([[Poison]]s [[Bleeding]] Foes)
- Stalker's Strike#fact4 + ([[Poisoned|Additional Poison]] (8s): 536 Damage, -33% Heal Effectiveness)
- Poison Volley#fact4 + ([[Poisoned|Attack from Behind]] (7s): 1,173 Damage, -33% Heal Effectiveness)
- A.E.D.#fact7 + ([[Poisoned|Condition Removed]])
- Antitoxin Spray (historical)#fact6 + ([[Poisoned|Condition Removed]])
- Hide in Shadows#fact5 + ([[Poisoned|Condition Removed]])
- Leafy Bandage#fact4 + ([[Poisoned|Condition Removed]])
- Pain Response#fact9 + ([[Poisoned|Condition Removed]])
- Shadow's Embrace#fact3 + ([[Poisoned|Condition Removed]])
- Spread Pollen (mossheart)#fact2 + ([[Poisoned|Condition Removed]])
- Foul Current#fact3 + ([[Poisoned|Maximum Poison Application]] (6s): 2,010 Damage, -33% Heal Effectiveness)
- Foul Current#fact2 + ([[Poisoned|Minimum Poison Application]] (6s): 402 Damage, -33% Heal Effectiveness)
- Viper's Nest#fact2 + ([[Poisoned|Poison Per Pulse]] (8s): 536 Damage, -33% Heal Effectiveness)
- Venomous Knife#fact4 + ([[Poisoned|Poison When Downed]] (2s): 67 Damage, -33% Heal Effectiveness)
- Serpent's Touch#fact3 + ([[Poisoned|Poison When Downed]] (2s): 67 Damage, -33% Heal Effectiveness)
- Eternal Night#fact5 + ([[Poisoned|Poison per Strike]] (4s): 268 Damage, -33% Heal Effectiveness)
- Eternal Night#fact6 + ([[Poisoned|Poison per Strike]] (6s): 402 Damage, -33% Heal Effectiveness)
- Cheap Shot#fact2 + ([[Poisoned|Poison when Downed]] (2s): 67 Damage, -33% Heal Effectiveness)
- Putrid Defense + ([[Poisoned|Poison]] damage is increased. Applying poison grants [[Death's Carapace|carapace]].)
- Putrid Defense#PvP + ([[Poisoned|Poison]] damage is increased. Applying poison grants [[Death's Carapace|carapace]].)
- Relic of the Demon Queen#WvW,PvP + ([[Poisoned|Poison]] that you apply reduces … [[Poisoned|Poison]] that you apply reduces healing by an additional amount. [[Disable|Disabling]] a foe applies [[Poisoned|poison]]. <br><span style="color: #808080;">Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.</span>pull, knockdown, sink, float, fear, and launch.</span>)
- Potent Poison + ([[Poisoned|Poison]] you inflict has increased damage and duration. Other [[Deadly Arts]] traits apply additional stacks of poison.)
- Potent Poison#WvW,PvP + ([[Poisoned|Poison]] you inflict has increased damage and duration. Other [[Deadly Arts]] traits apply additional stacks of poison.)
- Death Curse + ([[Poisoned|Poison]] your foe and make them flee in fear.)
- Poison Tip Strike + ([[Poisoned|Poison]] your foe with a final attack.)
- Venom's Sting + ([[Poisoned|Poison]] your foe with a stab.)
- Putrid Curse (Veteran Chanter) + ([[Poisoned|Poison]] your foe.)
- Needle Trap#fact3 + ([[Poisoned|Poison]] (10s): 1,005 Damage, -33% Heal Effectiveness)
- Throw Scale#fact3 + ([[Poisoned|Poison]] (10s): 1,005 Damage, -33% Heal Effectiveness)
- Relic of the Blightbringer#fact1 + ([[Poisoned|Poison]] (10s): 1,005 Damage, -33% Heal Effectiveness)
- Impairing Daggers#fact2 + ([[Poisoned|Poison]] (10s): 1,005 Damage, -33% Heal Effectiveness)
- Serpent's Touch#fact2 + ([[Poisoned|Poison]] (10s): 335 Damage, -33% Heal Effectiveness)