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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has game description" with value "[[Healing|Healing Percent]]: 25%". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Soul Eater#fact6  + ([[Healing|Healing While in Shroud]]: 1%)
  • Reaver's Curse#fact7  + ([[Healing|Healing and Barrier Increase]]: 100%)
  • Power Return#fact2  + ([[Healing|Healing below 50%]]: 2,620 <span style="color:gray">(0.4)</span><sup><abbr title="2620 + 0.4 * Healing Power">?</abbr></sup>)
  • Med Blaster#fact2  + ([[Healing|Healing for Each Boon]]: 11 <span style="color:gray">(0.0125)</span><sup><abbr title="11 + 0.0125 * Healing Power">?</abbr></sup>)
  • Innervating Alloy#fact3  + ([[Healing|Healing on Evolve]]: 1,000 <span style="color:gray">(0.8)</span><sup><abbr title="1000 + 0.8 * Healing Power">?</abbr></sup>)
  • Signet of Restoration#fact3  + ([[Healing|Healing per Cast]]: 171 <span style="color:gray">(0.07)</span><sup><abbr title="171 + 0.07 * Healing Power">?</abbr></sup>)
  • Signet of Restoration#fact2  + ([[Healing|Healing per Cast]]: 202 <span style="color:gray">(0.1)</span><sup><abbr title="202 + 0.1 * Healing Power">?</abbr></sup>)
  • Antitoxin Spray (historical)#fact2  + ([[Healing|Healing per Condition Removed]]: 481 <span style="color:gray">(0.2)</span><sup><abbr title="481 + 0.2 * Healing Power">?</abbr></sup>)
  • Weapon of Remedy#fact1  + ([[Healing|Healing per Condition Removed]]: 408 <span style="color:gray">(0.2)</span><sup><abbr title="408 + 0.2 * Healing Power">?</abbr></sup>)
  • Resolute Stance#fact3  + ([[Healing|Healing per Condition Removed]]: 325 <span style="color:gray">(0.05)</span><sup><abbr title="325 + 0.05 * Healing Power">?</abbr></sup>)
  • Purifying Essence#fact1  + ([[Healing|Healing per Condition Removed]]: 325 <span style="color:gray">(0.2)</span><sup><abbr title="325 + 0.2 * Healing Power">?</abbr></sup>)
  • Antitoxin Spray#fact2  + ([[Healing|Healing per Condition Removed]]: 942 <span style="color:gray">(0.3)</span><sup><abbr title="942 + 0.3 * Healing Power">?</abbr></sup>)
  • Purge Conditions (Quaggan Paddle)#fact1  + ([[Healing|Healing per Condition]]: 500)
  • Tree Song#fact1  + ([[Healing|Healing per Condition]]: 709 <span style="color:gray">(0.22)</span><sup><abbr title="709 + 0.22 * Healing Power">?</abbr></sup>)
  • Selfish Spirit#fact2  + ([[Healing|Healing per Hit]]: 714 <span style="color:gray">(0.22)</span><sup><abbr title="714 + 0.22 * Healing Power">?</abbr></sup>)
  • Invigorating Tempo#fact1  + ([[Healing|Healing per Motivation Spent]]: 660 <span style="color:gray">(0.1)</span><sup><abbr title="660 + 0.1 * Healing Power">?</abbr></sup>)
  • Invigorating Tempo#fact2  + ([[Healing|Healing per Motivation Spent]]: 148 <span style="color:gray">(0.05)</span><sup><abbr title="148 + 0.05 * Healing Power">?</abbr></sup>)
  • Drain Life#fact2  + ([[Healing|Healing per Pulse]]: 138 <span style="color:gray">(0.04)</span><sup><abbr title="138 + 0.04 * Healing Power">?</abbr></sup>)
  • Resilient Weapon#fact3  + ([[Healing|Healing per Second]]: 1,092 <span style="color:gray">(0.28)</span><sup><abbr title="1092 + 0.28 * Healing Power">?</abbr></sup>)
  • Resilient Weapon#fact4  + ([[Healing|Healing per Second]]: 1,412 <span style="color:gray">(0.2)</span><sup><abbr title="1412 + 0.2 * Healing Power">?</abbr></sup>)
  • Soothing Splash#fact3  + ([[Healing|Healing per Unique Condition]]: 23 <span style="color:gray">(0.05)</span><sup><abbr title="23 + 0.05 * Healing Power">?</abbr></sup>)
  • Dual Wielding#fact4  + ([[Healing|Healing vs. Bleeding Target]]: 160 <span style="color:gray">(0.012)</span><sup><abbr title="160 + 0.012 * Healing Power">?</abbr></sup>)
  • Dual Wielding#fact5  + ([[Healing|Healing vs. Bleeding Target]]: 83 <span style="color:gray">(0.012)</span><sup><abbr title="83 + 0.012 * Healing Power">?</abbr></sup>)
  • A.E.D.#fact1  + ([[Healing|Healing when lethal damage taken]]: 12,280 <span style="color:gray">(1.72)</span><sup><abbr title="12280 + 1.72 * Healing Power">?</abbr></sup>)
  • Invigorating Precision#fact4  + ([[Healing|Healing with Fury]]: 20%)