Search by property
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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Rampant Vex#fact1 + ([[Critical hit|Chance on Critical Hit]]: 33%)
- Go for the Eyes (engineer)#fact1 + ([[Critical hit|Chance on Critical Hit]]: 33%)
- Serrated Steel#fact1 + ([[Critical hit|Chance on Critical Hit]]: 33%)
- Mutilate Defenses#fact1 + ([[Critical hit|Chance on Critical Hit]]: 33%)
- Sundering Strikes#fact1 + ([[Critical hit|Chance on Critical Hit]]: 50%)
- Precise Sights#fact1 + ([[Critical hit|Chance on Critical Hit]]: 50%)
- Frigid Precision#fact1 + ([[Critical hit|Chance on Critical Hit]]: 50%)
- Heavy Armor Exploit#fact1 + ([[Critical hit|Chance on Critical Hit]]: 50%)
- Weak Spot#fact1 + ([[Critical hit|Chance on Critical Hit]]: 60%)
- Zap (effect) + ([[Critical hit|Critical strikes]] deal more damage to the marked enemy.)
- Mutilate Defenses + ([[Critical hit|Critically]] striking a foe gives you a chance to apply [[vulnerability]].)
- Critique#fact1 + ([[Critique (effect)]]<span>:</span> Critique (effect))
- Abyssal Raze#fact7 + ([[Crushing Abyss|Crushing Abyss]] (10s)<span>:</span> Causes [[Abyssal Raze]] to have increased effect for each stack. Unleashes an [[Abyssal Raze]] when swapping weapons at maximum stacks.)
- Confusing Cry + ([[Cry of Frustration]] grants [[retaliation]].)
- Master of Fragmentation#fact2 + ([[Cry of Frustration|Cry of Frustration]]<span>:</span> Cripples foes on hit.)
- Crystal Hibernation#fact7 + ([[Crystal Hibernation (effect)|Crystal Hibernation]] (3s)<span>:</span> You take no damage from attacks, and conditions cannot be applied to you. When broken, this effect will end.)
- Crystalline Reverberation#fact1 + ([[Crystalline Reverberation (effect)|Crystalline Reverberation]] (15s)<span>:</span> [[Aurene]]'s damage output has been increased by 50%.)
- Planet Crash + ([[Dagda]] becomes vulnerable and loses control of Planet Crash, causing a lesser effect.<br><br>Occurs when defiance is broken.)
- Charging Constellation + ([[Dagda]] fires a constellation at targets … [[Dagda]] fires a constellation at targets in sequential order. This constellation explodes on impact, dealing significant damage and applying [[Extreme Vulnerability|extreme vulnerability]] to targets in an area. Targets with extreme vulnerability take significant damage from this attack. take significant damage from this attack.)
- Soul Feast (Dagda) + ([[Dagda]]'s anxieties manifest into entities that spread instabilities. Being struck by this too many times will cause you to enter a [[Residual Anxiety|blind frenzy]].)
- Overflowing Thirst + ([[Dagger]] skills grant nearby allies [[Taste For Blood|Taste for Blood]].)
- Overflowing Thirst#PvP + ([[Dagger]] skills grant nearby allies [[Taste For Blood|Taste for Blood]].)
- Overflowing Thirst#WvW + ([[Dagger]] skills grant nearby allies [[Taste For Blood|Taste for Blood]].)
- Enterprising Aristocrat#fact3 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 10%)
- Resolute Blessing#fact1 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 10%)
- Beyond the Veil#fact1 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 10%)
- Adaptive Armor#fact2 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 20%)
- Deathless Courage#fact4 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 20%)
- Infusing Terror#fact4 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 20%)
- Enterprising Aristocrat#fact4 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 3%)
- Resolute Blessing#fact2 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 5%)
- Deathless Courage#fact3 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 50%)
- Versed in Stone#fact1 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 50%)
- Infusing Terror#fact3 + ([[Damage#Condition Damage|Condition Damage Reduced]]: 66%)
- Dark Defiance#fact1 + ([[Damage#Condition Damage|Condition Damage Reduction]]: 20%)
- Second Skin#fact2 + ([[Damage#Condition Damage|Damage Reduced]]: 25%)
- Second Skin#fact1 + ([[Damage#Condition Damage|Damage Reduced]]: 33%)
- Septic Corruption#fact2 + ([[Damage#Condition damage|Damage Increase]]: <span style="display:none">0.5</span><big>½</big>%)
- Septic Corruption#fact1 + ([[Damage#Condition damage|Damage Increase]]: <span style="display:none">0.25</span><big>¼</big>%)
- Tyrant's Momentum#fact3 + ([[Damage#Condition damage|Damage Increase]]: 1%)
- Amplified Wrath#fact1 + ([[Damage#Condition damage|Damage Increase]]: 10%)
- Acolyte of Torment#fact1 + ([[Damage#Condition damage|Damage Increase]]: 10%)
- Amplified Wrath#fact2 + ([[Damage#Condition damage|Damage Increase]]: 15%)
- Potent Poison#fact2 + ([[Damage#Condition damage|Damage Increase]]: 20%)
- Strength of Shadows#fact1 + ([[Damage#Condition damage|Damage Increase]]: 20%)
- Demonic Lore#fact2 + ([[Damage#Condition damage|Damage Increase]]: 20%)
- Hidden Barbs#fact1 + ([[Damage#Condition damage|Damage Increase]]: 20%)
- Poison Master#fact1 + ([[Damage#Condition damage|Damage Increase]]: 25%)
- Deadly Ambush#fact1 + ([[Damage#Condition damage|Damage Increase]]: 25%)
- Strength of Shadows#fact2 + ([[Damage#Condition damage|Damage Increase]]: 25%)
- Heartpiercer#fact1 + ([[Damage#Condition damage|Damage Increase]]: 25%)
- Potent Poison#fact1 + ([[Damage#Condition damage|Damage Increase]]: 33%)
- Demonic Lore#fact1 + ([[Damage#Condition damage|Damage Increase]]: 33%)