Signets of Power

From GW2 Wiki English Mirror
Jump to navigationJump to search

Signets of Power.png

Signets of Power

Specialization
Thief icon small.png Critical Strikes (trait list)
Tier
Adept
Type
Major
Training cost
3 Hero points
Game link
API
API
Signets of Power

Signets grant initiative.

Miscellaneous effect.png Initiative: 3

— In-game description

Related skills

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Version history

For a detailed trait history, see here.

Patch Changes
April 15, 2025
  • Increased the initiative gain from 2 to 3.
May 02, 2023
  • Increased initiative gain from 1 to 2.
February 14, 2023
  • This trait has been reworked. It now causes signet skills to grant initiative when activated.
August 08, 2017 Path of Fire pre-patch:
  • This trait no longer grants might when a signet is cast.
  • Instead, it causes all signets to have a second passive effect. The additional passive varies per signet.
    • Signet of Malice: Heal on kill.
    • Assassin's Signet: Gain 2 stacks of might for 5 seconds on kill.
    • Infiltrator's Signet: Regain 1 initiative on kill.
    • Signet of Agility: Regain 10 endurance on kill.
    • Signet of Shadows: Gain 2 seconds stealth on kill (no effect if already stealthed).
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Signet recharges are reduced by 20%.
June 25, 2013
  • The 5 stacks of might that this trait grants have been increased to 10 seconds.
August 28, 2012 Game release:
  • Signets of Power has been added to the game.