Signet of Rage

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Signet of Rage.png

Signet of Rage

Profession
Warrior icon small.png Warrior (skill list)
Slot
Elite
Type
Signet
Training cost
9 Hero points
Game link
API
14355
Gallery
Signet of Rage (overhead icon).png

Overhead activation icon

0.25¼ Activation time  40 Recharge time  
Signet of Rage

Signet Passive: Grants adrenaline while in combat.
Signet Active: Gain fury, might, and swiftness.

Signet of Rage.png Signet of Rage: Gain adrenaline.
Might.png5 Might (25s): 150 Condition Damage, 150 Power
Might.png20 Might (5s): 600 Condition Damage, 600 Power
Fury.png Fury (25s): +25% Critical Chance
Fury.png Fury (6s): +20% Critical Chance
Swiftness.png Swiftness (25s): +33% Movement Speed
Attribute bonus.png Adrenaline: 2
Interval.png Interval: 3 seconds

— In-game description

Related traits

Strength Strength

Arms Arms

Defense Defense

Tactics Tactics

Discipline Discipline

Notes

Effects that trigger withe the elite skill like Relic of the Wizard's Tower or Defy Pain (warrior trait) have a delay before triggering.
  • Provides the Signet of Rage passive effect.
  • The passive effect only works in combat, and grants 2 adrenaline every 3 seconds.
  • This skill functions differently for Bladesworn icon small.png Bladesworn: Grants 2 flow per 3 seconds while in combat.
  • The passive effect causes your character to emanate small particle effects, representing the adrenaline gain.
  • This skill takes only a 1/2 second to activate when underwater.
  • Despite being able to increase the duration of Fury on the tool tip via Boon Duration, the boon will be capped at 30 seconds.

Version history

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • Reduced cooldown from 60 seconds to 40 seconds in PvE only.
October 04, 2022
  • Reduced casting time from 1 second to 0.25 seconds. Increased might duration from 4 seconds to 5 seconds in PvP and WvW.
June 28, 2022
  • Fury: Critical chance bonus increased from 20% to 25% in PvE only.
  • Clarified in the description that the passive adrenaline gain only applies in combat.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced fury and swiftness durations from 25 seconds to 6 seconds. Adjusted might from 5 stacks for 25 seconds to 20 stacks for 4 seconds. Reduced cooldown from 60 seconds to 40 seconds.
September 09, 2014
  • Increased passive adrenaline gain effect by 100%.
  • Reduced duration of might, fury, and swiftness from 30 seconds to 25 seconds.
May 20, 2014
  • Added a passive adrenaline skill fact.
August 28, 2012 Game release:
  • Signet of Rage has been added to the game.

Trivia