Mordrem Husk

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Mordrem Husks are plant-like Mordrem notable for their thick outer-layer of bark, which gives them a much higher base armor than many other creatures.

Locations

Heart of Maguuma
Maguuma Wastes

Event involvement

Event swords (tango icon).png Drive the Mordrem away from the vine bridge planting area (80)
Event swords (tango icon).png [Group Event] Retake Amber Sandfall from the Mordrem (80)
Event shield (tango icon).png [Group Event] Defend Amber Sandfall and protect Lightbringer Osa from the Mordrem (80)
Event shield (tango icon).png Escort supplies to Amber Sandfall (80)
Event swords (tango icon).png [Group Event] Retake Blue Oasis from the Mordrem (80)
Event shield (tango icon).png [Group Event] Defend Blue Oasis and protect Tactician Mansell from the Mordrem (80)
Event shield (tango icon).png Escort supplies to Blue Oasis (80)
Event swords (tango icon).png [Group Event] Retake Indigo Cave from the Mordrem (80)
Event shield (tango icon).png [Group Event] Defend Indigo Cave and protect Magister Wiggs from the Mordrem (80)
Event shield (tango icon).png Escort supplies to Indigo Cave (80)
Event swords (tango icon).png [Group Event] Retake Red Rock Bastion from the Mordrem (80)
Event shield (tango icon).png [Group Event] Defend Red Rock Bastion and protect Warmaster Gritblade from the Mordrem (80)
Event shield (tango icon).png Escort supplies to Red Rock Bastion (80)

Combat abilities

Abilities
  • Immobilizes
  • Tough Bark1
Skills
  • Binding Roots Binding Roots - Stomp the ground and send up to 4 ground-based projectiles2 that trap enemies within Binding Roots and inflict Immobile.png Immobile (5s). The number of projectiles fired depends on how many players are within range. 1 second activation time. 1200 range. Unblockable. Cannot miss or be reflected.
  • Punch (variant 1) - Basic melee auto-attack with right arm.
  • Punch (variant 2) - Basic melee auto-attack with left arm that inflicts Bleeding.png Bleeding (5s).
Stolen skills
1Significantly reduces strike damage taken.
2Ground-based projectiles can only make small elevation changes; this means they can't hit targets standing on terrain at noticeably higher or lower elevations.

Drops

Name Type Rarity Quantity
Large Fang.png Large Fang Crafting material Fine 1
Vicious Fang.png Vicious Fang Crafting material Rare 1
Powerful Venom Sac.png Powerful Venom Sac Crafting material Rare 1
Potent Venom Sac.png Potent Venom Sac Crafting material Fine 1
Spike.png Spike Trophy Junk 1-2
Glob of Globby Gloop.png Glob of Globby Gloop Trophy Junk 1-2
Zephyrite Lockpick.png Zephyrite Lockpick
(only drops in Dry Top)
Service Rare 1
Destroyed Matrix Cube Key.png Bandit Skeleton Key
(only drops in The Silverwastes)
Service Rare 1
Silverwastes Shovel.png Silverwastes Shovel
(only drops in The Silverwastes)
Consumable Basic 1

Gallery

Trivia

See also

Associated items