Mantra of Resolve

From GW2 Wiki English Mirror
Jump to navigationJump to search

Mantra of Resolve

Profession
Mesmer icon small.png Mesmer (skill list)
Slot
Utility
Type
Mantra
Sequence
Mantra of Resolve.png
 → Power Cleanse.png
Training cost
3 Hero points
Game link
API
10207
20.25¼ Activation time  
12 Recharge time
20 Recharge time
 
Mantra of Resolve

Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself and nearby allies when this spell fully charges.

Miscellaneous effect.png Conditions Removed from Self: 13
Miscellaneous effect.png Conditions Removed from Allies: 3
Miscellaneous effect.png Number of Casts: 2
Number of targets.png Number of Targets: 5
Radius.png Radius: 360

— In-game description

Version history

For a detailed skill history, see here.

Patch Changes
January 30, 2024
  • Increased the radius from 240 to 360.
February 14, 2023
  • Mesmer mantras now require an initial casting time to prepare the mantra charges. The effects they grant when completing the initial cast are as follows:
    • Mantra of Resolve: Remove all conditions from yourself, and remove fewer conditions from nearby allies.
May 11, 2021
  • Mantras no longer need to be prepared before use. They regenerate ammunition normally.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 12 seconds to 25 seconds.
December 12, 2017
  • No longer grants Resistance when fully charged
  • Removes all conditions when fully charged
August 08, 2017 Path of Fire pre-patch:
  • Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
  • Reduced cast time by 0.5 seconds.
  • Mantras no longer grant bonus Toughness while channeling.
  • Ammo count has been set to 2.
  • Recharges between casts have not changed.
  • Mantra of Resolve: Reduced recharge to 12 seconds.
  • When fully charged, gain resistance for 2 seconds.
July 26, 2016
  • The recharge of this skill has been reduced from 20 seconds to 15 seconds.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
July 28, 2015
  • Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
June 23, 2015 Specialization update:
  • Mantras now give 600 toughness while channeling them.
September 09, 2014
  • Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
October 15, 2013
  • Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
April 30, 2013
  • Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
December 14, 2012
  • Decreased all Mantra cast times by one second.
October 07, 2012
  • Added a much faster breakout for mesmer underwater mantras.
October 01, 2012
  • Updated mantras to now function underwater as they do above water.
  • They also no longer go on full recharge when interrupted.
September 25, 2012
  • Fixed text on "readied" mantra buffs.
August 28, 2012 Game release:
  • Mantra of Resolve has been added to the game.

Gallery