Last Stand

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Last Stand.png

Last Stand

Specialization
Warrior icon small.png Defense (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Last Stand

Stances grant vigor and barrier when activated, and they have increased duration.

Barrier.png Barrier: 1,960 (0.4)?
Vigor.png Vigor (6s): +50% Endurance Regeneration
Duration.png Duration Increase: 25%

— In-game description

Mechanics

Related skills

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Trait skills that are improved by this trait

Notes

Does not display the barrier granted at the end of  Defiant Stance.png Defiant Stance.

Version history

For a detailed trait history, see here.

Patch Changes
March 19, 2024
  • Increased the base barrier from 1,715 to 1,960.
October 04, 2022
  • This trait no longer grants Lesser Balanced Stance when disabled. This trait now applies barrier in addition to vigor when using a stance skill.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 90 seconds to 300 seconds.
March 27, 2018
  • Increased the cooldown from 40 seconds to 90 seconds in PvP only.
February 06, 2018
  • Unified the skill to match up with the trait description; they now both refer to Last Stand as Lesser Balanced Stance.
September 22, 2017 Path of Fire release:
  • Fixed a text error that incorrectly stated that this trait reduced the recharge of stances.
July 26, 2016
  • Updated the skill facts to properly show that vigor is applied on stance activation when paired with Last Stand.
September 29, 2015
  • Decreased the recharge from 90 seconds to 40 seconds.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • Added: Gain vigor for 6 seconds whenever you activate a stance.
  • Added: Stance durations last 25% longer.
  • This trait now activates Balanced Stance.
March 16, 2015
  • This trait now grants 5 stacks of stability when triggered.
September 30, 2014
  • Fixed a bug that caused this trait to activate Rousing Resilience for 4 seconds instead of 8 seconds.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
February 26, 2013
  • Added a cooldown to the trait's description.
December 14, 2012
  • This now properly breaks stun when it triggers.
August 28, 2012 Game release:
  • Last Stand has been added to the game.