Garish Pillar
From GW2 Wiki English Mirror
Jump to navigationJump to search
Garish Pillar
“Shade. Induce fear in enemies around your sand shades.
Targets affected by this ability can only be affected once per cast.— In-game description
Related traits
Spite
- Dread — Inflicting fear on a foe gives you boons and increases your strike damage for a short time.
Curses
- Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
- Terror — Fear you inflict deals damage each second.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Transfusion — Marks can be triggered by allies to heal them and provide them with additional benefits. Create Lesser Chilblains at your location when you use your fourth shroud skill.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
- Fear of Death — Your fear effects have increased durations. Inflicting fear generates life force.
Scourge
- Sand Savant — Summon only one shade at a time. This greater shade has a modified recharge. Influence a larger area with shade skills. A greater shade counts as three shades for related traits.
Version history
For a detailed skill history, see here.
| Patch | Changes |
|---|---|
| August 19, 2025 |
|
| July 08, 2020 |
|
| July 07, 2020 |
|
| October 01, 2019 |
|
| March 27, 2018 |
|
| February 06, 2018 |
|
| November 07, 2017 |
|
| September 22, 2017 | Path of Fire release:
|