Festering Basin
Festering Basin
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<imagemap> File:Festering Basin locator.svg|200x180px poly 1761.7 1603.5 1695.1 1510.6 1622.5 1536.9 1559.4 1561.5 1460.8 1596 1415.3 1817.7 1292.8 1862.7 1204.4 1869.8 1155.3 1854.5 1106.2 1800.1 1104.4 1755.9 1109.5 1691 849.4 1735.2 904.8 1975.6 1074.2 2016.5 1163 2042.5 1272.7 2070.7 1390.2 2107.5 1814.4 1863.7 1777 1755.9 1775.3 1690.3 1761.7 1603.5 Blood Hill poly 1483.2 1355.6 1530 1428.8 1695.1 1510.6 1622.5 1536.9 1559.4 1561.5 1460.8 1596 1343.9 1584.1 1211.7 1578.3 1140.4 1597 1109.5 1691 849.4 1735.2 815.9 1635.2 860.8 1308.8 1116.2 1268.3 1368 892.3 1513 1240.5 1483.2 1355.6 Dead Lab poly 2763.8 1587.2 2790.4 1507.8 2769.4 1434.9 1513 1240.5 1483.2 1355.6 1530 1428.8 1695.1 1510.6 1761.7 1603.5 1775.3 1690.3 1777 1755.9 1814.4 1863.7 2106.6 1833.5 2266.9 1723.5 2445.2 1714.2 2759.1 1749.4 2766.8 1666.7 2763.8 1587.2 Echoing Hills poly 687.6 2386.2 833.2 2365.8 904.8 1975.6 1074.2 2016.5 1163 2042.5 1272.7 2070.7 1390.2 2107.5 1376.1 2248.2 1560.4 2404.1 1576.1 2822.1 1396.3 2881.7 910.4 2758.9 652.8 2748.6 501.4 2771.2 586.3 2572.1 687.6 2386.2 Festering Basin poly 2626.7 630.8 2673.3 685.4 2725.2 729.6 2768.5 769.3 2786.6 875.1 2789.5 964.1 2786 1033.8 2672.2 1125 2567.2 1099.8 2466.3 1053.9 2337.5 986.6 2203.5 812.7 2226.2 681.3 2447 567.8 2547.5 583.9 2626.7 630.8 Landfall poly 208.2 1667.5 200 2000.3 172 2284.5 145.9 2724.8 279 2845.3 501.4 2771.2 586.3 2572.1 687.6 2386.2 833.2 2365.8 904.8 1975.6 849.4 1735.2 815.9 1635.2 860.8 1308.8 7 1240.7 227.2 1459.9 208.2 1667.5 Moldering Greenwood poly 3025.9 2084.4 2977.4 2051.7 2864.6 1960.9 2726.7 2025.2 2281.7 2131.8 2189.2 2331.3 2151 2521.5 2202.5 2853.3 2979.7 2782 3111 2632.4 3121.6 2139.9 3080.3 2109.5 3025.9 2084.4 Old Hutment Site poly 2216.9 2097.3 2281.7 2131.8 2189.2 2331.3 2151 2521.5 2202.5 2853.3 1758.7 2870.8 1917.7 2559.4 2061.9 2285 2216.9 2097.3 River's Maw poly 1104.4 1755.9 1106.2 1800.1 1155.3 1854.5 1204.4 1869.8 1292.8 1862.7 1415.3 1817.7 1460.8 1596 1343.9 1584.1 1211.7 1578.3 1140.4 1597 1109.5 1691 1104.4 1755.9 Sanguine Crater poly 1376.1 2248.2 1390.2 2107.5 1814.4 1863.7 2106.6 1833.5 2216.9 2097.3 2061.9 2285 1758.7 2870.8 1576.1 2822.1 1560.4 2404.1 1376.1 2248.2 Slithering Outskirts poly 2106.6 1833.5 2216.9 2097.3 2281.7 2131.8 2726.7 2025.2 2864.6 1960.9 2808.3 1859 2759.1 1749.4 2445.2 1714.2 2266.9 1723.5 2106.6 1833.5 Storm's Border poly 2466.3 1053.9 2337.5 986.6 2203.5 812.7 2226.2 681.3 2447 567.8 2239 504.2 1711.3 270.4 1338.8 7 1368 892.3 1513 1240.5 2769.4 1434.9 2771.3 1228.5 2786 1033.8 2672.2 1125 2567.2 1099.8 2466.3 1053.9 Stricken Plains poly 1368 892.3 1338.8 7 91.6 30.6 7 1240.7 860.8 1308.8 1116.2 1268.3 1368 892.3 Sulfurous Springs poly 2768.5 769.3 2786.6 875.1 2789.5 964.1 2786 1033.8 2771.3 1228.5 2769.4 1434.9 2790.4 1507.8 2763.8 1587.2 2766.8 1666.7 2759.1 1749.4 2808.3 1859 2864.6 1960.9 2977.4 2051.7 3025.9 2084.4 3080.3 2109.5 3121.6 2139.9 3148.6 58.1 1338.8 7 1711.3 270.4 2239 504.2 2447 567.8 2547.5 583.9 2626.7 630.8 2673.3 685.4 2725.2 729.6 2768.5 769.3 Tumultuous Sea desc none </imagemap> |
- Level
- 80
- Type
- Area
- Zone
- Janthir Syntri
(Janthir) - Connects to
- Blood Hill (N)
Slithering Outskirts (E)
Moldering Greenwood (W)
Festering Basin is an area in Janthir Syntri. It has been heavily affected by the pollution of Greer, the Blightbringer, and was turned into swampland due to his influence.[1] Titanspawn infest the area. The kodan here are researching the blight and its effects.[2]
Locations and objectives
- Renown Hearts
- Assist the kodan in researching the titan blight (80)
- Waypoints
- Festering Basin Waypoint —
- Points of Interest
- Manor of the Cruel Hound —
- Old Gavril Plaza —
- Rhea's Perch —
- The Second Bloodtree —
- Wasted Shallows —
- Adventures
- Janthir Syntri: Save Woodland Creatures
- Mastery Insights
- Janthir Syntri Insight: Bloodtree's Reach
- Janthir Syntri Insight: Festering Vantage
NPCs
Allies
- Branching Path
- Curious Remedy
- Kodan Landspeaker
- Kodan Stoutheart
- Scout Careful Pine
- Seer of All
- Shrouded Spear
Services
Foes
Ambient dialogue
- By the Second Bloodtree when two ghosts spawn in the graveyard
- Mursaat: Does Saul want us to wither into nothing?
- White Mantle Sniper: Of course not, Unseen One. We just... I need more time. There are so few villagers left, and if we kill them all at once...
- Mursaat: That does not sound like a problem worthy of my audience, does it?
- White Mantle Sniper: N-no... It's not worth your time. I just—
- Mursaat: Silence. Blood is needed... no matter the source. Even if you need to kill my children.
- White Mantle Sniper: Your... followers? You want me to kill the White Mantle?
- Mursaat: Reverent blood can be quite powerful.
- White Mantle Sniper: I...
- Just south of Festering Basin Waypoint by the heart vendor
- Archivist Ikur: Thank you for letting me join your research party in the woods. The closer I can get to the ruins, the better.
- Whispers of Wind: Why one yearns to go near those ruins, I can't understand. But you are very welcome.
- Whispers of Wind: If I may ask... What is it that excites you here?
- Archivist Ikur: You see, those ruins have quite a robust history. From what I've gathered so far, this place was once the village of Gavril.
- Archivist Ikur: It was a quaint little town turned quite sour. Why? I'm not sure yet, but I think we can assume the White Mantle were involved.
- Whispers of Wind: Ah. Those ones. A vile group, they were. I'm glad they no longer walk these lands.
- Archivist Ikur: I am, as well. But thankful that they left such valuable records behind for us to find.
- By the heart vendor, with Festering Basin Renown Mastery at least at tier 1
- Whispers of Wind: Welcome back, Wayfinder. Progress is a steady march through thick snow, but we've managed a few steps forward.
- Whispers of Wind: The forest seeps with gloom, it does. But the more we learn of the stranger... Spare this place, we will.
- By the heart vendor, with Festering Basin Renown Mastery at tier 3
- Whispers of Wind: Wayfinder, hello. I... (sighs)
- Whispers of Wind: The remedy was not as potent as I expected. Disappointed, I am. But I can't let that weight drag me to the bottom of the bog.
- Whispers of Wind: We'll continue to search for answers. Sunlight will break through the storm. We just... We just need more time.
- By the heart vendor, with Festering Basin Renown Mastery at tier 5[verification requested]
- Whispering Wind: The fight still rages against Greer's rot... But he's far less a stranger to us now than he was. We learn more with each push.
- Whispering Wind: It is a great thanks that I owe to you, Wayfinder.
- Whispering Wind: My soul weeps, seeing the wilds like this. But I look to our small blessings: our camp is safe, we've learned.
- Whispering Wind: And the bonds with our allies have taken root. You, the Astral Ward... I'm glad you stumbled into the den when you did.
- Whispering Wind: Let all we've accomplished together symbolize your bond with the lowlanders. Our bond.
- By the heart vendor, while Of Mists and Monsters is active
- Astral Ward Protector: Be so careful. When the storms roll in, the isles are even more dangerous than before.
- Just Kodan Landspeaker
- Kodan Landspeaker: What I wouldn't give to spend just one night back in my homestead right now.
- Between Astral Ward and Kodan Stoutheart
- Astral Ward Skirmisher: So many... screaming mouths...
- Kodan Stoutheart: What is he doing?
- Astral Ward Protector: Channeling the spirits here.
- Astral Ward Protector: Dalach. What do you see?
- Astral Ward Skirmisher: Deception. Sacrifice on the bloodstone. Blood...on everything. Everywhere.
- At Rhea's Perch
- Gavril Villager (1): Cedric, if we stay... Maybe it's just a feeling, but... I don't know. What if they kill us?
- Gavril Villager (2): Kill us? Hush your worry, darling. What makes you say that? The storehouse full of food?
- Gavril Villager (1): People are going missing... I haven't seen Quinn in a week.
- Gavril Villager (1): Ever since Saul brought his people here... I know it hasn't been all bad, but it's different.
- Gavril Villager (1): Different in ways that scare me. They leave the village at night and we don't know where they go.
- Gavril Villager (2): We are just getting used to a bustling town! Gavril is a busy place now. Vibrant, even. We'll all adjust.
- Gavril Villager (1): (breathes)
Objects
Crafting resources
- Resource nodes
- Freshwater Janthir Fish
- Ancient Sapling
- Cypress Sapling
- Charged Titan Ore
- Mithril Ore
- Orichalcum Ore
- Lotus
- Leeks
- Portobello Mushrooms
- Raspberries
- Verdant Herbs
- Winter Root Vegetables
References
- ↑ Storm Clouds over Janthir
- <Character name>: I'd put a couple copper on Greer being responsible for this. He turned the place into a swamp.
- ↑ Help the kodan study and settle in the Janthir Syntri region