Thief (summon)
Thief
Summoned thieves are NPC summoned by the Thief profession when using Thieves Guild. Like most summoned allies they will follow their summoner and fight nearby hostiles until slain or their duration expires. Though the gender may vary, they are always the same race and level as their summoner. The male version wields two Bandit Revolvers and the female two Bandit Shivs or a Bandit Slicer. Both genders are dressed in full Sneakthief armor. Although they only have a small pool of skills to use in combat, each skill deals a fairly large amount of damage in comparison to the player.
A double-dagger and double-pistol thief will always be summoned, along with a third summon which varies. If summoned by a thief without any elite specialization, the third summon will wield one sword. If summoned by a Daredevil, a staff-wielding Daredevil (NPC) will spawn. If summoned by a Deadeye, a rifle-wielding Deadeye (NPC) will spawn. And if summoned by a Specter, a scepter-wielding Specter (NPC) will spawn. Unlike the pistols and daggers summon, the third summon (regardless of elite spec) will randomize gender.
Antiquary will summon a Skritt as the third summon with the release of Guild Wars 2: Visions of Eternity.
List of thief summoning skills[edit]
| Skill | Description | |||||
|---|---|---|---|---|---|---|
| ||||||
| Thieves Guild | 1½ | 120 | Deception. Call more thieves to support you in combat. | |||
Combat abilities[edit]
The following approximate base damage is for level 80 summoned thieves versus a Standard Kitty Golem. Summoned thieves have ~5% crit chance and will deal an additional 50% more damage if it becomes a critical hit.
- Thieves Guild always summons one male dual-pistol thief and one female dual-dagger thief, while the third thief varies depending on the equipped elite specialization in either gender.
- The attributes of the summoned thieves depend only on their level and not on the attributes of their summoner. None of the thieves use Stealth Attacks, so they gain no offensive benefit from stealth. The male thieves can evade attacks. While the females cannot, they will try to avoid area damage effects such as Choking Gas by moving outside of their range.
- Since the male thieves do not have a basic attack skill, they will stand idle when they are out of Initiative.
- The summoned thieves will always be of the true race of the summoning player. If the player is a human disguised as a charr, the summoned thieves will still be human.
- Using Thieves Guild again when thieves are already summoned will despawn the thieves before summoning new ones.
Click on the "[Show]" button to the right to show information.
Male dual pistols thief
- Abilities
- Inflicts Blindness
- Evades Attacks
- Behavior
- 13904 health
- 292-342 dps
- Skills
- Black Powder — (468-533 damage.)
- Unload — (109-128 Damage per shot. Shoots 12 shots instead of 8.)
- Skills (underwater)
- Deluge — Ranged attack. Shoot 4 shots, dealing 250-280 damage each.
- Ink Shot — Ranged attack. Deals ~550 damage to a single target and inflicts blindness for 12 seconds.
Female dual daggers thief
- Abilities
- Inflicts Weakness
- Pulls
- Behavior
- 13904 health
- 864-911 dps (50% slower attack speed)
- Skills
- Double Strike — (386-409 damage per strike. Strikes twice.)
- Scorpion Wire — (972-1022 damage. While this is significantly more damage than the player can deal with the skill, it can only be used once by the summoned thief due to the long recharge time.)
- Skills (underwater)
- Stab — Melee attack. Deals ~600 damage. Only affects one target rather than 3.
- Jab — Melee attack. Deals ~1000 damage. Only affects one target rather than 3.
- Poison Tip Strike — Melee attack. Deals ~1600 damage and inflicts weakness instead of poison for 2 seconds. Only affects one target rather than 3.
- Scorpion Wire — Ranged attack. Pulls a single target and deals damage.
Sword thief
- Abilities
- Inflicts Cripple
- Shadowsteps
- Behavior
- 13904 health
- 366-449 dps
- Skills
- Slice — (759-827 damage.)
- Slash — (773-823 damage.)
- Crippling Strike — (1251-1326 damage.)
- Dancing Dagger — (189-205 damage. Only causes Cripple)
- Infiltrator's Strike — (289-307 damage.)
- Skills (male underwater)
- Deluge — Ranged attack. Shoot 4 shots, dealing 250-280 damage each.
- Ink Shot — Ranged attack. Deals ~550 damage to a single target and inflicts blindness for 12 seconds.
- Skills (female underwater)
- Stab — Melee attack. Deals ~600 damage. Only affects one target rather than 3.
- Jab — Melee attack. Deals ~1000 damage. Only affects one target rather than 3.
- Poison Tip Strike — Melee attack. Deals ~1600 damage and inflicts weakness instead of poison for 2 seconds. Only affects one target rather than 3.
- Scorpion Wire — Ranged attack. Pulls a single target and deals damage.
Daredevil
- Abilities
- Dashes and Strikes
- Behavior
- 13904 health
- ?-? dps
- Skills
- Impairing Daggers — (185-202 damage.)
- Vault — (1797-1938 damage.)
- Weakening Charge — (309-344 damage. Strikes three times, but may pass through smaller targets, meaning some hits won't connect.)
- Skills (male underwater)
- Deluge — Ranged attack. Shoot 4 shots, dealing 250-280 damage each.
- Ink Shot — Ranged attack. Deals ~550 damage to a single target and inflicts blindness for 12 seconds.
- Skills (female underwater)
- Stab — Melee attack. Deals ~600 damage. Only affects one target rather than 3.
- Jab — Melee attack. Deals ~1000 damage. Only affects one target rather than 3.
- Poison Tip Strike — Melee attack. Deals ~1600 damage and inflicts weakness instead of poison for 2 seconds. Only affects one target rather than 3.
- Scorpion Wire — Ranged attack. Pulls a single target and deals damage.
Deadeye
- Abilities
- Long-Range Damage
- Behavior
- 13904 health
- ?-? dps
- Skills
- Brutal Aim
- Death's Judgment
- Double Tap
- Shadow Flare
- Skills (male underwater)
- Deluge — Ranged attack. Shoot 4 shots, dealing 250-280 damage each.
- Ink Shot — Ranged attack. Deals ~550 damage to a single target and inflicts blindness for 12 seconds.
- Skills (female underwater)
- Stab — Melee attack. Deals ~600 damage. Only affects one target rather than 3.
- Jab — Melee attack. Deals ~1000 damage. Only affects one target rather than 3.
- Poison Tip Strike — Melee attack. Deals ~1600 damage and inflicts weakness instead of poison for 2 seconds. Only affects one target rather than 3.
- Scorpion Wire — Ranged attack. Pulls a single target and deals damage.
Gallery[edit]
Quotes[edit]
- Aggro
| Race | Gender | |
|---|---|---|
| Female | Male | |
| Zero tolerance! | Never capitulate! Assemble the krewe! | |
| Attack! I'll slice you open! Bring it! I'll slice you open. |
Step right up! Let's do this. Beat them into submission. Harr! A brawl! Kill them quickly! | |
| Leave me be! You must like pain! You must like pain. |
Hahaha! You're kidding right? You're kidding, right? | |
| Bear! Time to die, insect. Quickly, now. |
Say good-bye! Move in. | |
| Time to fight! Time to fight. Defend yourself! I will end you. |
You chose this! Quiet. This will end quickly. Have at you! Let's roll. | |
- Disengaging
| Race | Gender | |
|---|---|---|
| Female | Male | |
| Befoul this locale no more! First blood doubles the pot! |
Abandon hope, fiend. Transferring to thanatology! We are besieged. | |
| Narr! No fun. Keep running! We won! |
You lily-livered rat! Don't come back. That's right! Run! That's right! Run! We failed. They fled. | |
| This isn't worth it! I give up. |
Until next time! Until next time. | |
| I could do this all day. You're not worth killing. Over already? |
You can't run forever! One more time! This is not over. Over already? | |
| That'll do. Your time will come. It's over. |
On to more important things. I thought you came to fight. Run, miscreant! | |
- Death
| Race | Gender | |
|---|---|---|
| Female | Male | |
| I miscalculated the odds. My role has ended. |
It all makes sense now! I regret nothing! | |
| You fought well. You'll get yours. Bring it! |
So, it ends. Narr. Damn your eyes. Cheap shot. | |
| What have you done? Nice one. |
You got me! | |
| How? This is the end...? Not yet... It can't be. |
I'll take you with me! Bear calls to me. I've been waiting for you. | |
| At least I dreamed. I am undone. What happened? |
I will never surrender. This is the end? | |






























