Enchanted Spell Guardian
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Enchanted Spell Guardian
Enchanted Spell Guardians are constructs in the form of armor enchanted by the seers.
Locations
Combat abilities
- Abilities
- Weakens
- Blinds
- Effects
- Regeneration (10s; reapplied every 10s) — Gain health every second; stacks duration.
- Skills
- Seer Bolt — Ranged autoattack. Flings a piercing bolt of seer magic, applying Weakness (5¼s).
- Feedback — Summons a magical dome around a target that reflects their projectiles while they are inside it. Lasts for 8 seconds.
- Guardian Orb — Raises their scepter arm to the sky and summons three magical orbs that circle the casting location on the ground. These orbs deal a small amount of damage to targets they roll through and block projectiles that would pass through them. The second and third orbs are summoned after the previous one has rolled a certain distance away. These may roll off course if their intended path is interrupted by collision.
- Radiation Fields — Sends out four overlapping AoEs that move outward in front of and behind it, two on each side. The fields deal a small amount of damage and apply Burning (3¼s) and Torment (3¼s) with each hit. The fields change direction either after moving a certain distance away or encountering collision.
- Stolen skills
Trivia
- Enchanted Spell Guardians are made up of Forge Guard's armor.
- Enchanted Spell Guardians wield a Seer-Enchanted Scepter and a Seer-Enchanted Focus.
See also
- Associated items
