Desider Atum
Desider Atum
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<imagemap> File:Desider Atum locator.svg|200x180px poly 2394.9 2096.9 2394.9 2948.2 1731 2725.99 1549.76 2389.99 1492.73 2128.26 1786.24 2045.31 2394.9 2096.9 Akk Wilds poly 995.92 1254.09 1466.67 1723.92 1598.61 1714.79 1675.76 1435.85 1897.63 1286.12 1674.79 1043.3 1270.25 601.33 1041.65 788.5 1174.76 1148.85 995.92 1254.09 Artergon Woods poly 2394.9 3193.01 2394.9 3590.59 2366.9 3619 2052.2 3586.07 2040.38 3188.52 2394.9 3193.01 Calx's Hideout poly 2390.45 1465.53 2394.9 1475.91 2394.9 2096.9 1786.24 2045.31 1755.2 1859.05 1598.61 1714.79 1675.76 1435.85 1897.63 1286.12 2227.47 1465.53 2390.45 1465.53 Cuatl Morass poly 1441.72 1890.03 1492.73 2128.26 1786.24 2045.31 1755.2 1859.05 1598.61 1714.79 1466.67 1723.92 1441.72 1890.03 Desider Atum poly 159.2 1537.2 37.5 1578.52 7.15 1714.1 9.74 2005.27 44.6 2289.99 342.88 2290.64 443.59 2346.16 627.6 2350.68 551.41 2032.71 478.17 1358.75 356.11 1383.54 159.2 1537.2 Fisher's Beach Bend poly 572.6 3383.42 656.8 3383.84 759.63 3589.95 738.97 3660.97 530.43 3660.97 492.98 3611.9 497.18 3568.64 575.95 3438.23 572.6 3383.42 Golemagical Institute poly 54.88 734.86 108.36 1080.42 229.89 1107.86 791.58 1154.99 758.34 1301.87 995.92 1254.09 1174.76 1148.85 1041.65 788.5 711.13 767.5 54.88 734.86 Greyfern Expanses poly 1281.61 3.28 1693.52 3.28 1752.91 272.18 1750.17 454.79 2119.96 456.61 2394.78 355.26 2394.78 852.84 2184.19 799.25 1674.79 1043.3 1270.25 601.33 1281.61 3.28 Hexane Regrade poly 1693.52 3.28 2394.02 3.28 2394.78 355.26 2119.96 456.61 1750.17 454.79 1752.91 272.18 1693.52 3.28 Inquest Outer Complex poly 1662.52 2835.1 2040.07 3177.82 2052.85 3607.99 1884.39 3633.56 1843.31 3660.95 1476.59 3661.61 1343.45 3597.63 1333.91 3140.6 1522.43 2957.88 1531.96 2853.81 1662.52 2835.1 Jeztar Falls poly 655.36 2771.95 1333.91 3140.6 1522.43 2957.88 1531.96 2853.81 1294.11 2600.9 911.54 2610.03 655.36 2771.95 Loch Jezt poly 2394.78 852.84 2394.78 1454.57 2390.45 1465.53 2227.47 1465.53 1897.63 1286.12 1674.79 1043.3 2184.19 799.25 2394.78 852.84 Luminates Plant poly 551.41 2032.71 1075.66 1911.33 1093.74 1947.49 1250.62 1963.63 1310.66 1873.24 1441.72 1890.03 1466.67 1723.92 995.92 1254.09 758.34 1301.87 478.17 1358.75 551.41 2032.71 Michoan Marsh poly 652.92 3.28 1281.61 3.28 1270.25 601.33 1041.65 788.5 711.13 767.5 780.52 261.68 652.92 3.28 Muridian Uplands poly 113.08 2770.73 81.4 2890.74 342.23 3044.4 565.62 3057.31 655.36 2771.95 911.54 2610.03 864.06 2484.94 639.45 2392.73 627.6 2350.68 443.59 2346.16 320.93 2473.67 381.52 2717.77 374.21 2772.55 282 2791.73 113.08 2770.73 Obscura Incline poly 81.4 2890.74 3.28 2937.87 3.28 3422.09 99.48 3449.2 321.49 3287.97 568.69 3319.47 565.62 3057.31 342.23 3044.4 81.4 2890.74 Soren Draa poly 2394.9 2948.2 2394.9 3193.01 2040.38 3188.52 2040.07 3177.82 1662.52 2835.1 1731 2725.99 2394.9 2948.2 Sunshade Caves poly 153.63 3.28 652.92 3.28 780.52 261.68 711.13 767.5 54.88 734.86 110.34 521.67 173.34 453.65 173.34 387.45 143.21 349.1 143.16 346.54 143.02 339.6 142.82 329.36 142.57 316.9 142.3 303.34 142.03 289.74 141.78 277.21 141.58 266.83 141.44 259.69 141.39 256.88 142.7 254.99 146.28 250.31 151.54 243.56 157.94 235.44 164.9 226.64 171.86 217.87 178.25 209.82 183.52 203.21 187.09 198.73 188.41 197.08 138.65 41.86 153.63 3.28 Thaumanova Reactor poly 108.36 1080.42 78.16 1073.6 21.04 1316.39 159.2 1537.2 356.11 1383.54 758.34 1301.87 791.58 1154.99 229.89 1107.86 108.36 1080.42 The Anthill poly 44.6 2289.99 40.95 2589.94 101.21 2658.42 113.08 2770.73 117.76 2771.32 130.47 2772.91 149.22 2775.26 172.01 2778.12 196.86 2781.23 221.75 2784.34 244.71 2787.19 263.73 2789.54 276.82 2791.14 282 2791.73 285.02 2791.19 292.29 2789.73 302.72 2787.59 315.25 2784.98 328.79 2782.14 342.28 2779.3 354.64 2776.7 364.8 2774.55 371.68 2773.09 374.21 2772.55 381.52 2717.77 320.93 2473.67 443.59 2346.16 342.88 2290.64 44.6 2289.99 The Funhouse poly 759.63 3589.95 879.71 3638.05 1343.87 3617.58 1333.91 3140.6 655.36 2771.95 565.62 3057.31 568.69 3319.47 572.6 3383.42 656.8 3383.84 759.63 3589.95 The Hinterlabs poly 1294.11 2600.9 1531.96 2853.81 1662.52 2835.1 1731 2725.99 1549.76 2389.99 1153.5 2449.34 1294.11 2600.9 The Serpentwind poly 627.6 2350.68 639.45 2392.73 864.06 2484.94 911.54 2610.03 1294.11 2600.9 1153.5 2449.34 1549.76 2389.99 1492.73 2128.26 1441.72 1890.03 1310.66 1873.24 1250.62 1963.63 1093.74 1947.49 1075.66 1911.33 551.41 2032.71 627.6 2350.68 Voloxian Passage poly 99.48 3449.2 161.46 3635.79 413.25 3634.5 497.18 3568.64 575.95 3438.23 568.69 3319.47 321.49 3287.97 99.48 3449.2 Wildflame Caverns desc none </imagemap> |
- Level
- 10
- Type
- Area
- Zone
- Metrica Province
(Maguuma Jungle) - Connects to
- Artergon Woods (N)
Cuatl Morass (NE)
Michoan Marsh (NW)
Akk Wilds (S)
Voloxian Passage (SW)
Desider Atum is an area in Metrica Province. It is a bustling center of trade and research frequented by locals and travelers alike.
Locations and objectives
- Waypoints
- Desider Atum Waypoint —
- Vistas
- Desider Atum Vista —
- Just east of the weaponsmith station, along the side of the building, are some floating stairs. Take them to the upper level where the jeweler and artificer stations are.
- Jump to the vista on top of the arch.
NPCs
Allies
- Building Specialist
- Citizen
- Crafting Crier
- Krewe Apprentice
- Lab Apprentice
- Lab Attendant
- Local
- Peacemaker Alpp
- Peacemaker Officer
- Progeny
- Researcher
- Technician
- Trader
- Various
Services
Foes
Ambient dialogue
- Trader (1): The chief of our previous krewe said hylek are an untapped market, a potential goldmine.
- Trader (2): We need to find out what they want, make it, and provide it at a reasonable cost.
- Traveler: I don't know of any other goldmines that can club you and swallow you whole.
- Trader (1): No worthwhile enterprise is without risk.
- Citizen (1): All muds are not equal my dear.
- Citizen (1): You must take into consideration the metals and the biological materials in your sample.
- Citizen (1): Something as common as an embedded fossil can throw off the entire equation.
- Citizen (2): I love it when you talk dirt.
- Trader (1): My colleagues and I were wondering why there is such strife between hylek tribes.
- Trader (2): Stupid question. All tribes have the same needs, but there isn't enough for everybody.
- Trader (1): Surely you could come to an accommodation more cooperative than starving in each others' heads?
- Trader (2): You mean "cooperate" like asura labs cooperate?
- Trader (1): Well, no, but I...ah...uhm...Point taken.
- Trader (1): You from Hydrone Unit?
- Trader (2): No.
- Trader (1): Then we can do business.
- Trader (1): Why do you asura send killers to collect hylek poison?
- Trader (2): I emphatically do not. Though I imagine those that do are blinded by the demands of progress.
- Trader (1): Progress demands you kill us instead of buying from us?
- Trader (2): Progress demands forward motion. How one moves forward is left to the individual's discretion.
- Building Specialist: With all our muscle gone out to the reactor, I'm feeling a tad vulnerable.
- Local: We have muscle?
- Building Specialist: Mental muscle.
- Local: What do you want for dinner tonight?
- Building Specialist: Your special brain soup, please. I have to be in top form for the symposium tomorrow.
- Local: I'll dig into my intelliboost essences. I'm sure I have just the thing.
- Lab Attendant (1): Do you think the reactor disaster will affect the farms and greenhouses?
- Lab Attendant (2): Crops are still growing. If that's what you mean.
- Lab Attendant (1): Yes, but are they still edible?
- Lab Attendant (2): Let's leave some out for the skritt. If there's a sudden increase in filthy vermin carcasses, we'll know there's a problem.
- Lab Attendant (1): The genius said I'm the acting krewe chief for this project!
- Lab Attendant (2): Nonsense. I've been here for months. The position is mine until I relinquish it.
- Lab Apprentice: Quiet, or I'll replace the lot of you with a golem.
- Lab Apprentice (1): I miss those early days before the reactor, before the labs began their work in earnest.
- Lab Apprentice (2): Progress marches on, my friend. It never stops, and it never waits.
- Lab Apprentice (1): I know, but I do wish it would tread a bit more lightly.
- Traveler (1): How do you tell a friendly hylek from an unfriendly one?
- Traveler (2): Different tribes are different colors. That's one way to distinguish them.
- Traveler (1): If you don't mind, can we leave soon? I'm just not comfortable around hylek. When they do that tongue thing, it gives me the willies.
- Traveler (2): Okay, but first I want to hit the armorsmith. Something's loose on my cuirass and it's driving me crazy.
- Traveler (1): Can you believe this place? Weaponsmiths, armorsmiths, jewelers, tailors, artificers...and not a decent cafe in the entire complex.
- Traveler (2): Let's head up north to Arterium Haven for lunch. The food may be just bland haven fare, but you can't beat the prices.
- Traveler (1): But how do you tell friendly from foe-ly?
- Traveler (2): Trial and error? If a red hylek tears your arm off, you know to avoid the red hylek.
- Trader (1): Want some quick cash? Hydrone Unit has a hundred and one uses for hylek poison and they're willing to pay.
- Trader (2): No thank you. Hylek have only one use for hylek poison, but it's an extremely effective one.
- Trader (1): A few more good days like this, and I'll be able to afford materials to craft my own golem.
- Trader (2): Take some advice from an established genius. Go pick one up at the factory. It's cheaper that way.
- Trader (1): College of Statics, eh? Dynamics graduates tend to fare better as traders. No offense.
- Trader (2): None taken...yet. Why do you say that?
- Trader (1): You Statics build too well. To stay in business, you need to keep customers coming back.
- Trader (2): And the College of Dynamics manages that?
- Trader (1): Oh, absolutely. They practically invented the concept of planned obsolescence.
- Trader: We traders suffer every time Hydrone Unit sends a krewe out to victimize the hylek.
- Traveler: Why? can't the hylek distinguish friendly traders from hostile harvesters?
- Trader: They don't care. They see asura hunting hylek, and they lose all interest in commerce.
- Trader: I'm ruined! Skritt lured me from my lab, locked me out, and picked the place clean.
- Traveler: You were outsmarted by skritt?
- Trader: I wasn't outsmarted. I was outmaneuvered.
- Traveler: Call it what you like. A pack of gibbering, noisome animals still got the best of you.
- Trader: There were a lot of them!
- Trader: A pair of skritt absconded with my inventory, but I tracked them back to their cave.
- Traveler: So you were able to retrieve your merchandise, hmm?
- Trader: Couldn't even find it. Their nest looked like someone took seven separate labs and packed them all together like a snowball.
Crafting resources
- Resource nodes
- Ekku Sapling
- Carrots
- Bulk ingredients
- Flimm
Notes
- To reach the Jeweler's and Artificer's crafting stations, jump up all three sets of steps to the top of the main building.
Trivia
- "Desideratum" is a Latin noun meaning "Something wished for or considered desirable."








