Death Perception

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Death Perception.png

Death Perception

Specialization
Necromancer icon small.png Soul Reaping (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API

— In-game description

Mechanics

Instead of increasing the Critical Damage attribute like the tooltip implies, this acts as a 10% multiplicative strike damage modifier only applied to critical hits.

Related skills

Profession mechanic skills that are improved by this trait

Trait skills that are improved by this trait

Version history

For a detailed trait history, see here.

Patch Changes
April 14, 2026
  • Reduced the critical damage increase from 15% to 10% in PvE only.
November 29, 2022
  • Additional critical chance increased from 10% to 15% in PvE and WvW.
June 28, 2022
  • This trait now gives 10% critical chance, regardless of whether the necromancer is in shroud. This trait now increases critical damage by 15% instead of increasing ferocity while in shroud.
August 28, 2018
  • The critical hit chance increase of this trait has been reduced from 50% to 33% while in a shroud. This trait now additionally grants up to 300 ferocity at level 80.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
May 20, 2014
  • Fixed a bug that prevented this trait from updating the critical chance display in the Hero panel.
June 25, 2013
  • Death Perception has been added to the game.

Trivia

  • The name of this trait is likely a play on words referencing "Depth Perception".