Nature's Vengeance

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Nature's Vengeance.png

Nature's Vengeance

Specialization
Ranger icon small.png Nature Magic (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Nature's Vengeance

Spirits slam again when they finish shaking.

Interval.png Time between slams: 3 seconds

— In-game description

Related skills

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Version history

For a detailed trait history, see here.

Patch Changes
June 27, 2023
  • This trait has been reworked. Spirits will slam the ground a second time before disappearing.
June 28, 2022
  • This trait now increases spirits' base boon durations by 50% and causes spirit-activated skills to apply alacrity for 4 seconds on up to 5 allied targets in the area.
March 05, 2019
  • This trait now reduces the passive health sacrifice from spirits by 33%. Additionally, boons granted by spirits are now applied when the spirit's active skill is used instead of being applied upon a set interval.
  • Boon durations have been increased as follows:
    • Spirit of Nature now grants 3 seconds of stability.
    • Water Spirit now grants 5 seconds of regeneration.
    • Frost Spirit now grants 3 stacks of might for 8 seconds.
    • Stone Spirit now grants 3 seconds of protection.
    • Storm Spirit now grants 5 seconds of fury.
    • Sun Spirit now grants 3 seconds of vigor.
December 11, 2018
  • This trait no longer increases spirit health. Individual spirit bonuses have been updated as follows:
    • Storm Spirit: This spirit now grants fury for 1 second instead of swiftness for 3 seconds on each pulse while this trait is equipped.
    • Frost Spirit: This spirit now grants might for 5 seconds for 1 stack instead of 3 seconds for 3 stacks while this trait is equipped.
    • Spirit of Nature Renewal: Fixed a bug in which the stability granted by the spirit of nature hit fewer targets than intended.
    • Water Spirit: The regeneration duration that this spirit grants has been reduced from 3 seconds to 2 seconds while this trait is equipped.
January 26, 2016
  • The boons granted by this trait now use the ranger's boon duration.
September 29, 2015
  • Increased the might per pulse for Frost Spirit from 1 stack to 3 stacks and the duration from 1 second to 3 seconds.
  • Increased the swiftness per pulse for Storm Spirit from 1 second to 3 seconds.
  • Increased the regeneration per pulse for Water Spirit from 1 second to 3 seconds.
July 28, 2015
  • Fixed an issue that caused spirit effects to list a 70% chance on hit when using this trait.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Revamped trait:
    • Each of your spirits pulses 1.25 seconds of a particular boon every 3 seconds.
    • Your spirits gain 100% increased health.
    • The range of spirit-activated abilities is increased by 50%.
September 30, 2014
  • Adjusted effects for spirit attacks to better match their radius.
December 10, 2013
  • Moved to the Grandmaster tier.
August 28, 2012 Game release:
  • Nature's Vengeance has been added to the game.