World Experience

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WvW Rank up.png

WvW rank is earned by playing in World vs. World. They allow you to train WvW abilities, which are advanced powers that you earn for all characters on your account.

Character selection screen tooltip

World Experience (WXP, also called WvW Experience) is an account progression system in World versus World (WvW), similar to PvP Rank. When entering the WvW game mode, the player's experience bar is replaced by the World Experience bar. World Experience is gained by participating in WvW activities, including killing foes, capturing or defending objectives from other teams, destroying siege weapons, and completing zone-specific objectives. When the World Experience bar is filled, the account will gain a new world rank, rewarding one World Ability Point as well as a bouncy chest of various items and currencies.

Despite being named experience, it is an entirely different system to experience gained in PvE.

Rewards

Standard reward at rank 526

World Ability Points

Primary article: World Ability Point

World Ability Points can be spent on various tracks which increase effectiveness in World vs World such as: passive bonuses, siege weapon skills, and quality-of-life improvements. A maximum of 10,000 points can be earned; World Ranks past 10,000 will not reward additional points.

Bouncy chest

World Rank Chests up to rank 5 don't contain a Chest of the Mists and have slightly less loot because they are easier to acquire.[1]. Past rank 6, the World Rank Chests are the same.

World ranks

Your world rank increases as you gain WXP through your accomplishments in WvW. The first 4 ranks (up to rank 5) only require 1,000 WXP; after that, each rank requires 5,000 WXP.

Rank titles

Your rank title, together with your server name, is shown to enemy players instead of your character name, e.g. Divinity's Reach Silver Footman.

Rank Title
1 Invader
5 Assaulter
10 Raider
15 Recruit
20 Scout
30 Soldier
40 Squire
50 Footman
60 Knight
70 Major
80 Colonel
90 General
100 Veteran
110 Champion
120 Legend
Rank Title
150 Bronze Invader
180 Bronze Assaulter
210 Bronze Raider
240 Bronze Recruit
270 Bronze Scout
300 Bronze Soldier
330 Bronze Squire
360 Bronze Footman
390 Bronze Knight
420 Bronze Major
450 Bronze Colonel
480 Bronze General
510 Bronze Veteran
540 Bronze Champion
570 Bronze Legend
Rank Title
620 Silver Invader
670 Silver Assaulter
720 Silver Raider
770 Silver Recruit
820 Silver Scout
870 Silver Soldier
920 Silver Squire
970 Silver Footman
1,020 Silver Knight
1,070 Silver Major
1,120 Silver Colonel
1,170 Silver General
1,220 Silver Veteran
1,270 Silver Champion
1,320 Silver Legend
Rank Title
1,395 Gold Invader
1,470 Gold Assaulter
1,545 Gold Raider
1,620 Gold Recruit
1,695 Gold Scout
1,770 Gold Soldier
1,845 Gold Squire
1,920 Gold Footman
1,995 Gold Knight
2,070 Gold Major
2,145 Gold Colonel
2,220 Gold General
2,295 Gold Veteran
2,370 Gold Champion
2,445 Gold Legend
Rank Title
2,545 Platinum Invader
2,645 Platinum Assaulter
2,745 Platinum Raider
2,845 Platinum Recruit
2,945 Platinum Scout
3,045 Platinum Soldier
3,145 Platinum Squire
3,245 Platinum Footman
3,345 Platinum Knight
3,445 Platinum Major
3,545 Platinum Colonel
3,645 Platinum General
3,745 Platinum Veteran
3,845 Platinum Champion
3,945 Platinum Legend
Rank Title
4,095 Mithril Invader
4,245 Mithril Assaulter
4,395 Mithril Raider
4,545 Mithril Recruit
4,695 Mithril Scout
4,845 Mithril Soldier
4,995 Mithril Squire
5,145 Mithril Footman
5,295 Mithril Knight
5,445 Mithril Major
5,595 Mithril Colonel
5,745 Mithril General
5,895 Mithril Veteran
6,045 Mithril Champion
6,195 Mithril Legend
Rank Title
6,445 Diamond Invader
6,695 Diamond Assaulter
6,945 Diamond Raider
7,195 Diamond Recruit
7,445 Diamond Scout
7,695 Diamond Soldier
7,945 Diamond Squire
8,195 Diamond Footman
8,445 Diamond Knight
8,695 Diamond Major
8,945 Diamond Colonel
9,195 Diamond General
9,445 Diamond Veteran
9,695 Diamond Champion
9,945 Diamond Legend

Reaching rank 10,000 will allow players to purchase Title: God of WvW from the legendary vendors.

  • The character name that appears to enemy players does not change from Diamond Legend.

Leveling up after reaching rank 10,000 will not increase the rank number.

WXP acquisition

Player kills will grant more WXP the longer the killed player has been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded, while various modifiers (see WXP modifiers section below) will grant a bonus to world experience. (Spawn Camping Enemy Players can give you 0 WXP)

Objective WXP reward
Defeating foes
Player kill 0-60
Guard kill 20
Supervisor or Lord kill (Camp...Tower...Keep...Stonemist) 30...50...75...100
Dolyak kill 50
Destroying siege equipment/defenses
Arrow Cart, Flame Ram, Ballista, or Catapult destruction 15
Trebuchet or Siege Golem destruction 30
Tower or Keep gate destruction 50...80
Tower or Keep wall destruction (Tower...Keep...Stonemist) 120...150...180
Capturing objectives
Ruins of Power capture 0
Sentry point capture 100
Shrine capture (Air/Earth/Fire) 100
Supply camp capture 200
Tower capture 400
Keep capture 800
Stonemist capture 1000
Defending objectives
Sentry point defense 0
Supply camp defense 85
Tower defense 150
Keep defense 200
Stonemist defense 200
Map-specific mechanics
Acquiring mercenaries 200
Eliminating an enemy mercenary camp 200
Events
Eliminate the overgrown grub event 600
Silence the raging arboreal spirit event 600
Most other events 200
Miscellaneous
Wall/Gate repair 2 for each 1 supply
Completing a WvW Jumping Puzzle 0

Instant World Experience services

For the historical consumables, see: Liquid World Experience

Enemies and objectives have a chance to reward additional World Experience in the form of service items. They are instantly consumed upon acquisition, and will thus not appear in the inventory, and are only visible through their +WXP overlay popup. Box of WvW Supplies.pngBox of WvW Supplies is a highly sought-after container because of it also containing these, indirectly enabling buying world ranks for various currencies. The values are not affected by WXP modifiers.

Item Amount
Drop of Liquid World Experience.pngDrop of Instant World Experience 250
Thimble of Liquid World Experience.pngThimble of Instant World Experience 2,500
Taste of Liquid World Experience.pngTaste of Instant World Experience 5,000
Swig of Liquid World Experience.pngSwig of Instant World Experience 10,000
Keg of Liquid World Experience.pngKeg of Instant World Experience 25,000

WXP modifiers

There are several ways to increase the amount of world experience earned.

Effect Source Bonus WXP Notes
Consumables
WvW Experience Bonus (fifty percent).png 50% WvW Experience Bonus WXP Mini-Booster.pngWXP Mini-Booster
WXP Booster.pngWXP Booster (discontinued)
50%
Celebration Bonus.png Celebration Bonus Birthday Booster.pngBirthday Booster
Celebration Booster.pngCelebration Booster
100%
Experience Bonus (fifty percent).png Experience Booster Candy Corn Gobbler Pack.pngCandy Corn Gobbler
Enchanted Reward Boost.pngEnchanted Reward Boost
Heroic Booster.pngHeroic Booster
Experience Booster.pngExperience Booster (Masterwork)
Experience Booster.pngExperience Booster (Rare)
50%
Nourishment food.png Nourishment Ascended feasts 10% No other food items affect WXP gain.
Persistent
Nourishment (Birthday Blaster).png Guild WvW Experience Bonus Potion of Demon Slaying.pngGuild WXP Gain 3-10% Value is based on the total number of Guild Enhancements unlocked by the guild.
WxP Enrichment.pngWxP Enrichment
Wurm's Karmic Blessing Enrichment.pngWurm's WXP Blessing Enrichment
10% Enrichments require a level 80 Ascended amulet
Situational WvW effects
Mission Slot- WvW.png Guild Objective Aura II (or higher) World versus World effect 10% Only active near WvW objectives claimed by guilds with Objective Aura 2: WvW Experience.
Bombard (skill).png Outnumbered World versus World effect 25% Only active when greatly outnumbered in World vs. World maps.
Time-specific bonuses
Mist War Summons.png Call of War Automatic 100% Active during specific special events
Glorious Fervor.png Greater Call of the Mists (WvW) Automatic 100% Active during World vs. World Rush
Celebration Bonus.png Bonus Weekend Event Automatic (historical) 100% 2018 event
Skill.png Mist War Summons Automatic (historical) 15% 2015 events
Total +230% (Does not include situational WvW effects (+35%) or time-specific bonuses.)
Notes
  • Only effects which explicitly mention WvW ("World Experience", "WvW Experience", "WvW rank gain", "WXP") or verbatim say "Experience in All Game Types" will boost World Experience.
  • WXP is thus not affected by effects phrased "Experience (All Sources)" or "All Experience"; this is only a type of normal experience modifier, see Experience#All modifiers vs kill modifiers.
Winter's Blessing.pngWinter's Blessing does not affect WXP gain despite being phrased the same as experience boosters ("Experience in All Game Types").

Related achievements

Trivia

  • Prior to the October 1st, 2013 patch, World experience consumables were affected by World Experience Modifiers.
  • After September 2014 Feature Pack update, players can continue gaining world rank rewards after reaching rank 10,000. However, this yields no additional WvW ability points.
  • Players who had gained any world ranks prior to the introduction of the reward chest retroactively received rewards at a rate of one retroactive chest for each new rank.

References

  1. Devon Carver, forum-en.gw2archive.eu