Township of Claypool
Township of Claypool
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<imagemap> File:Township of Claypool locator.svg|200x180px poly 423.15 2190.31 438.3 1875.14 525.18 1824.63 454.41 1711.22 602.79 1689.29 950.29 1566.43 1106.72 1521.07 1292.64 1348.09 1535.65 1402.14 1648.15 1781.79 1139.93 2255.36 1053.86 2260 844.57 2399.29 722.07 2301.07 423.15 2190.31 Altar Brook Vale poly 372.64 1580.17 525.18 1824.63 438.3 1875.14 423.15 2190.31 320.12 2377.18 195.87 2404.46 149.4 2256.98 149.4 1885.14 372.64 1580.17 Altar's Windings poly 950.29 1566.43 834.57 1253.93 738.5 1201.07 374.93 1082.67 230.21 1082.67 245.87 1399.86 372.64 1580.17 454.41 1711.22 602.79 1689.29 950.29 1566.43 Bandithaunt Caverns poly 4280.65 571.14 4032.07 697.14 3576 772.86 3506.72 951.07 3535.65 1116.07 3693.5 1235.36 3746.55 1275.11 4037.48 1261.47 4280.65 1373.14 4280.65 571.14 Beetletun Farms poly 2076.36 500.71 2008.67 386.33 2070.65 136.43 2228.3 68.48 2352.54 175.56 2335.37 273.54 2076.36 500.71 Beggar's Burrow poly 320.12 2377.18 195.87 2404.46 126.17 2591.34 246.38 2780.74 460.65 2902.14 700.36 2902.14 700.36 2853.43 654.22 2775 825.07 2559.33 844.36 2399.29 722.07 2301.07 423.15 2190.31 320.12 2377.18 Clayent Falls poly 4280.65 2241.84 4280.65 2820.14 4140.91 2902.14 3901.17 2902.14 3944.57 2734.64 3958.15 2451.43 3903.15 2319.29 4072.79 2206.43 4280.65 2241.84 Demongrub Pits poly 2697.43 10 2458.1 168.99 2602.07 333.21 2763.5 312.86 3362.43 422.5 3541.36 92.14 3267.74 187.68 3111.42 123.03 2697.43 10 Eastern Divinity Dam poly 2292.07 2780.71 2370.69 2902.14 3418.32 2902.14 3526.36 2429.29 3415.65 2093.57 3249.93 1975 3221.72 1857.86 3077.79 1700 2781.1 1614.27 2810.65 1802.14 2404.22 2004.29 2404.22 2222.14 2292.07 2322.86 2292.07 2780.71 Godslost Swamp poly 3506.72 951.07 3293.15 886.79 3034.57 1056.79 2956.11 1209.2 2752.31 1300.61 2781.1 1614.27 3077.79 1700 3221.72 1857.86 3429.22 1846.79 3592.43 1742.5 3614.93 1554.29 3579.93 1408.57 3623.15 1306.07 3693.5 1235.36 3535.65 1116.07 3506.72 951.07 Krytan Freeholds poly 2335.37 273.54 2458.1 168.99 2602.07 333.21 2512.79 666.43 2385.29 819.64 2167.43 819.29 1967.79 988.21 1856 715.36 2003.15 681.79 2076.36 500.71 2335.37 273.54 Lake Delavan poly 3221.72 1857.86 3249.93 1975 3415.65 2093.57 3526.36 2429.29 3684.22 2182.86 3879.93 2009.29 3879.93 1852.14 3786.36 1772.14 3592.43 1742.5 3429.22 1846.79 3221.72 1857.86 Orlaf Escarpments poly 2048.36 2157.5 2170.29 2058.93 2221.36 1837.86 2097.07 1765.36 2138.14 1682.7 2379.31 1575.38 2781.1 1614.27 2810.65 1802.14 2404.22 2004.29 2404.22 2222.14 2292.07 2322.86 2292.07 2780.71 2172.07 2858.57 2049.93 2858.57 2048.36 2157.5 Phinney Ridge poly 372.64 1580.17 245.87 1399.86 230.21 1082.67 10 1082.67 10 1728.16 149.4 1885.14 372.64 1580.17 Pinion Trail poly 2379.31 1575.38 2781.1 1614.27 2752.31 1300.61 2956.11 1209.2 3034.57 1056.79 3293.15 886.79 3506.72 951.07 3576 772.86 3482.43 556.07 3362.43 422.5 2763.5 312.86 2602.07 333.21 2512.79 666.43 2385.29 819.64 2167.43 819.29 2229.57 1021.79 2244.22 1042.5 2292.94 1017.01 2334.87 1053.38 2405.58 1173.08 2399.57 1239.64 2405.65 1278.21 2379.31 1575.38 Queen's Forest poly 4280.65 1373.14 4280.65 2241.84 4072.79 2206.43 3806.84 2074.11 3879.93 2009.29 3879.93 1852.14 3786.36 1772.14 3592.43 1742.5 3614.93 1554.29 3579.93 1408.57 3623.15 1306.07 3693.5 1235.36 3746.55 1275.11 4037.48 1261.47 4280.65 1373.14 Salma's Heath poly 1535.65 1402.14 1648.15 1781.79 1925.29 1741.79 1974.93 1781.07 2046.72 1802.5 2097.07 1765.36 2138.14 1682.7 2379.31 1575.38 2405.65 1278.21 2399.57 1239.64 2326.36 1251.07 2221.72 1114.29 2232.07 1050.36 2244.22 1042.5 2229.57 1021.79 2167.43 819.29 1967.79 988.21 1903.15 1056.79 1750.29 1098.21 1661.36 1023.57 1535.65 1402.14 Scaver Plateau poly 10 1082.67 10 828.12 210.01 655.88 210.01 303.85 586.36 335.71 759.93 462.86 916.72 411.79 916.72 613.57 1179.22 828.93 1190.11 954.64 1274.96 1027.87 1292.64 1348.09 1106.72 1521.07 950.29 1566.43 834.57 1253.93 738.5 1201.07 374.93 1082.67 230.21 1082.67 10 1082.67 Shaemoor Fields poly 1856 715.36 1672.07 820.71 1661.36 1023.57 1750.29 1098.21 1903.15 1056.79 1967.79 988.21 1856 715.36 Shaemoor Garrison poly 3541.36 92.14 3568.26 54.34 4280.65 54.34 4280.65 571.14 4032.07 697.14 3576 772.86 3482.43 556.07 3362.43 422.5 3541.36 92.14 Shire of Beetletun poly 3418.32 2902.14 3901.17 2902.14 3944.57 2734.64 3958.15 2451.43 3903.15 2319.29 4072.79 2206.43 3806.84 2074.11 3684.22 2182.86 3526.36 2429.29 3418.32 2902.14 Taminn Foothills poly 1353.5 2902.14 1353.5 2827.71 1275.72 2668.11 1382.43 2498.93 1139.93 2255.36 1648.15 1781.79 1925.29 1741.79 1974.93 1781.07 2046.72 1802.5 2097.07 1765.36 2221.36 1837.86 2170.29 2058.93 2048.36 2157.5 2049.93 2858.57 1980.36 2902.14 1353.5 2902.14 The Heartwoods poly 1139.93 2255.36 1053.86 2260 844.57 2399.29 825.07 2559.33 654.22 2775 700.36 2853.43 700.36 2902.14 1353.5 2902.14 1353.5 2827.71 1275.72 2668.11 1382.43 2498.93 1139.93 2255.36 Township of Claypool poly 1292.64 1348.09 1535.65 1402.14 1661.36 1023.57 1672.07 820.71 1856 715.36 2003.15 681.79 2076.36 500.71 1958.86 302.14 1922.79 57.14 1104.75 57.14 930.29 385 916.72 411.79 916.72 613.57 1179.22 828.93 1190.11 954.64 1274.96 1027.87 1292.64 1348.09 Village of Shaemoor poly 103.86 295 210.01 303.85 586.36 335.71 759.93 462.86 916.72 411.79 930.29 385 861 183.57 534.22 70.36 220.29 94.64 103.86 295 Western Divinity Dam poly 2244.22 1042.5 2292.94 1017.01 2334.87 1053.38 2405.58 1173.08 2399.57 1239.64 2326.36 1251.07 2221.72 1114.29 2232.07 1050.36 2244.22 1042.5 Windloss Delves desc none </imagemap> |
- Level
- 9
- Type
- Area
- Zone
- Queensdale
(Kryta) - Connects to
- The Heartwoods (E)
Altar Brook Vale (N)
Kessex Hills (SW)
Clayent Falls (W)
The Township of Claypool is one of the largest towns in Queensdale, located south of Divinity's Reach. Because of its protective walls, it is often a spot where refugees from centaur attacks head to. The town is also used to train militia and Seraph recruits for the war. They are well known for their crafters and are the main manufacturers for the Seraph - most weaponry found in Divinity's Reach was forged in Claypool.
The town itself is named after the noble family who owns the land, the current head being Lord Arrin Claypool.
Locations and objectives
- Renown Hearts
- Train with the militia (8)
- Waypoints
- Claypool Waypoint —
- Landmarks
- The Apple and the Arrow
- Events
- Escort the trading post caravan to Claypool (7)
NPCs
Allies
- Animals (only during related events)
- Cattleman Curtis (only during related events)
- Child
- Colm Thompson
- Commoner
- Crafting Crier
- Elder
- Eliza
- Farmer Hewitt
- Gabrielle Smith
- Innkeeper Mylia
- Kim Johnason
- Lord Arrin
- Lord Mayor Johlin
- Mat
- Meri Mullins
- Militia Trainee (8)
- Rifle Drill Sergeant
- Seraph Soldier (8)
- Sergeant Liddy (8)
- Sergeant Neal (8)
- Sergeant Soto (8)
- Shield Drill Sergeant
- Sword Drill Sergeant
- Villager
- Worker (8)
Services
- Amela
- Anne (10)
- Bank Teller
- Captain Lindel (8)
- Corporal Greenfield (10)
- Josselyn
- Magenta
Foes
Objects
- Armorsmithing Station
- Artificing Station
- Cooking Station
- Huntsman's Station
- Jeweling Station
- Leatherworking Station
- Tailoring Station
- Training Target
- Weaponsmithing Station
- Posted Message
Crafting resources
- Resource nodes
- Copper Ore
- Aspen Sapling
- Blueberry Bush
- Onions
- Bulk ingredients
- Melinda
Ambient dialogue
- See also: Train with the militia
- Rifle Drill Sergeant: Take aim...
- Rifle Drill Sergeant: Hold...
- Rifle Drill Sergeant: Fire!
- Child: Are centaurs evil?
- Lord Mayor Johlin: It's more complicated than just good and evil.
- Child: What's complicated mean?
- Lord Mayor Johlin: We're safe from centaurs here. The garrison protects us.
- Villager: Protection isn't enough. We're at war! We have to win no matter the cost.
- Lord Mayor Johlin: We can't exterminate them.
- Villager: Why not?
- Villager: Don't they have their own land? Why do they want ours?
- Lord Mayor Johlin: They think it belongs to them. But with the garrison nearby, we don't have to worry.
- Elder: Things were different back in my day.
- Villager: Were they any better?
- Elder: Not really.
- Villager: Hmm. I'm not sure.
- Amela: Please. It's perfect for you! You'll be the envy of your friends!
- Villager: Bet he's at the tavern again.
- Villager (1): I can't help feeling that the shadow of the day will become a long, dark night.
- Villager (2): Queen Jennah won't let that happen. She has a plan, I'm sure.
- Villager (1): Your turn to tend the fire?
- Villager (2): Nope. Mine was last night.
- Villager (1): Right. I hope we've got enough wood.
- Villager (1): The craft fair is a good place for a family gathering.
- Villager (2): Oh, yes! I think so too.
- Villager (1): Why do we need extra wheat?
- Villager (2): I told you. My sister's family is coming down from Shaemoor.
- Villager (1): We should go there instead.
- Villager (2): And risk getting robbed? Or worse? No thank you!
- Villager (1): The trade caravans are getting unreliable.
- Villager (2): Damn centaurs.
- Villager (1): Men are dumb.
- Villager (2): Stupid, even.
- Villager (1): Makes it easy for us, though.
- Villager (1): I'm thinking of heading to the market. Know anyone who wants to go?
- Villager (2): Have fun.
- Villager (1): I dreamed of a centaur raid last night.
- Villager (2): With things as they are, it’s a wonder anyone sleeps these days.
- Villager (1): Centaurs and bandits run wild out here.
- Villager (2): We should move to Lion's Arch. I want to raise a family somewhere safe.
- Villager (1): Claypool is safe. Besides, Lion's Arch is full of charr.
- Villager (1): I hear there's good money workin' for the Inquest.
- Villager (2): As long as ya have no morals, it's a good-paying job.
- Villager (1): My sister's friend's uncle went into that dank cave and hasn't been seen since.
- Villager (2): Nobody went after him?
- Villager (1): Not that I know of. Her friends are too scared to leave town.
- Villager (1): Maybe one day I’ll move to Divinity's Reach.
- Villager (2): I don’t mind visiting, but it’s much too crowded for my taste.
- Villager (1): I thought I heard hooves.
- Villager (2): You must be hearing things. Believe me, you'd know if a centaur was close by.
- Child (1): Come on! Jump. I did it. It's easy!
- Child (2): I don't want to. I'm tired.
- Child (1): Captain Thackeray would do it. He's never tired.
- Child (1): (laughing)
- Child (2): (laughing)








