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		<property:Query_string rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Is for game mode::Default||PvE]] [[Is historical::false]] [[Has skill context::Weapon]] [[Is for weapon::Spear]] [[Has skill slot number::0]] [[Is for profession::Revenant]]</property:Query_string>
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		<property:Query_format rdf:datatype="http://www.w3.org/2001/XMLSchema#string">plainlist</property:Query_format>
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		<property:Query_string rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Is for game mode::Default||PvE]] [[Is historical::false]] [[Has skill context::Weapon]] [[Is for weapon::Spear]] [[Has skill slot number::0]] [[Is for profession::Revenant]]</property:Query_string>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire# QUERY245ab1f2639b249a520ed2364e5a3f2d</swivt:wikiPageSortKey>
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		<property:Query_format rdf:datatype="http://www.w3.org/2001/XMLSchema#string">plainlist</property:Query_format>
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		<property:Query_string rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Is for game mode::Default||PvE]] [[Is historical::false]] [[Has skill context::Weapon]] [[Is for weapon::Spear]] [[Has skill slot number::10]] [[Is for profession::Revenant]]</property:Query_string>
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		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
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		<property:Query_format rdf:datatype="http://www.w3.org/2001/XMLSchema#string">plainlist</property:Query_format>
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		<property:Query_string rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[:Abyssal Strike]]</property:Query_string>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire# QUERY1b962acfa9a363728aa814b9ae5b8557</swivt:wikiPageSortKey>
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		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
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		<property:Query_depth rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Query_depth>
		<property:Query_format rdf:datatype="http://www.w3.org/2001/XMLSchema#string">plainlist</property:Query_format>
		<property:Query_size rdf:datatype="http://www.w3.org/2001/XMLSchema#double">9</property:Query_size>
		<property:Query_string rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Has context::Trait]] [[Has availability::Current]] [[Improves skill::Abyssal Fire]] [[Is for game mode::Default||PvE]]</property:Query_string>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire# QUERY3a8a2e2524de0b49fb724c2ca10ba245</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23WvW">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_activation_time rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0.75</property:Has_activation_time>
		<property:Has_attunement_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_attunement_sort_order>
		<property:Has_availability rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Current</property:Has_availability>
		<property:Has_canonical_name rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire</property:Has_canonical_name>
		<property:Has_chain_sequence_position rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_chain_sequence_position>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill</property:Has_context>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Hurl your weapon at your foe. If you are in close range, swing your weapon at them instead. Striking a foe reduces the cooldown of [[Abyssal Raze]] once per skill use.</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3AAbyssal_Fire.png"/>
		<property:Has_game_id rdf:datatype="http://www.w3.org/2001/XMLSchema#double">72931</property:Has_game_id>
		<property:Has_profession_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">2</property:Has_profession_sort_order>
		<property:Has_skill_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Weapon</property:Has_skill_context>
		<property:Has_skill_context_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_context_sort_order>
		<property:Has_skill_facts rdf:datatype="http://www.w3.org/2001/XMLSchema#string">:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 312 &lt;span style="color:gray"&gt;(0.85)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.85 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode wvw"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 165 &lt;span style="color:gray"&gt;(0.45)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.45 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 110 &lt;span style="color:gray"&gt;(0.3)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.3 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Torment.png|20pxpx|link=Torment|]]&lt;/span&gt; [[Torment|Torment]] (3s): 66 Damage, 95 Damage if Foe Is Stationary&lt;/div&gt;
:&lt;div class="gamemode wvw pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Torment.png|20pxpx|link=Torment|]]&lt;/span&gt; [[Torment|Torment]] (4s): 88 Damage, 127 Damage if Foe Is Stationary&lt;/div&gt;
:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Vulnerability.png|20pxpx|link=Vulnerability|]]&lt;/span&gt; [[Vulnerability|Vulnerability]] (6s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]&lt;/div&gt;
:&lt;div class="gamemode wvw pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Vulnerability.png|20pxpx|link=Vulnerability|]]&lt;/span&gt; [[Vulnerability|Vulnerability]] (4s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]&lt;/div&gt;
:&lt;span class="inline-icon effect"&gt;[[File:Number of targets.png|20px|link=Effect|]]&lt;/span&gt; [[Number of Targets|Number of Targets]]: 3
:&lt;span class="inline-icon effect"&gt;[[File:Count Recharge.png|20px|link=Recharge|]]&lt;/span&gt; [[Ammunition skill|Abyssal Raze Cooldown Reduction]]: 1&lt;span style="display:none"&gt;0.5&lt;/span&gt;&lt;big&gt;½&lt;/big&gt; seconds
:&lt;span class="inline-icon effect"&gt;[[File:Combo.png|20pxpx|link=Combo|]]&lt;/span&gt; [[Combo|Combo Finisher]]: [[Projectile finisher|Physical Projectile]] (20% chance)[[Category:Projectile finisher skills]]
:&lt;span class="inline-icon effect"&gt;[[File:Range.png|20px|link=Range|]]&lt;/span&gt; [[Range|Range]]: 600</property:Has_skill_facts>
		<property:Has_skill_slot_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_slot_number>
		<property:Has_skill_slot_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_slot_sort_order>
		<property:Has_skill_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire</property:Has_skill_sort_order>
		<property:Has_skill_supertype rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Profession</property:Has_skill_supertype>
		<property:Has_skill_type_sort_order rdf:resource="&wiki;Skill_without_type"/>
		<property:Has_specialization_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_specialization_sort_order>
		<property:Has_weapon_type_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">17</property:Has_weapon_type_sort_order>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">WvW</property:Is_for_game_mode>
		<property:Is_for_profession rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Revenant</property:Is_for_profession>
		<property:Is_for_weapon rdf:resource="&wiki;Spear"/>
		<property:Is_historical rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_historical>
		<property:Is_usable_underwater rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Land only</property:Is_usable_underwater>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#WvW</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact1">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact>
		<property:Has_fact_coefficient rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0.85</property:Has_fact_coefficient>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">312</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Damage|Damage]]: 312 &lt;span style="color:gray"&gt;(0.85)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.85 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ADamage.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvE</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact1</swivt:wikiPageSortKey>
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		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
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		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact>
		<property:Has_fact_coefficient rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0.45</property:Has_fact_coefficient>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">2</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">165</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Damage|Damage]]: 165 &lt;span style="color:gray"&gt;(0.45)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.45 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ADamage.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">WvW</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact2</swivt:wikiPageSortKey>
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		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
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		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact>
		<property:Has_fact_coefficient rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0.3</property:Has_fact_coefficient>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">110</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Damage</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Damage|Damage]]: 110 &lt;span style="color:gray"&gt;(0.3)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.3 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ADamage.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvP</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
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		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact3</swivt:wikiPageSortKey>
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		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">4</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_fact_number>
		<property:Has_fact_stacks rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_fact_stacks>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Condition</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Torment|Torment]] (3s): 66 Damage, 95 Damage if Foe Is Stationary</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ATorment.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvE</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact5">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
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		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">5</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">4</property:Has_fact_number>
		<property:Has_fact_stacks rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_fact_stacks>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Torment</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Condition</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Torment|Torment]] (4s): 88 Damage, 127 Damage if Foe Is Stationary</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ATorment.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">WvW</property:Is_for_game_mode>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvP</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact5</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact6">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">6</property:Has_fact_number>
		<property:Has_fact_stacks rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_fact_stacks>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Condition</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Vulnerability|Vulnerability]] (6s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3AVulnerability.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvE</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact6</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact7">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">7</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">4</property:Has_fact_number>
		<property:Has_fact_stacks rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_fact_stacks>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Vulnerability</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Condition</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Vulnerability|Vulnerability]] (4s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3AVulnerability.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">WvW</property:Is_for_game_mode>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvP</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact7</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact8">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Number of Targets</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Number of Targets</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">8</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">3</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Number of Targets</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Number</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Number of Targets|Number of Targets]]: 3</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ANumber_of_targets.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Default</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact8</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact9">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Count Recharge</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Count Recharge</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">9</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1.5</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Raze Cooldown Reduction</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Time</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Ammunition skill|Abyssal Raze Cooldown Reduction]]: 1&lt;span style="display:none"&gt;0.5&lt;/span&gt;&lt;big&gt;½&lt;/big&gt; seconds</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ACount_Recharge.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Default</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact9</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact10">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Projectile finisher</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Projectile finisher</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">10</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">20</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Combo Finisher</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Combo Finisher</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Combo|Combo Finisher]]: [[Projectile finisher|Physical Projectile]] (20% chance)</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ACombo.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Default</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact10</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23fact11">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill fact</property:Has_context>
		<property:Has_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Range</property:Has_fact>
		<property:Has_fact_effect rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Range</property:Has_fact_effect>
		<property:Has_fact_index rdf:datatype="http://www.w3.org/2001/XMLSchema#double">11</property:Has_fact_index>
		<property:Has_fact_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">600</property:Has_fact_number>
		<property:Has_fact_text rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Range</property:Has_fact_text>
		<property:Has_fact_type rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Distance</property:Has_fact_type>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">[[Range|Range]]: 600</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3ARange.png"/>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Default</property:Is_for_game_mode>
		<property:Is_for_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<property:Is_missing_fact rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_missing_fact>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#fact11</swivt:wikiPageSortKey>
	</swivt:Subject>
	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Abyssal_Fire-23PvP">
		<swivt:masterPage rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiNamespace rdf:datatype="http://www.w3.org/2001/XMLSchema#integer">0</swivt:wikiNamespace>
		<property:Has_activation_time rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0.75</property:Has_activation_time>
		<property:Has_attunement_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_attunement_sort_order>
		<property:Has_availability rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Current</property:Has_availability>
		<property:Has_canonical_name rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire</property:Has_canonical_name>
		<property:Has_chain_sequence_position rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_chain_sequence_position>
		<property:Has_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Skill</property:Has_context>
		<property:Has_game_description rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Hurl your weapon at your foe. If you are in close range, swing your weapon at them instead. Striking a foe reduces the cooldown of [[Abyssal Raze]] once per skill use.</property:Has_game_description>
		<property:Has_game_icon rdf:resource="&wiki;File-3AAbyssal_Fire.png"/>
		<property:Has_game_id rdf:datatype="http://www.w3.org/2001/XMLSchema#double">72931</property:Has_game_id>
		<property:Has_profession_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">2</property:Has_profession_sort_order>
		<property:Has_skill_context rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Weapon</property:Has_skill_context>
		<property:Has_skill_context_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_context_sort_order>
		<property:Has_skill_facts rdf:datatype="http://www.w3.org/2001/XMLSchema#string">:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 312 &lt;span style="color:gray"&gt;(0.85)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.85 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode wvw"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 165 &lt;span style="color:gray"&gt;(0.45)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.45 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Damage.png|20pxpx|link=Damage|]]&lt;/span&gt; [[Damage|Damage]]: 110 &lt;span style="color:gray"&gt;(0.3)&lt;/span&gt;&lt;sup&gt;&lt;abbr title="(weapon strength) * 0.3 * Power / (target's Armor)"&gt;?&lt;/abbr&gt;&lt;/sup&gt;&lt;/div&gt;
:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Torment.png|20pxpx|link=Torment|]]&lt;/span&gt; [[Torment|Torment]] (3s): 66 Damage, 95 Damage if Foe Is Stationary&lt;/div&gt;
:&lt;div class="gamemode wvw pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Torment.png|20pxpx|link=Torment|]]&lt;/span&gt; [[Torment|Torment]] (4s): 88 Damage, 127 Damage if Foe Is Stationary&lt;/div&gt;
:&lt;div class="gamemode pve"&gt;&lt;span class="inline-icon effect"&gt;[[File:Vulnerability.png|20pxpx|link=Vulnerability|]]&lt;/span&gt; [[Vulnerability|Vulnerability]] (6s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]&lt;/div&gt;
:&lt;div class="gamemode wvw pvp"&gt;&lt;span class="inline-icon effect"&gt;[[File:Vulnerability.png|20pxpx|link=Vulnerability|]]&lt;/span&gt; [[Vulnerability|Vulnerability]] (4s): +1% Incoming [[Damage#Strike damage|Damage]], +1% Incoming [[Damage#Condition damage|Condition Damage]]&lt;/div&gt;
:&lt;span class="inline-icon effect"&gt;[[File:Number of targets.png|20px|link=Effect|]]&lt;/span&gt; [[Number of Targets|Number of Targets]]: 3
:&lt;span class="inline-icon effect"&gt;[[File:Count Recharge.png|20px|link=Recharge|]]&lt;/span&gt; [[Ammunition skill|Abyssal Raze Cooldown Reduction]]: 1&lt;span style="display:none"&gt;0.5&lt;/span&gt;&lt;big&gt;½&lt;/big&gt; seconds
:&lt;span class="inline-icon effect"&gt;[[File:Combo.png|20pxpx|link=Combo|]]&lt;/span&gt; [[Combo|Combo Finisher]]: [[Projectile finisher|Physical Projectile]] (20% chance)[[Category:Projectile finisher skills]]
:&lt;span class="inline-icon effect"&gt;[[File:Range.png|20px|link=Range|]]&lt;/span&gt; [[Range|Range]]: 600</property:Has_skill_facts>
		<property:Has_skill_slot_number rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_slot_number>
		<property:Has_skill_slot_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">1</property:Has_skill_slot_sort_order>
		<property:Has_skill_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire</property:Has_skill_sort_order>
		<property:Has_skill_supertype rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Profession</property:Has_skill_supertype>
		<property:Has_skill_type_sort_order rdf:resource="&wiki;Skill_without_type"/>
		<property:Has_specialization_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">0</property:Has_specialization_sort_order>
		<property:Has_weapon_type_sort_order rdf:datatype="http://www.w3.org/2001/XMLSchema#double">17</property:Has_weapon_type_sort_order>
		<property:Is_for_game_mode rdf:datatype="http://www.w3.org/2001/XMLSchema#string">PvP</property:Is_for_game_mode>
		<property:Is_for_profession rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Revenant</property:Is_for_profession>
		<property:Is_for_weapon rdf:resource="&wiki;Spear"/>
		<property:Is_historical rdf:datatype="http://www.w3.org/2001/XMLSchema#boolean">false</property:Is_historical>
		<property:Is_usable_underwater rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Land only</property:Is_usable_underwater>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Abyssal Fire#PvP</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Acolyte_of_Torment">
		<rdfs:label>Acolyte of Torment</rdfs:label>
		<rdfs:isDefinedBy rdf:resource="https://wiki.ezgame.cc/wiki/Special:ExportRDF/Acolyte_of_Torment"/>
		<swivt:page rdf:resource="https://wiki.ezgame.cc/wiki/Acolyte_of_Torment"/>
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		<property:Improves_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Acolyte of Torment</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Dance_of_Death">
		<rdfs:label>Dance of Death</rdfs:label>
		<rdfs:isDefinedBy rdf:resource="https://wiki.ezgame.cc/wiki/Special:ExportRDF/Dance_of_Death"/>
		<swivt:page rdf:resource="https://wiki.ezgame.cc/wiki/Dance_of_Death"/>
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		<property:Improves_skill rdf:resource="&wiki;Abyssal_Fire"/>
		<swivt:wikiPageSortKey rdf:datatype="http://www.w3.org/2001/XMLSchema#string">Dance of Death</swivt:wikiPageSortKey>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Pact_of_Pain">
		<rdfs:label>Pact of Pain</rdfs:label>
		<rdfs:isDefinedBy rdf:resource="https://wiki.ezgame.cc/wiki/Special:ExportRDF/Pact_of_Pain"/>
		<swivt:page rdf:resource="https://wiki.ezgame.cc/wiki/Pact_of_Pain"/>
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		<property:Improves_skill rdf:resource="&wiki;Abyssal_Fire"/>
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	<swivt:Subject rdf:about="http://wiki.ezgame.cc/wiki/Special:URIResolver/Targeted_Destruction">
		<rdfs:label>Targeted Destruction</rdfs:label>
		<rdfs:isDefinedBy rdf:resource="https://wiki.ezgame.cc/wiki/Special:ExportRDF/Targeted_Destruction"/>
		<swivt:page rdf:resource="https://wiki.ezgame.cc/wiki/Targeted_Destruction"/>
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