Scorpion Wire

From GW2 Wiki English Mirror
Revision as of 10:42, 4 February 2023 by imported>AWB Alex (→‎top: +Add palette id.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Scorpion Wire.png

Scorpion Wire

Profession
Thief icon small.png Thief (skill list)
Slot
Utility
Type
Trick
Training cost
3 Hero points
Game link
API
13020
0.5½ Activation time  1 Recharge time  2 Ammunition  
Scorpion Wire

Trick. Throw a scorpion wire and pull your foe to you.

Damage.png Damage: 133 (0.5)?
Damage.png Damage: 3 (0.01)?
Maximum Count.png Maximum Count: 2
Count Recharge.png Count Recharge: 20 seconds
Combo.png Combo Finisher: Physical Projectile
Range.png Range: 1,200

— In-game description

Related traits

Trickery Trickery

Daredevil Daredevil

Deadeye Deadeye

Notes

In addition to its intended functionality, Scorpion Wire can also simply knock your foe down without pulling, pull you to your foe instead, or a mix of these effects.
  • Scorpion Wire can be reflected causing the thief to be pulled to the target.
  • Using Scorpion Wire with applied  Basilisk Venom.png Basilisk Venom won't pull the target towards your location but stun it in place.
  • Defiance Break: 150

Version history

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 0.5 to 0.01.
August 28, 2018
  • This skill now has a maximum ammunition of 2 with a recharge time of 1, and it will restock 1 ammunition every 20 seconds.
June 25, 2013
  • Decreased the aftercast by .2 seconds.
  • Reduced the cooldown to 20 seconds.
November 15, 2012
  • This skill's range has been increased to 1200.
August 28, 2012 Game release:
  • Scorpion Wire has been added to the game.

Trivia