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Mistlock Instability: Social Awkwardness
“
Players will be pushed away from one another. Stability negates this effect.
— In-game description
Mechanics
Version history
| Patch
|
Changes
|
| July 19, 2022
|
- The pushback mechanic when standing near another player can now be negated by stability.
|
| January 08, 2019
|
- Players will be pushed away from one another.
|
| February 08, 2017
|
- Reduced the damage region radius from 60 to 44 to better match the effect.
- Reduced the applied agony duration of Social Awkwardness from 3 seconds to 2 seconds.
- Instead of damaging your allies, you will damage yourself for a maximum of three hits per second if you are standing near three or more allies.
|
| September 20, 2016
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- Greatly reduced the radius of this instability but increased the penalty for being hit by it. Added a new visual effect to clearly show how far away players should stay from allies.
|
| April 19, 2016
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- This instability is now only active while in combat.
|