Guild Wars 2: Visions of Eternity content

Free the stewards of their Inquest influence

From GW2 Wiki English Mirror
Revision as of 13:41, 24 June 2026 by imported>Perpugilliam (→‎Walkthrough)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Free the stewards of their Inquest influence

Interactive map

Interactive map

Free the stewards of their Inquest influence is a level 80 event that occurs in Ley-Drowned Quarry.

Objectives

  • Rebooted Steward
    Event bar empty2.jpg Mini Apprentice Steward of Galdra.png
  • Your contribution: x
  • Time until the Inquest reap all they need: 10:00
  • Time left to help the stewards: 0:30 (this timer starts after event bar is full)

Rewards

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

Walkthrough

  • Fight Inquest-Controlled Stewards; when they get low on health, it will run off and turn into Confused Steward of Galdra or Irate Steward of Galdra.
  • The stewards will stay in this state for a limited time, they will gain a circle timer above them.
  • Interact with the Steward of Galdra and enter the correct sequence of words for the spell.
  • If a steward appears irate, perform the following spell:
Sonno Lieve Frusto (2 > 1 > 3)
  • If a steward appears confused, perform the following spell:
Lieve Frusto Sonno (1 > 3 > 2)

NPCs

Allies

Foes

Objects

Dialogue

Event start
Astral Ward Cryptologist Lhezza: Alchemy! The Inquest found a way to control the stewards. Who knows what secrets they've obtained already?
Astral Ward Cryptologist Lhezza: I've attuned this seer tablet to help. We may be able to sever the Inquest influence with a realignment spell—after you calm them.
Astral Ward Cryptologist Lhezza: You are welcome to utilize my research log.
Entering event area
Astral Ward Cryptologist Lhezza: The Inquest have figured out how to control the stewards—if you weaken them, a realignment spell should sever the influence.
Astral Ward Cryptologist Lhezza: I've taken excessive notes on the various realignment spells. You are welcome to consult my research log.
During event
Astral Ward Cryptologist Lhezza: Alchemy! The Inquest figured out how to exploit the stewards... Who knows what secrets they'll extract. I've been researching a number of spells that might help... But, drat, I dropped my spellbook!
Talk more option tango.png Where do you think you dropped it?
I was inspecting the toppled statue just south of our location when I was ambushed. But if you can find it, you are welcome to my research... Whatever it takes to stop the Inquest.
Talk end option tango.png I'm on it.
Talk end option tango.png I'll see what I can do.
When Inquest-Controlled Stewards are defeated
Inquest-Controlled Stewards: I must...regain clarity...
Inquest-Controlled Stewards: Artificer... Help...
Event bar filled
Astral Ward Cryptologist Lhezza: Looks like we've realigned most of them—but if you see any more, work quickly!
Event success
Steward of Galdra: Thank you, artificers. I feel uncompromised. I am once again in control.
Astral Ward Cryptologist Lhezza: You're sounding much better. And we stopped the Inquest from collecting who knows what. I hope you've got a fail-safe in there.
Astral Ward Cryptologist Lhezza: We utilize similar constructs in Amnytas—Isgarren and Akeem crafted our Galdra using the same foundational elements.
Astral Ward Cryptologist Lhezza: The stewards are far older... Not something we want in the paws of some Inquest devotee, but that's not our problem today.
Event failure
Astral Ward Cryptologist Lhezza: Damn. Who knows what information the Inquest will steal from them?
Astral Ward Cryptologist Lhezza: Lost seer knowledge, dropped into the hands of criminals and unethical innovators... Hopefully the stewards have a fail-safe.

Related achievements

Notes

  • Event respawns after around 8 minutes.
  • It takes reconfiguring 7 constructs to fill the event bar.