Drive the bandits away from the windmill
From GW2 Wiki English Mirror
Jump to navigationJump to search
Drive the bandits away from the windmill
- Location
- Shaemoor Fields
(Queensdale) - Event type
- Dynamic event
| Interactive map |
|
Interactive map |
Drive the bandits away from the windmill is a level 2 dynamic event that occurs in Shaemoor Fields near Jeb's Wheatfield. Several waves of bandits will charge the field from the nearby hill.
Objectives
- Bandit morale: X%
Rewards
| Reward tier | Experience | Karma | Coin |
|---|---|---|---|
| Gold | 515 | 27 |
6 |
| Silver | 438 | 23 |
5 |
| Bronze | 386 | 21 |
5 |
These are the expected rewards for a level 2 player. Higher level players receive dynamically adjusted rewards.
NPCs
Allies
Foes
Notes
- This event happens very rarely. The trigger is unknown, but it is believed to be dependent upon player population in the area.