Property:Has game description
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This text property stores the full in-game description of the game asset, including wiki markup.
A
[[Damage|Damage]]: 224 <span style="color:gray">(0.53)</span><sup><abbr title="(weapon strength) * 0.53 * Power / (target's Armor)">?</abbr></sup> +
[[Vulnerability|Vulnerability]] (8s): +10% Incoming [[Damage#Strike damage|Damage]], +10% Incoming [[Damage#Condition damage|Condition Damage]] +
[[Vulnerability|Vulnerability]] (6s): +12% Incoming [[Damage#Strike damage|Damage]], +12% Incoming [[Damage#Condition damage|Condition Damage]] +
[[Crippled|Cripple]] (5s): -50% [[Movement Speed]] +
[[Ammunition skill|Maximum Count]]: 2 +
[[Ammunition skill|Count Recharge]]: 10 seconds +
[[Combo|Combo Finisher]]: [[Projectile finisher|Physical Projectile]] +
[[Range|Range]]: 1,200 +
"Swift as the wind, deadly as lightning."
Air-based magic specializes in high single-target [[damage]] and improving your [[mobility]]. It enhances the power of your [[critical hit]]s and grants bonus effects when you [[control effect|disable]] an enemy. +
[[Attunement|Attune]] to air, gaining heavy [[damage]] and [[control]] abilities. +
Cast air spells. +
[[Air Attunement (effect)|Air Attunement]]<span>:</span> Cast air spells. +
[[Knockback|Push]] back foes and projectiles with a hot-air blast, burning foes that are already on fire. +
Boost the potency of a projectile, and reflect it towards its creator. +
[[Knockback|Knockback Distance]]: 400 +
<span style="color: teal;">Defiance Break: 150</span> +
[[Range|Range]]: 1,200 +
[[Knockback|Push]] back foes and projectiles with an air blast. +
[[Knockback|Knockback distance]]: 400 +
<span style="color: teal;">Defiance Break: 150</span> +