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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=World_Ability_Point</id>
	<title>World Ability Point - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=World_Ability_Point"/>
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	<updated>2026-07-17T14:56:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=World_Ability_Point&amp;diff=384938&amp;oldid=prev</id>
		<title>imported&gt;Hazasoul at 08:51, 3 July 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=World_Ability_Point&amp;diff=384938&amp;oldid=prev"/>
		<updated>2026-07-03T08:51:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:51, 3 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l243&quot;&gt;Line 243:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 243:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Wvw nav}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Wvw nav}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:World versus World]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Hazasoul</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=World_Ability_Point&amp;diff=42865&amp;oldid=prev</id>
		<title>imported&gt;Hazasoul: add total to intro</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=World_Ability_Point&amp;diff=42865&amp;oldid=prev"/>
		<updated>2026-06-28T19:43:05Z</updated>

		<summary type="html">&lt;p&gt;add total to intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{quotation|Hovering the number of available points|This is the number of World Ability Points you have remaning. You can spend World Ability Points on abilities that will increase your effectiveness within World vs. World.}}&lt;br /&gt;
[[World Ability Point]]s and &amp;#039;&amp;#039;&amp;#039;World Abilities&amp;#039;&amp;#039;&amp;#039; are progression systems in [[World versus World]] (WvW). One point is rewarded upon gaining a new [[World Rank]]. They can be spent on various abilities, ranging from passive damage improvements, to new [[siege weapon]] abilities and access to features like [[gliding]] and a [[mount]]. Points are earned [[account]]-wide, while their allocation is [[character]]-specific, allowing individual characters to specialize differently. &lt;br /&gt;
&lt;br /&gt;
A total of 1,085 points are currently needed to train every ability. A maximum of 10,000 points can be earned, as World Ranks past 10,000 do not reward additional points.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Players can spend their [[World Ability Point]]s on the following tracks.&lt;br /&gt;
&lt;br /&gt;
[[File:WvWUpgrades.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
{{WXP upgrade table header}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Warclaw Mastery&lt;br /&gt;
| description = Unlock the warclaw mount, its skills, and its abilities. (requires [[Path of Fire]])&lt;br /&gt;
| ranks=Unlocks the ability to use the warclaw in WvW and the [[Warclaw Companion]] achievement.; 1&lt;br /&gt;
Unlock a second skill that allows your warclaw to detect enemies and damaged gates or walls.; 4&lt;br /&gt;
Unlock a third skill that allows your warclaw to pull on gates to damage and weaken them.; 5&lt;br /&gt;
Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both.; 5&lt;br /&gt;
[[Battle Maul]] deals increased damage to enemies who are in a [[downed]] state.; 10&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = War Gliding Mastery&lt;br /&gt;
| description = Glide in your world&amp;#039;s territories. (requires [[Heart of Thorns]])&lt;br /&gt;
| ranks = Allowed to glide in territories your world owns. ; 3&lt;br /&gt;
You can now slow down in midair. ; 7&lt;br /&gt;
You can now lean forward, increasing gliding speed. ; 10&lt;br /&gt;
You can now evade while gliding. ; 15&lt;br /&gt;
Learn to glide with such efficiency that you no longer use endurance except when leaning forward. ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Provisions Master&lt;br /&gt;
| description = Improves your ability to gather loot and grants access to the&amp;lt;br&amp;gt;wares of the [[Permanent Portable Provisioner|portable provisioner]]. (requires [[Heart of Thorns]])&lt;br /&gt;
| ranks = Allows you to purchase a portable provisioner from any WvW [[Outfitter|outfitter]]. This item allows you to purchase [[Siege weapon|siege-weapon]] [[Blueprint|blueprints]] from anywhere. ; 1&lt;br /&gt;
Allows you to also purchase [[Traps and Tricks|tricks and traps]] from the portable provisioner. ; 3&lt;br /&gt;
Allows you to also purchase food and utility consumables from the portable provisioner. ; 6&lt;br /&gt;
Learn to automatically pick up loot from fallen foes. ; 10&lt;br /&gt;
Increases the number of [[Badges of Honor]] found when looting fallen foes. ; 15&lt;br /&gt;
Unlocks Heart of Thorns recipes, sigils, and runes for the [[Heroics Notary]] vendor. ; 20&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Arrow Cart Mastery&lt;br /&gt;
| description = Improve [[Arrow Cart|arrow cart]] skills&lt;br /&gt;
| ranks = Increases range on all arrow cart skills ; 3&lt;br /&gt;
Increases damage on all arrow cart skills ; 7&lt;br /&gt;
Increases effectiveness of applied conditions ; 10&lt;br /&gt;
Increases radius on all arrow cart skills ; 15&lt;br /&gt;
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]]—Removes stealth and applies poison to targets ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Ballista Mastery&lt;br /&gt;
| description = Improve [[ballista]] skills&lt;br /&gt;
| ranks = Skill: [[Antiair Bolt]]—Fires a projectile that knocks enemies out of the air and immobilizes them. Dismounts enemies. ; 3&lt;br /&gt;
Increases ballista damage ; 7&lt;br /&gt;
Fires faster bolts ; 10&lt;br /&gt;
Increases ballista range ; 15&lt;br /&gt;
Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Burning Oil Mastery&lt;br /&gt;
| description = Improves all [[Burning Oil]] skills and unlocks new abilities&lt;br /&gt;
| ranks = Increases Burning Oil radius by 25% ; 3&lt;br /&gt;
Increases burning oil damage ; 7&lt;br /&gt;
Reduces the damage received by the user. The user cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. ; 10&lt;br /&gt;
Basic Burning Oil attacks burn one supply from target ; 15&lt;br /&gt;
[[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Cannon Mastery&lt;br /&gt;
| description = Improve [[cannon]] use&lt;br /&gt;
| ranks = Reduces the damage received by the user. The user cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. ; 3&lt;br /&gt;
Increases cannon damage ; 7&lt;br /&gt;
[[Fire Grapeshot|Grapeshot]] does more [[Bleeding|bleed]] damage ; 10&lt;br /&gt;
Increases all blast radii ; 15&lt;br /&gt;
Increases [[chill]] duration ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Catapult Mastery&lt;br /&gt;
| description = Improve [[catapult]] skills&lt;br /&gt;
| ranks = Increases damage done to walls by 20% ; 3&lt;br /&gt;
[[Fire Gravel|Gravel Shot]] now applies bleeding ; 7&lt;br /&gt;
Increases radius of all catapult skills ; 10&lt;br /&gt;
Increases catapult damage ; 15&lt;br /&gt;
Skill: [[Siege Bubble]]—Creates a dome that destroys projectiles on impact ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Flame Ram Mastery&lt;br /&gt;
| description = Improve [[Flame Ram|flame ram]] skills&lt;br /&gt;
| ranks = Gain [[Iron Hide]] while interacting with the flame ram ; 3&lt;br /&gt;
[[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 7&lt;br /&gt;
Reduce recharge of flame ram skills ; 10&lt;br /&gt;
Skill: [[Impact Slam|Slam Impact]]—Launch enemies on the other side of the door ; 15&lt;br /&gt;
Skill: [[Iron Will]]—Support skill that applies Iron Hide to nearby allies ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Mortar Mastery&lt;br /&gt;
| description = Improve [[Mortar (siege weapon)|mortar]] skills&lt;br /&gt;
| ranks = Increase blast radius on all mortar skills ; 3&lt;br /&gt;
Increased mortar burn field duration ; 7&lt;br /&gt;
Reduce the recharge of all mortar skills ; 10&lt;br /&gt;
Increase damage on all mortar skills ; 15&lt;br /&gt;
New Skill: [[Mortar Barrage|Concussion Barrage]]—Launch a barrage of rounds that push back foes where they land ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Shield Generator Mastery&lt;br /&gt;
| description = Improve [[Shield Generator|shield generator]] skills (requires [[Heart of Thorns]])&lt;br /&gt;
| ranks = Force Ball grants [[aegis]] to allies on impact ; 3&lt;br /&gt;
Force Dome grants twice as much [[stability]] per pulse ; 7&lt;br /&gt;
Increases radius for all shield generator skills ; 10&lt;br /&gt;
Increases duration for Force Wall and Force Dome and increases the average number of Force Ball bounces ; 15&lt;br /&gt;
Prevents damage from [[arrow cart]] fire to allies inside Force Dome ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Siege Golem Mastery&lt;br /&gt;
| description = Improve [[siege golem]] skills&lt;br /&gt;
| ranks = Increases your piloted golem&amp;#039;s movement speed for 10 seconds after destroying a gate or wall ; 3&lt;br /&gt;
Increases your piloted golem&amp;#039;s base [[power]] and [[precision]] by 10% ; 7&lt;br /&gt;
The [[Shield Bubble|shield bubble]] skill now also heals nearby allies ; 10&lt;br /&gt;
Increases your piloted golem&amp;#039;s base [[vitality]] and [[toughness]] by 15% ; 15&lt;br /&gt;
Your piloted golem will safely eject you once it&amp;#039;s defeated ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Trebuchet Mastery&lt;br /&gt;
| description = Improve [[trebuchet]] skills&lt;br /&gt;
| ranks = Increases damage on trebuchet skills ; 3&lt;br /&gt;
[[Fire Rotting Cow|Cow ammo]] now applies a stacking damaging effect to players ; 7&lt;br /&gt;
Increases the radius of trebuchet skills ; 10&lt;br /&gt;
Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 15&lt;br /&gt;
Basic shots that hit enemy supply depots will destroy some of the objective&amp;#039;s supply ; 25&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Siege Bunker&lt;br /&gt;
| description = Reduces the siege damage you take&lt;br /&gt;
| ranks = 2% increased siege defense ; 1&lt;br /&gt;
4% (total) increased siege defense ; 3&lt;br /&gt;
6% (total) increased siege defense ; 6&lt;br /&gt;
8% (total) increased siege defense ; 10&lt;br /&gt;
10% (total) increased siege defense ; 15&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Siege Might&lt;br /&gt;
| description = Increases damage done with siege-engine attacks&lt;br /&gt;
| ranks = 2% increased siege damage ; 1&lt;br /&gt;
4% (total) increased siege damage ; 3&lt;br /&gt;
6% (total) increased siege damage ; 6&lt;br /&gt;
8% (total) increased siege damage ; 10&lt;br /&gt;
10% (total) increased siege damage ; 15&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Build Master&lt;br /&gt;
| description = Improves your building capabilities&lt;br /&gt;
| ranks = Spend 4 [[supply]] at a time when building siege ; 1&lt;br /&gt;
Spend 6 supply at a time when building siege ; 2&lt;br /&gt;
Spend 8 supply at a time when building siege ; 4&lt;br /&gt;
Spend 10 supply at a time when building siege ; 8&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Repair Master&lt;br /&gt;
| description = Improves your repairing capabilities&lt;br /&gt;
| ranks = Spend 4 [[supply]] at a time when repairing ; 1&lt;br /&gt;
Spend 6 supply at a time when repairing ; 2&lt;br /&gt;
Spend 8 supply at a time when repairing ; 4&lt;br /&gt;
Spend 10 supply at a time when repairing ; 8&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Supply Capacity&lt;br /&gt;
| description = Increases the amount of [[supply]] you can carry&lt;br /&gt;
| ranks = Increases supply capacity by 1 ; 5&lt;br /&gt;
Increases supply capacity by 2 (total) ; 15&lt;br /&gt;
Increases supply capacity by 3 (total) ; 25&lt;br /&gt;
Increases supply capacity by 4 (total) ; 40&lt;br /&gt;
Increases supply capacity by 5 (total) ; 60&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Supply Master&lt;br /&gt;
| description = Improve your ability in gathering, spending, and running [[supply]] &amp;lt;ref name=&amp;quot;Reddit2&amp;quot; /&amp;gt;&lt;br /&gt;
| ranks = Pick up supply faster ; 1&lt;br /&gt;
Gain [[swiftness]] after spending all of your supply ; 2&lt;br /&gt;
Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3&lt;br /&gt;
Have a chance to recover spent supply when spending supply ; 4&lt;br /&gt;
[[Deploy Siege|Deployed siege]] [[Build site|sites]] are [[Invulnerability|invulnerable]] for a short duration ; 5&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Defense Against Guards&lt;br /&gt;
| description = Reduces the damage you take from enemy guards&lt;br /&gt;
| ranks = 4% reduced damage from guards ; 1&lt;br /&gt;
8% reduced damage (total) from guards ; 3&lt;br /&gt;
12% reduced damage (total) from guards ; 6&lt;br /&gt;
16% reduced damage (total) from guards. All Defense Against Guards bonuses apply to lords and supervisors. ; 10&lt;br /&gt;
20% reduced damage (total) from guards, lords, and supervisors. Gain [[resolution]] for 10 seconds when you take damage from guards, lords, or supervisors. This effect triggers once every 20 seconds. ; 15&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Guard Killer&lt;br /&gt;
| description = Increases damage to enemy guards&lt;br /&gt;
| ranks = 4% damage to guards ; 1&lt;br /&gt;
8% (total) damage to guards ; 3&lt;br /&gt;
12% (total) damage to guards ; 6&lt;br /&gt;
16% (total) damage to guards. All Guard Killer bonuses now also affect enemy lords and supervisors. ; 10&lt;br /&gt;
20% (total) damage to guards, lords, and supervisors. Gain 50% of your endurance back after killing guards, lords, and supervisors. ; 15&lt;br /&gt;
}}&lt;br /&gt;
{{WXP upgrade table row&lt;br /&gt;
| name = Mercenary&amp;#039;s Bane&lt;br /&gt;
| description = Increases damage to and reduces damage from [[Mercenary camp|mercenaries]]&lt;br /&gt;
| ranks = 4% increase to damage and defense against mercenaries ; 1&lt;br /&gt;
8% (total) increase to damage and defense against mercenaries ; 2&lt;br /&gt;
12% (total) increase to damage and defense against mercenaries ; 3&lt;br /&gt;
16% (total) increase to damage and defense against mercenaries ; 4&lt;br /&gt;
20% (total) increase to damage and defense against mercenaries ; 5&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 125%; text-align: right;&amp;quot; | Grand Total:&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-size: 150%; text-align: right; padding-top: 0; padding-bottom: 0;&amp;quot; | 1,085 {{WXP}}&lt;br /&gt;
|}&amp;lt;!-- Here&amp;#039;s some JS you can run e.g. from Firefox&amp;#039;s Scratchpad to calculate the grand total above:&lt;br /&gt;
&lt;br /&gt;
  var total = 0, nodes = document.querySelectorAll(&lt;br /&gt;
    &amp;#039;table.mech1.table a[title=&amp;quot;World Ability Point&amp;quot;]&amp;#039;);&lt;br /&gt;
  for (let node of nodes) {&lt;br /&gt;
    let p = parseInt(node.parentNode.parentNode.textContent);&lt;br /&gt;
    if (p) total += p;&lt;br /&gt;
  }&lt;br /&gt;
  alert(total);&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reallocation ==&lt;br /&gt;
* Spent points can be reset through consumables purchased from the [[World Ability Master]]:&lt;br /&gt;
** {{item icon|Ability Reset Guide}}&lt;br /&gt;
** {{item icon|Sample Ability Reset Guide}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Guard Killer does not affect [[condition]] damage.&lt;br /&gt;
* The Mercenary&amp;#039;s Bane effect works on enemies belonging to one of the [[Mercenary camp]]s.&lt;br /&gt;
* Supply Master tier 4 has a 30 second internal cooldown. The average result when reaching zero supply and ignoring that cooldown is a recovery of .72 supply, with recovery occurring about 30% of the time. If timed to respect the cooldown, the recovery is 1.06 supply, occurring about 40% of the time.&amp;lt;ref name=Reddit&amp;gt;[https://www.reddit.com/r/Guildwars2/comments/19emvks/wvw_supply_master_have_a_chance_to_recover_spent/], Reddit&amp;lt;/ref&amp;gt;&amp;lt;ref name=Reddit2&amp;gt;[https://www.reddit.com/r/Guildwars2/comments/1cl3w50/wvw_supply_master_have_a_chance_to_recover_spent/], Reddit&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
* With the release of [[Heart of Thorns]] the amount of World Ability Points required to unlock certain upgrades was significantly reduced. For more information see [[Game updates/2015-10-23#World vs. World|October 23rd, 2015 game update notes]] and [https://www.guildwars2.com/en/news/upgrading-world-vs-world-upgrades/ Upgrading World vs. World Upgrades]&lt;br /&gt;
* Prior to the [[September 2014 Feature Pack]] update, it took 1,315 World Ability Points to unlock all upgrades.&lt;br /&gt;
* Prior to the [[Game updates/2013-10-01|October 1st, 2013]] patch, World experience consumables were affected by World Experience Modifiers.&lt;br /&gt;
* [[Siege Golem]] mastery was released in the September 2014 Feature Pack update.&lt;br /&gt;
* After September 2014 Feature Pack update, it took 1,390 World Ability Points to unlock all upgrades.&lt;br /&gt;
* War [[Gliding]] Mastery was added with the [[Game updates/2017-08-08|August 8th, 2017 game update]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Wvw nav}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Hazasoul</name></author>
	</entry>
</feed>