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	<title>Vigor - Revision history</title>
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	<updated>2026-07-17T17:59:54Z</updated>
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		<id>https://wiki.ezgame.cc/index.php?title=Vigor&amp;diff=5514&amp;oldid=prev</id>
		<title>imported&gt;Genie: /* Related equipment */ +Relic of Geysers</title>
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		<updated>2025-03-24T15:43:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Related equipment: &lt;/span&gt; +Relic of Geysers&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the standard effect|the unremovable effect|Vigor (effect)}}&lt;br /&gt;
{{Effect infobox&lt;br /&gt;
| type = boon&lt;br /&gt;
| stacking = duration&lt;br /&gt;
| max duration = 30&lt;br /&gt;
| description = [[Endurance]] regeneration increased by 50%; stacks duration.&lt;br /&gt;
| id = 726&lt;br /&gt;
}}&lt;br /&gt;
[[Vigor]] is a [[boon]] that increases the [[endurance]] regeneration rate, allowing affected targets to [[dodge]] more frequently. Vigor [[effect stacking|stack]]s with other endurance-regeneration [[effect]]s (such as traits and signets) up to a maximum of 100% bonus regeneration rate.&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Related [[skill]]s ==&lt;br /&gt;
{{see|Boon#Related skills}}&lt;br /&gt;
{{related skills|heading=that grant vigor}}&lt;br /&gt;
&lt;br /&gt;
== Related [[trait]]s ==&lt;br /&gt;
{{see|Boon#Related traits}}&lt;br /&gt;
{{related traits|heading=that grant vigor}}&lt;br /&gt;
&lt;br /&gt;
=== Traits that convert [[bleeding]] into vigor ===&lt;br /&gt;
{{main|Boons#Traits that convert conditions into boons}}&lt;br /&gt;
&lt;br /&gt;
== Related [[equipment]] ==&lt;br /&gt;
{{see|Boon#Related equipment}}&lt;br /&gt;
&lt;br /&gt;
=== [[Relic]]s that grant vigor ===&lt;br /&gt;
* {{item icon|Relic of Evasion}} — {{item description|Relic of Evasion}}&lt;br /&gt;
&lt;br /&gt;
=== [[Relic]]s that benefit from vigor ===&lt;br /&gt;
* {{item icon|Relic of Geysers}} — {{item description|Relic of Geysers}}&lt;br /&gt;
&lt;br /&gt;
== Player chatter ==&lt;br /&gt;
* When vigor is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.&lt;br /&gt;
{{Character quote&lt;br /&gt;
| asura_male = Health increasing!&amp;lt;br&amp;gt;Vitality restored!&lt;br /&gt;
| asura_female = Invigorating!&lt;br /&gt;
| charr_male = Back in fighting condition.&amp;lt;br&amp;gt;That feels good.&lt;br /&gt;
| charr_female = Healthy and hale!&lt;br /&gt;
| human_male = That feels good.&lt;br /&gt;
| human_female = I feel good.&lt;br /&gt;
| norn_male = Ah, feels nice.&lt;br /&gt;
| norn_female = Getting healthier!&lt;br /&gt;
| sylvari_male = Ready for more.&amp;lt;br&amp;gt;My pain is easing.&lt;br /&gt;
| sylvari_female = Refreshing, I feel energized.&amp;lt;br&amp;gt;(sigh) That feels better.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{{Version history table header|boon|type=effect|hidetext=y}}&lt;br /&gt;
{{Version history table row|2021-10-26|General}}&lt;br /&gt;
* Positive percentage-based enhancements now display with a &amp;quot;+.&amp;quot; For example, swiftness now displays &amp;quot;+33% Movement Speed&amp;quot; instead of &amp;quot;33% Movement Speed.&amp;quot;&lt;br /&gt;
{{Version history table row|2021-10-05|}}&lt;br /&gt;
* Fixed a bug causing duration-stacking boons to be affected by a hidden stack limit of 9, which in some cases could come into effect before stacking to that boon&amp;#039;s expected duration cap. This resulted in some boons having a lower total duration than expected. This hidden stack limit has been removed for duration-stacking boons that also have a maximum duration—alacrity, fury, protection, quickness, resistance, resolution, swiftness, and vigor.&lt;br /&gt;
{{Version history table row|2021-05-11|Duration Caps for Boons and Conditions}}&lt;br /&gt;
* Duration-stacking boons and conditions now behave consistently. They directly stack durations added from all sources, do not have hidden stack limits, and generally have shorter maximum durations. (30 seconds)&lt;br /&gt;
{{Version history table row|2018-02-06|Boons and Conditions}}&lt;br /&gt;
* Reduced the bleeding inflicted from 3 stacks for 10 seconds to 2 stacks for 8 seconds when this boon is converted into a condition.&lt;br /&gt;
{{Version history table row|2016-10-18|General}}&lt;br /&gt;
* The duration-based boons Protection, Quickness, Regeneration, Resistance, Retaliation, and Vigor will now only stack up to 5 times instead of 9.&lt;br /&gt;
{{Version history table row|2016-01-26|Profession Skills}}&lt;br /&gt;
* Vigor and other endurance-regeneration effects (such as traits) now stack up to a maximum of 100% bonus regeneration rate.&lt;br /&gt;
{{Version history table row|2015-06-23|Boon Updates}}&lt;br /&gt;
* The endurance regeneration rate of this effect has been decreased from 100% to 50%.&lt;br /&gt;
* Condition to Boon Conversion: Vigor converts to 3 stacks of bleeding for 10 seconds (+2 stacks).&lt;br /&gt;
{{Version history table row|release|r=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Vigor is the only [[boon]] that provides no benefit to [[NPC]]s.&lt;br /&gt;
&lt;br /&gt;
{{Effects nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boons]]&lt;br /&gt;
[[de:Elan]]&lt;br /&gt;
[[es:Vigor]]&lt;br /&gt;
[[fr:Vigueur]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Genie</name></author>
	</entry>
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