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	<title>Veteran Mordrem Teragriff - Revision history</title>
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	<updated>2026-07-17T14:42:33Z</updated>
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		<id>https://wiki.ezgame.cc/index.php?title=Veteran_Mordrem_Teragriff&amp;diff=77873&amp;oldid=prev</id>
		<title>imported&gt;J.A.R.V.I.S.: /* Ranged variant */bot edit - &gt; whitespace removal/fixing</title>
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		<updated>2023-12-02T15:18:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ranged variant: &lt;/span&gt;bot edit - &amp;gt; whitespace removal/fixing&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NPC infobox&lt;br /&gt;
| image = Mordrem Teragriff.jpg&lt;br /&gt;
| location = Northern Silverwastes; Northwestern Silverwastes; Southwestern Silverwastes; Southeastern Silverwastes&lt;br /&gt;
| race = Mordrem&lt;br /&gt;
| level = 80-84&lt;br /&gt;
| rank = Veteran&lt;br /&gt;
}}&lt;br /&gt;
[[Veteran Mordrem Teragriff]] are [[Mordrem]] resembling horned [[colocal]]s that come in two variations; one using ranged attacks and the other using melee attacks. Both types have two massive pincers attached to their backs, which are used to create explosive brambles or shield themselves as they charge down enemies.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
;[[Maguuma Wastes]]&lt;br /&gt;
* [[The Silverwastes]]&lt;br /&gt;
** [[Northern Silverwastes]]&lt;br /&gt;
** [[Northwestern Silverwastes]]&lt;br /&gt;
** [[Southwestern Silverwastes]]&lt;br /&gt;
** [[Southeastern Silverwastes]]&lt;br /&gt;
&lt;br /&gt;
== Event involvement ==&lt;br /&gt;
: {{event|Clear out the Mordrem threat}}&lt;br /&gt;
: {{event|Protect the siege carrier and its ammunition}}&lt;br /&gt;
&lt;br /&gt;
== Combat abilities ==&lt;br /&gt;
=== Melee variant ===&lt;br /&gt;
;Abilities&lt;br /&gt;
* Charges&lt;br /&gt;
* Lunges&lt;br /&gt;
&lt;br /&gt;
;Skills&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Swipe&amp;#039;&amp;#039;&amp;#039; - Melee [[auto-attack]] that [[cleave]]s and hits twice in quick succession. &amp;#039;&amp;#039;250 [[range]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Charge&amp;#039;&amp;#039;&amp;#039; - The teragriff [[leap|charges]] forward, dealing damage and {{knockback|knocking back}} in a point-blank [[area of effect]] &amp;#039;&amp;#039;(300 [[range]])&amp;#039;&amp;#039; as it travels over 2 seconds. It also leaves behind a trail of brambles that last for 5 seconds, dealing damage in a line area of effect &amp;#039;&amp;#039;(100 radius)&amp;#039;&amp;#039; every second and destroying [[projectile]]s. If the teragriff is {{chilled}}, {{crippled}}, or {{immobile}} before it can begin charging it will get {{Knockdown|knocked down}} for 2 seconds. &amp;#039;&amp;#039;1 second [[cast time]]. 1200 range. This skill is used very frequently and doesn&amp;#039;t appear to have a [[recharge]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lunge&amp;#039;&amp;#039;&amp;#039; - The teragriff jumps up and lands at a targeted location, dealing damage in an area of effect. It also causes brambles to burst from the ground for the next 4 seconds, dealing damage in an area of effect every half second. &amp;#039;&amp;#039;300 range. 250 radius.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shriek&amp;#039;&amp;#039;&amp;#039; - The teragriff channels a point-blank area of effect attack over 4 seconds, dealing damage to foes and granting 2 stacks of {{might}} for 4 seconds to allies every second. It will only use this skill if another teragriff is nearby, even including their corpses. &amp;#039;&amp;#039;600 radius.&lt;br /&gt;
&lt;br /&gt;
;Stolen skills&lt;br /&gt;
* {{stolen skill|Branch Bash}}&lt;br /&gt;
* {{stolen skill|Throw Gunk}}&lt;br /&gt;
&lt;br /&gt;
=== Ranged variant ===&lt;br /&gt;
;Abilities&lt;br /&gt;
* Explosive [[Projectile]]s&lt;br /&gt;
&lt;br /&gt;
;Skills&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bursting Bramble&amp;#039;&amp;#039;&amp;#039; - Ranged auto-attack channeled over 3 seconds, firing 1-3&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ground-based&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; homing projectiles at nearby enemies each second. Each projectile stops upon reaching an enemy, dealing damage in an area of effect as vines burst through the ground. &amp;#039;&amp;#039;1 second cast time. 1000 range. 150 radius. Cannot be [[reflect]]ed.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;{{plain icon|Shriek}}&amp;#039;&amp;#039;&amp;#039; - The teragriff [[channeled|channels]] a point-blank area of effect attack over 4 seconds, dealing damage to foes and granting 2 stacks of {{might}} for 4 seconds to allies every second. It will only use this skill if another teragriff is nearby, even including their corpses. &amp;#039;&amp;#039;600 radius.&lt;br /&gt;
&lt;br /&gt;
;Stolen skills&lt;br /&gt;
* {{stolen skill|Branch Bash}}&lt;br /&gt;
* {{stolen skill|Throw Gunk}}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;Number [[Dynamic event#Event scaling|scales]] with the teragriff&amp;#039;s level.&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;They can make larger elevation changes than most ground-based projectiles; however, they still can&amp;#039;t hit targets standing on terrain at significantly higher or lower elevations.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
{{Drops table header|show-levels=n}}&lt;br /&gt;
{{Drops table row|Bandit Skeleton Key}}&lt;br /&gt;
{{Drops table row|Powerful Venom Sac}}&lt;br /&gt;
{{Drops table row|Potent Venom Sac}}&lt;br /&gt;
{{Drops table row|Vicious Fang}}&lt;br /&gt;
{{Drops table row|Large Fang}}&lt;br /&gt;
{{Drops table row|Silverwastes Shovel}}&lt;br /&gt;
{{Drops table row|Glob of Globby Gloop|1-2}}&lt;br /&gt;
{{Drops table row|Spike|1-2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* They&amp;#039;re easily one of the most immediately dangerous Mordrem creatures.&lt;br /&gt;
* The ranged variant seems to possesses another skill called &amp;quot;Grasping Vines&amp;quot;, but information on how it works and what it does is currently unclear. {{verify|It&amp;#039;s unclear how Grasping Vines actually functions. It may be connected to &amp;quot;Bursting Bramble&amp;quot; in some way or it could be a completely separate skill.}}&lt;br /&gt;
* [[Chilled|Chilling]], [[crippled|crippling]], or [[immobile|immobilizing]] this creature will cancel its charge attack.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Mordrem Teragriffs seem to possess a degree of [[wikipedia:Sexual dimorphism|sexual dimorphism]] as the melee variant is larger and more aggressive than its ranged counterpart.&lt;br /&gt;
* Its name is derived from &amp;#039;&amp;#039;Tera&amp;#039;&amp;#039; (Greek for &amp;#039;monster&amp;#039;) and &amp;#039;&amp;#039;griff&amp;#039;&amp;#039; (shortened from &amp;#039;Griffon&amp;#039;).&amp;lt;ref&amp;gt;https://forum-en.gw2archive.eu/forum/lore/lore/Expansions-General-story-and-lore-ideas/first#post4607202&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
;Associated items&lt;br /&gt;
* {{item icon|Mini Mordrem Teragriff}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Creature nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Echoes of the Past (NPCs)]]&lt;br /&gt;
[[es:Teragrifo mordrem (rango veterano)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;J.A.R.V.I.S.</name></author>
	</entry>
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