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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Unholy_Sanctuary%2Fhistory</id>
	<title>Unholy Sanctuary/history - Revision history</title>
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	<updated>2026-07-18T02:10:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Unholy_Sanctuary/history&amp;diff=120594&amp;oldid=prev</id>
		<title>imported&gt;AWB Alex: /* top */+Switching icon template to plaintext for consistency</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Unholy_Sanctuary/history&amp;diff=120594&amp;oldid=prev"/>
		<updated>2022-08-15T19:11:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;+Switching icon template to plaintext for consistency&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2020-04-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: Increased cooldown from 30 seconds to 120 seconds in PvP only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| position = 3&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| recharge pvp = 120&lt;br /&gt;
| recharge wvw = 30&lt;br /&gt;
| description = [[Healing|Regenerate health]] while in [[shroud]]. If your [[life force]] is above the threshold, your shroud will activate if you would take a lethal blow.&lt;br /&gt;
| facts = {{skill fact|percent|alt=Healing per Interval|2|game mode=pve}}&lt;br /&gt;
{{skill fact|percent|alt=Healing per Interval|1|game mode=pvp wvw}}&lt;br /&gt;
{{skill fact|Life Force Threshold|10%|icon=Radius.png}}&lt;br /&gt;
{{skill fact|Life Force Threshold while Scourge|25%|icon=Radius.png}}&lt;br /&gt;
{{skill fact|interval|1}}&lt;br /&gt;
| id = 1694&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2019-12-03&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Unholy Sanctuary]]: This trait now heals a percentage of your maximum health each second while in shroud. This value is 2% in PvE and 1% in competitive modes.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| position = 3&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = [[Healing|Regenerate health]] while in [[shroud]]. If your [[life force]] is above the threshold, your shroud will activate if you would take a lethal blow.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|percent|alt=Healing per Interval|2|game mode=pve}}&lt;br /&gt;
{{skill fact|percent|alt=Healing per Interval|1|game mode=pvp wvw}}&lt;br /&gt;
{{skill fact|Life Force Threshold|10%|icon=Radius.png}}&lt;br /&gt;
{{skill fact|Life Force Threshold while Scourge|25%|icon=Radius.png}}&lt;br /&gt;
{{skill fact|interval|1}}&lt;br /&gt;
| id = 1694&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2019-03-07&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Unholy Sanctuary]]: Fixed a bug that prevented this trait from functioning in certain scenarios when coupled with the scourge elite specialization.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2019-03-05&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Unholy Sanctuary]]: Fixed a bug in which Desert Shroud would not break stuns if the Foot in the Grave trait was equipped.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2016-07-26&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: Fixed a bug in which this trait would go on cooldown even if the player&amp;#039;s life-force levels were too low to enter Death Shroud.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2016-04-19&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: Fixed a bug that caused this skill to go on cooldown even when the necromancer has less than 10% life force.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2015-06-23&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: Updated this trait to reflect the introduction of the [[specialization]] mechanic.&lt;br /&gt;
** Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = Regenerate [[health]] while in [[shroud]]. If your [[life force]] is above the threshold, your shroud will activate if you would take a lethal blow.&lt;br /&gt;
| facts = {{skill fact|healing|130|coefficient=0.12}}{{skill fact|Life Force Threshold: 10%|icon=Radius.png}}{{skill fact|interval|1}}&lt;br /&gt;
| id = 1694&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2015-03-17&lt;br /&gt;
| minor = y&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: Fixed an issue that caused the necromancer to enter a downed state instead of death shroud when traited with Unholy Sanctuary.&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| numeral = XIII&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = Regenerate [[health]] while in [[Death Shroud|death shroud]]. If your [[life force]] is above the threshold, your death shroud will activate if you take a lethal blow.&lt;br /&gt;
| facts = {{skill fact|healing|130|coefficient=0.12}}{{skill fact|Life Force Threshold: 10%|icon=Radius.png}}{{skill fact|Interval|1 s|icon=Radius.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2014-09-09&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Unholy Sanctuary]]: In addition to healing while in death shroud, this trait will now activate the necromancer&amp;#039;s death shroud when they would take a lethal blow as long as their life force is above the threshold.&lt;br /&gt;
** This secondary effect has a 30-second cooldown.&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| numeral = XIII&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| description = Regenerate [[health]] while in [[Death Shroud|death shroud]]. If your [[life force]] is above the threshold, your death shroud will activate if you take a lethal blow.&lt;br /&gt;
| facts = {{skill fact|healing|130|coefficient=0.12}}{{skill fact|Life Force Threshold: 10%|icon=Radius.png}}{{skill fact|Interval|1 s|icon=Radius.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| line = Death Magic&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = Major&lt;br /&gt;
| numeral = XIII&lt;br /&gt;
| description = Regenerate [[health]] while you are in [[Death Shroud]].&lt;br /&gt;
| facts = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;AWB Alex</name></author>
	</entry>
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