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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Superior_Rune_of_the_Golemancer%2Fhistory</id>
	<title>Superior Rune of the Golemancer/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Superior_Rune_of_the_Golemancer%2Fhistory"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Superior_Rune_of_the_Golemancer/history&amp;action=history"/>
	<updated>2026-07-17T22:08:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Superior_Rune_of_the_Golemancer/history&amp;diff=126696&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2023-08-22 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Superior_Rune_of_the_Golemancer/history&amp;diff=126696&amp;oldid=prev"/>
		<updated>2023-08-22T22:30:24Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2023-08-22&quot; title=&quot;Game updates/2023-08-22&quot;&gt;Game updates/2023-08-22&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2023-08-22&lt;br /&gt;
| changes =&lt;br /&gt;
* 6th bonus adjusted with introduction of [[Relic]] system.&lt;br /&gt;
| description = Double-click to apply to a piece of armor.&lt;br /&gt;
| bonus1 = +25 {{Ferocity}}&lt;br /&gt;
| bonus2 = +35 {{Precision}}&lt;br /&gt;
| bonus3 = +50 {{Ferocity}}&lt;br /&gt;
| bonus4 = +65 {{Precision}}&lt;br /&gt;
| bonus5 = +100 {{Ferocity}}&lt;br /&gt;
| bonus6 = +125 {{Ferocity}}&lt;br /&gt;
| type = Rune&lt;br /&gt;
| element = Brilliance&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| bound = account&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| salvage = Standard&lt;br /&gt;
| id = 24785&lt;br /&gt;
| summons = Mark I Golem&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2020-12-01&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of the Golemancer]]: Adjusted the health of the summoned golem to be more in line with other rune summons.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2018-11-13&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of the Golemancer]]: 6. +125 Ferocity ; summon a golem while in combat. (Cooldown: 60s) &lt;br /&gt;
| description = Double-click to apply to a piece of armor.&lt;br /&gt;
| bonus1 = +25 {{Ferocity}}&lt;br /&gt;
| bonus2 = +35 {{Precision}}&lt;br /&gt;
| bonus3 = +50 {{Ferocity}}&lt;br /&gt;
| bonus4 = +65 {{Precision}}&lt;br /&gt;
| bonus5 = +100 {{Ferocity}}&lt;br /&gt;
| bonus6 = +125 {{Ferocity}}; [[summon]] a [[Mark I Golem|golem]] while in combat. {{gray|(Cooldown: 60s)}}&lt;br /&gt;
| type = Rune&lt;br /&gt;
| element = Brilliance&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| bound = account&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| id = 24785&lt;br /&gt;
| summons = Mark I Golem&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2016-07-26&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of the Golemancer]]: Fixed a bug that prevented the golem from appearing underwater.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2014-04-15&lt;br /&gt;
| changes = &lt;br /&gt;
* All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:&lt;br /&gt;
** All major runes have 60% of the stats and proc chances of the superior version of the rune.&lt;br /&gt;
** All minor runes have 40% of the stats and proc chances of the superior version of the rune.&lt;br /&gt;
* [[Superior Rune of the Golemancer]]:&lt;br /&gt;
*# Converted critical damage to ferocity.&lt;br /&gt;
*# Increased precision bonus from 15 to 35.&lt;br /&gt;
*# Converted critical damage to ferocity.&lt;br /&gt;
*# Increased precision bonus from 35 to 65.&lt;br /&gt;
*# Converted critical damage to ferocity.&lt;br /&gt;
*# Increased chance to summon the golem from 5 to 50%.&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +25 {{Ferocity}}&lt;br /&gt;
| bonus2 = +35 {{Precision}}&lt;br /&gt;
| bonus3 = +50 {{Ferocity}}&lt;br /&gt;
| bonus4 = +65 {{Precision}}&lt;br /&gt;
| bonus5 = +100 {{Ferocity}}&lt;br /&gt;
| bonus6 = 50% chance when struck to [[summon]] a [[golem]]. (Cooldown: 90s)&lt;br /&gt;
| type = Rune&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| id = 24785&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +2% {{Critical Damage}}&lt;br /&gt;
| bonus2 = +15 {{Precision}}&lt;br /&gt;
| bonus3 = +3% {{Critical Damage}}&lt;br /&gt;
| bonus4 = +35 {{Precision}}&lt;br /&gt;
| bonus5 = +5% {{Critical Damage}}&lt;br /&gt;
| bonus6 = 5% Chance to [[summon]] a [[golem]]. (Cooldown: 90s)&lt;br /&gt;
| type = Rune&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| id = 24785&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
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