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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Superior_Rune_of_Vampirism%2Fhistory</id>
	<title>Superior Rune of Vampirism/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Superior_Rune_of_Vampirism%2Fhistory"/>
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	<updated>2026-07-17T10:16:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Superior_Rune_of_Vampirism/history&amp;diff=122938&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2023-08-22 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Superior_Rune_of_Vampirism/history&amp;diff=122938&amp;oldid=prev"/>
		<updated>2023-08-22T22:30:08Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2023-08-22&quot; title=&quot;Game updates/2023-08-22&quot;&gt;Game updates/2023-08-22&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2023-08-22&lt;br /&gt;
| changes =&lt;br /&gt;
* 6th bonus adjusted with introduction of [[Relic]] system.&lt;br /&gt;
| description = Double-click to apply to a piece of armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = +35 {{Vitality}}&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = +65 {{Vitality}}&lt;br /&gt;
| bonus5 = +100 {{Power}}&lt;br /&gt;
| bonus6 = +125 {{Vitality}}&lt;br /&gt;
| type = Rune&lt;br /&gt;
| element = Potence&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| salvage = Standard, Research&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2021-08-17&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Superior Rune of Vampirism]]: Fixed a bug that could cause the healing from the 6-piece rune bonus to fail to activate when killing enemies in certain content types or locations.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2018-11-26&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Superior Rune of Vampirism]]: Fixed a bug in which the 6-piece bonus of this rune set healed defeated players.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2018-11-13&lt;br /&gt;
| changes =&lt;br /&gt;
* Rune update:&lt;br /&gt;
*# Unchanged&lt;br /&gt;
*# +35 Vitality&lt;br /&gt;
*# Unchanged&lt;br /&gt;
*# +65 Vitality&lt;br /&gt;
*# Unchanged&lt;br /&gt;
*# +10% Maximum Health; restore 10% of your health upon killing a foe.&lt;br /&gt;
| description = Double-click to apply to a piece of armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = +35 {{Vitality}}&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = +65 {{Vitality}}&lt;br /&gt;
| bonus5 = +100 {{Power}}&lt;br /&gt;
| bonus6 = +10% Maximum [[Health]]; restore 10% of your health upon killing a foe.&lt;br /&gt;
| type = Rune&lt;br /&gt;
| element = Potence&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 216&lt;br /&gt;
| rarity = Exotic&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2016-05-20&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of Vampirism]]: Fixed a bug that disabled the leeching aspect of this rune from dealing damage. Fixed a bug that added healing power contribution to this item.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2016-04-19&lt;br /&gt;
| changes = &lt;br /&gt;
* Several skills and traits have had their Life Steal functionality standardized, fixing several exploits and bugs across the game:&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2015-10-23&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of Vampirism]]: Changed the sixth bonus to stealing life when dropping below 25% life (this change was announced in advance, but is not mentioned in the update notes).&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = 15% chance when struck to cause your next attack to [[Life stealing|steal life]]. (Cooldown: 25s)&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = After using your [[healing skill]], your next attack skill [[Life stealing|steals health]]. (Cooldown: 10s)&lt;br /&gt;
| bonus5 = +100 {{Power}}&lt;br /&gt;
| bonus6 = When struck below 25% health, you steal health from nearby foes. (Cooldown: 40 seconds)&lt;br /&gt;
| type = rune&lt;br /&gt;
| rarity = exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 65&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2015-09-29&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of Vampirism]]: Updated this rune so that profession abilities are no longer able to be used while transformed by this rune set.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2015-05-19&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Superior Rune of Vampirism]]: Updated the sixth tier ability (mist form) to activate when struck while under 25% health, and profession-specific skills are no longer usable.&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = 15% chance when struck to cause your next attack to [[Life stealing|steal life]]. (Cooldown: 25s)&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = After using your [[healing skill]], your next attack skill [[Life stealing|steals health]]. (Cooldown: 10s)&lt;br /&gt;
| bonus5 = +100 {{Power}}&lt;br /&gt;
| bonus6 = When struck below 25% health you become mist. (Cooldown: 60s)&lt;br /&gt;
| type = rune&lt;br /&gt;
| rarity = exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 65&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2015-03-16&lt;br /&gt;
| changes = [[Superior Rune of Vampirism]]: The fourth bonus (steal life when using a healing skill) of this rune set will now function properly after resurrection.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| date = 2014-04-15&lt;br /&gt;
| changes = &lt;br /&gt;
* All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:&lt;br /&gt;
** All major runes have 60% of the stats and proc chances of the superior version of the rune.&lt;br /&gt;
** All minor runes have 40% of the stats and proc chances of the superior version of the rune.&lt;br /&gt;
* [[Superior Rune of Vampirism]]:&lt;br /&gt;
*# Unchanged.&lt;br /&gt;
*# Increased chance to trigger from 5 to 15%, Increased cooldown from 15 to 25 seconds.&lt;br /&gt;
*# Unchanged.&lt;br /&gt;
*# Unchanged.&lt;br /&gt;
*# Increased power bonus from 90 to 100.&lt;br /&gt;
*# Increased health threshold from 10 to 20%.&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = 15% chance to cause your next [[attack]] to [[Life stealing|steal health]] when hit. (Cooldown: 25s)&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = Your next [[attack]] after using your [[healing skill]] [[Life stealing|steals health]].&lt;br /&gt;
| bonus5 = +100 {{Power}}&lt;br /&gt;
| bonus6 = You become [[Mist Form|mist]] when you fall below 20% health. (Cooldown: 60s)&lt;br /&gt;
| type = rune&lt;br /&gt;
| rarity = exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 65&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Upgrade component infobox/historical&lt;br /&gt;
| description = Double-click to apply to a piece of Armor.&lt;br /&gt;
| bonus1 = +25 {{Power}}&lt;br /&gt;
| bonus2 = 5% chance to cause your next [[attack]] to [[Life stealing|steal health]] when hit. (Cooldown: 15s)&lt;br /&gt;
| bonus3 = +50 {{Power}}&lt;br /&gt;
| bonus4 = Your next [[attack]] after using your [[healing skill]] [[Life stealing|steals health]].&lt;br /&gt;
| bonus5 = +90 {{Power}}&lt;br /&gt;
| bonus6 = You become [[Mist Form|mist]] when you fall below 10% health. (Cooldown: 60s)&lt;br /&gt;
| type = rune&lt;br /&gt;
| rarity = exotic&lt;br /&gt;
| level = 60&lt;br /&gt;
| value = 65&lt;br /&gt;
| id = 24711&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
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