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	<title>Slay the octovine! (southgate) - Revision history</title>
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		<title>imported&gt;Sunlion: /* Dialogue */</title>
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		<updated>2026-05-29T09:51:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Dialogue&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the [[southgate]] event|other events|Slay the octovine!}}&lt;br /&gt;
{{Event infobox&lt;br /&gt;
| name = Slay the octovine!&lt;br /&gt;
| level = 80&lt;br /&gt;
| location = Tarir, the Forgotten City&lt;br /&gt;
| type = group event&lt;br /&gt;
| indicator = boss2&lt;br /&gt;
| meta event = Battle in Tarir (meta event)&lt;br /&gt;
| previous = Destroy the vines blocking Tarir&amp;#039;s south entrance&lt;br /&gt;
| requires = hot&lt;br /&gt;
| id = 6E32C732-C42F-4346-A5E8-C99D7651C322&lt;br /&gt;
| coordinates = [34306,34088]&lt;br /&gt;
| bounds = [[34233,34176],[34185,34097],[34243,34011],[34373,34006],[34422,34060],[34380,34180]]&lt;br /&gt;
}}&lt;br /&gt;
[[Slay the octovine! (southgate)|Slay the octovine!]] is a level 80 [[Dynamic event|event]] that occurs near the [[southgate]] during the [[Battle in Tarir (meta event)]] as part of the [[Battle in Tarir]] [[map meta event]].&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Octovine [South]&lt;br /&gt;
* {{event bar}} {{event boss}}&lt;br /&gt;
* Layers of [[Covered in Slime (southgate)|Slime Protection]]: 15&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{main|Battle in Tarir}}&lt;br /&gt;
* {{effect|Covered in Slime (southgate)}} — {{effect description|Covered in Slime (southgate)}}&lt;br /&gt;
An [[Exalted Explosive]] spawns at the start and slowly moves towards the octovine, removing five slime layers each time the explosive reaches it. Players can speed this up using skills with [[knockback]] and [[launch]] on the explosive ([[pull]]s also work but require more positioning). A new explosive will spawn again at the start after exploding.&lt;br /&gt;
&lt;br /&gt;
[[Triggerblossom]] explosions and hits from specific enemies will remove stacks of the {{effect|Ba-Boom}} effect on the explosive. Losing all ten stacks will cause it to explode prematurely, heavily damaging nearby allies and resetting the position of the explosive.&lt;br /&gt;
&lt;br /&gt;
Avoid the vine-covered fields left by the [[Mordrem Bonebreaker Alpha]]s as they roll around. If the explosive passes these fields it will be wrapped in vines, rendering it immobile until its [[Defiance bar]] is broken.&lt;br /&gt;
&lt;br /&gt;
[[Enchanted Armor]]s cannot push or pull the explosive; they can however assist in breaking the explosive&amp;#039;s [[Defiance bar]] if it gets entangled. Otherwise, armors should focus on clearing a path for the explosive by moving the Triggerblossoms away and disabling the Mordrem Bonebreaker Alphas by breaking their Defiance bar. Pay special attention to the [[Elite Mordrem Flopper]]s, as they can pull groups of players and the explosive to it. If an enchanted armor has aggro of these enemies, they should lead and face them away from other players and the explosive. Defiance bars can be broken in one or two hits using a combination of [[Heavy Weight]], [[Compulsion]], or [[Freezing Blast]], with the first two skills used to reposition enemies.&lt;br /&gt;
&lt;br /&gt;
This lane can be substantially difficult with a lack of push and pull skills or poor enemy management. However, the octovine will be vulnerable to damage for &amp;#039;&amp;#039;&amp;#039;twice&amp;#039;&amp;#039;&amp;#039; as long compared to other lanes. Prioritize killing the Mordrem Breacher first then the enemies it spawns to prevent the explosive from getting pulled. Enemies will respawn indefinitely if the Mordrem Breacher remains alive. If the spawned enemies are not killed before the next Mordrem Breacher spawns, it is possible to have multiple sets of enemies present (e.g. four Elite Mordrem Floppers instead of two). Specific [[bundles]] can also be used for moving the bomb in addition to the player&amp;#039;s push and pull skills.&lt;br /&gt;
&lt;br /&gt;
Having about 3 to 6 long bow rangers with Point Blank Shot would make short work of this one, as it really pushes the explosive along quickly, but watch the [[Defiance bar]] if doing this. &lt;br /&gt;
&lt;br /&gt;
;Recommended skills&lt;br /&gt;
{{see|Knockback|Launch|Pull}}&lt;br /&gt;
{{outdated|Missing [[Expanded Weapon Proficiency]], land-[[spear]], and some elite specs}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{g}} {{skill icon|Banish}}&lt;br /&gt;
* {{g}} {{skill icon|Pull (guardian skill)}}&lt;br /&gt;
* {{g}} {{skill icon|Shield of Absorption}}&lt;br /&gt;
* {{dragonhunter}} {{skill icon|Hunter&amp;#039;s Verdict}}&lt;br /&gt;
* {{firebrand}} {{skill icon|Blazing Edge}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{re}} {{skill icon|Surge of the Mists}}&lt;br /&gt;
* {{re}} {{skill icon|Call to Anguish}}&lt;br /&gt;
* {{herald}} {{skill icon|Chaotic Release}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{w}} {{skill icon|Kick (warrior utility skill)}}&lt;br /&gt;
* {{w}} {{skill icon|Rifle Butt}}&lt;br /&gt;
* {{w}} {{skill icon|Rampage}}&lt;br /&gt;
* {{w}} {{skill icon|Staggering Blow}}&lt;br /&gt;
* {{w}} {{skill icon|Stomp}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{en}} {{skill icon|Air Blast}}&lt;br /&gt;
* {{en}} {{skill icon|Elixir X}}&lt;br /&gt;
* {{en}} {{skill icon|Magnet}}&lt;br /&gt;
* {{en}} {{skill icon|Magnetic Inversion}}&lt;br /&gt;
* {{en}} {{skill icon|Overcharged Shot}}&lt;br /&gt;
* {{en}} {{skill icon|Personal Battering Ram}}&lt;br /&gt;
* {{mechanist}} {{skill icon|Force Signet}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{r}} {{skill icon|Fang Grapple}}&lt;br /&gt;
* {{r}} {{skill icon|Path of Scars}}&lt;br /&gt;
* {{r}} {{skill icon|Point-Blank Shot}}&lt;br /&gt;
* {{druid}} {{skill icon|Glyph of the Tides}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{t}} {{skill icon|Scorpion Wire}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{e}} {{skill icon|Gust}}&lt;br /&gt;
* {{e}} {{skill icon|Tornado}}&lt;br /&gt;
* {{e}} {{skill icon|Updraft}}&lt;br /&gt;
* {{e}} {{skill icon|Wind Blast}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{m}} {{skill icon|Illusionary Wave}}&lt;br /&gt;
* {{m}} {{skill icon|Into the Void}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left;margin-right:1em;&amp;quot;&amp;gt;&lt;br /&gt;
* {{n}} {{skill icon|Spectral Grasp}}&lt;br /&gt;
* {{reaper}} {{skill icon|Grasping Darkness}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bug|The octovine will sometimes be vulnerable to damage for the same duration as other lanes (instead of twice as long).}}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* [[Sage Bombmaker]]&lt;br /&gt;
&lt;br /&gt;
=== Foes ===&lt;br /&gt;
* [[Elite Mordrem Flopper]]&lt;br /&gt;
* [[Elite Mordrem Guard Punisher]]&lt;br /&gt;
* [[Elite Mordrem Guard Sniper]]&lt;br /&gt;
* [[Mordrem Bonebreaker Alpha]]&lt;br /&gt;
* [[Mordrem Breacher]]&lt;br /&gt;
* [[Octovine]]&lt;br /&gt;
* [[Triggerblossom]]&lt;br /&gt;
* [[Veteran Mordrem Guard Punisher]]&lt;br /&gt;
* [[Veteran Mordrem Guard Sniper]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
;When a bomb appears&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sage Bombmaker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Here&amp;#039;s another. Make it count.&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sage Bombmaker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Here&amp;#039;s another bomb. Take it.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sage Bombmaker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;There&amp;#039;s more where that one came from.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;When the Octovine is vulnerable&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sage Bombmaker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The ocotovine{{sic|should be &amp;quot;octovine&amp;quot;}} is vulnerable. Attack now!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Ba-Boom}}&lt;br /&gt;
* {{collection achievement|South Tarir Commendation}}&lt;br /&gt;
&lt;br /&gt;
[[de:Besiegt den Rankenkraken (Süd)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Sunlion</name></author>
	</entry>
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