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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Sharpshooter%2Fhistory</id>
	<title>Sharpshooter/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Sharpshooter%2Fhistory"/>
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	<updated>2026-07-17T21:38:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Sharpshooter/history&amp;diff=120525&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex at 15:04, 17 January 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Sharpshooter/history&amp;diff=120525&amp;oldid=prev"/>
		<updated>2026-01-17T15:04:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2026-01-13&lt;br /&gt;
| changes =&lt;br /&gt;
* Sharpshooter: This trait has been reworked and moved to the slot previously occupied by [[Modified Ammunition]]. Bleeding scales with power instead of condition damage, but at a reduced rate.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| line = Firearms&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| position = 2&lt;br /&gt;
| type = major&lt;br /&gt;
| description = [[Bleeding]] you inflict scales off of your [[power]] instead of your [[condition damage]].&lt;br /&gt;
| facts = {{skill fact|misc|alt=Power Converted to Bleeding Damage: 4%}}{{skill fact|effect|Bleeding|desc=29 Damage|game mode=pve}}{{skill fact|effect|Bleeding|desc=22 Damage|game mode=wvw pvp}}&lt;br /&gt;
| training order = 1&lt;br /&gt;
| improves effect = Bleeding&lt;br /&gt;
| id = 526&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2020-02-25&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Sharpshooter]]: (Competitive split) Reduced bleeding duration from 3 seconds to 1 second.&lt;br /&gt;
| icon = Modified Ammunition.png&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| line = Firearms&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = minor&lt;br /&gt;
| description = [[Critical hit]]s have a chance to cause [[bleeding]].&lt;br /&gt;
| facts = {{skill fact|chance on critical hit|33}}{{skill fact|bleeding|3|game mode = pve}}{{skill fact|bleeding|1|game mode = pvp wvw}}&lt;br /&gt;
| id = 515&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2015-06-23&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Sharpshooter]]: Updated this trait to reflect the introduction of the [[specialization]] mechanic.&lt;br /&gt;
| name = Sharpshooter&lt;br /&gt;
| icon = Modified Ammunition.png&lt;br /&gt;
| line= Firearms&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = minor&lt;br /&gt;
| description = [[Critical hit]]s have a chance to cause [[bleeding]].&lt;br /&gt;
| facts = {{skill fact|chance on critical hit|33}}{{skill fact|bleeding|3}}&lt;br /&gt;
| id = 515&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2013-10-15&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Sharpshooter]]: Increased the critical chance from 30% to 33%.&lt;br /&gt;
| name = Sharpshooter&lt;br /&gt;
| line= Firearms&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = minor&lt;br /&gt;
| description = [[Critical hit]]s have a chance to cause [[bleeding]].&lt;br /&gt;
| facts = {{skill fact|misc|alt=Chance on critical hit|33%}}{{skill fact|bleeding|3}}&lt;br /&gt;
| icon = Trait engineer.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| name = Sharpshooter&lt;br /&gt;
| line= Firearms&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = minor&lt;br /&gt;
| description = 30% chance to cause [[bleeding]] for 3 seconds on [[critical hit]]s.&lt;br /&gt;
| icon = Trait engineer.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
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