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	<title>See the refugees safely through to Amnoon - Revision history</title>
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	<updated>2026-07-17T17:13:32Z</updated>
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		<id>https://wiki.ezgame.cc/index.php?title=See_the_refugees_safely_through_to_Amnoon&amp;diff=133716&amp;oldid=prev</id>
		<title>imported&gt;Hazasoul: dialogue criteria, note non-chained event</title>
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		<updated>2026-04-09T20:50:52Z</updated>

		<summary type="html">&lt;p&gt;dialogue criteria, note non-chained event&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Event infobox&lt;br /&gt;
| location = Amnoon Farms; Kusini Crossing; Omiramba Sand Sea&lt;br /&gt;
| indicator = shield&lt;br /&gt;
| level = 80&lt;br /&gt;
| start npc = Dajfah&lt;br /&gt;
| coordinates = [60334,44015]&lt;br /&gt;
| path = &amp;lt;!-- not exact, just traced from the map --&amp;gt; [60336, 44003],[60258, 43975],[60062, 44072],[59972, 44151],[59889, 44276],[59808, 44328],[59675, 44370],[59474, 44359],[59368, 44367],[59297, 44348],[59201, 44271]&lt;br /&gt;
| id = BD3D0D02-0A22-470E-A000-5EDC41B9A87C&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
[[See the refugees safely through to Amnoon]] is a level 80 [[Dynamic event|event]] that starts at the [[Kusini Crossing]].&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Talk to Dajfah&lt;br /&gt;
&lt;br /&gt;
* Refugees alive: 4&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{{event rewards}}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* [[Dajfah]]&lt;br /&gt;
* [[Refugee (Elonian)|Refugee]] &amp;lt;small&amp;gt;(x3)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Foes ===&lt;br /&gt;
* [[Forged Forerunner]]&lt;br /&gt;
* [[Forged Hookhead]]&lt;br /&gt;
* [[Forged Prowler]]&lt;br /&gt;
* [[Forged Scavenger]]&lt;br /&gt;
* [[Forged Sharpshooter]]&lt;br /&gt;
* [[Forged Shieldbearer]]&lt;br /&gt;
* [[Forged Soldier]]&lt;br /&gt;
* [[Forged War Mage]]&lt;br /&gt;
* [[Forged Weaponeer]]&lt;br /&gt;
* [[Veteran Forged Cannonade]]&lt;br /&gt;
* [[Veteran Forged Officer]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
;Before event &amp;lt;small&amp;gt;(on spawn and upon approach)&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Can you help see us through to [[Free City of Amnoon|Amnoon]]?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;Dajfah waves at &amp;lt;Character name&amp;gt;.&amp;#039;&amp;#039; &amp;lt;small&amp;gt;(only upon later approach)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Talking to [[Dajfah]] to start the event&lt;br /&gt;
:These people have followed me this far. I just hope we can get safely through to Amnoon.&lt;br /&gt;
:{{dialogue icon|ready}} &amp;#039;&amp;#039;I&amp;#039;ll do what I can to see all of you there&amp;#039;&amp;#039;.&lt;br /&gt;
:{{dialogue icon|end}} &amp;#039;&amp;#039;I hope you make it there. Good luck&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
;Event start&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Thank you for offering your help. Hopefully we won&amp;#039;t be too much of a burden.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;After all this running, finally a bit of good fortune.&amp;#039;&amp;#039; &amp;lt;!-- all Refugee (1) dialogue is from the same NPC --&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Good fortune or no, we&amp;#039;re not safely in Amnoon yet.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We left everything behind for this.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;There&amp;#039;s still a hard journey ahead of us. We have to believe it will be worth the risk.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Leaving the [[Southern Way Station]]&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Finally, on the move again. One last chance to find refuge in a new land.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;If Dajfah dies at any point&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;No! He&amp;#039;s down! The rest of you, follow me, quickly!&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;(Event does not fail, the remaining refugees will attempt to continue)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;First forged attack &amp;lt;small&amp;gt;(only plays if Dajfah survived)&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We have trouble!&amp;#039;&amp;#039; &amp;lt;!-- on spawn --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That was close. We have to be more careful. We can&amp;#039;t fail now, with safety so near.&amp;#039;&amp;#039; &amp;lt;!-- after forged defeated --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;After the second forged attack &amp;lt;small&amp;gt;(only plays if Dajfah survived)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;!-- no dialgoue on second spawn --&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Why has [[Balthazar]] set his [[Forged]] creatures on us?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;[[Palawa Joko|King Joko]] chased the old gods away from this world. Maybe we&amp;#039;re only in the way of this one&amp;#039;s revenge.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- nothing on third spawn/defeat --&amp;gt;&lt;br /&gt;
;Fourth forged attack&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;This looks bad.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- nothing on fifth spawn/defeat --&amp;gt;&lt;br /&gt;
;Sixth (last) forged attack&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Almost to Amnoon, at last.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (2):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Almost to Amnoon, at last.&amp;#039;&amp;#039; &amp;lt;small&amp;gt;(only if Dajfah has died, and the other male refugee has survived)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Event success &amp;lt;small&amp;gt;(only plays if Dajfah survived)&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I can&amp;#039;t believe we made it through. We&amp;#039;re really here, in Amnoon...&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Refugee (1):&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We&amp;#039;ve lost everything. What will we do now?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Dajfah:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Now we try to get some rest.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{collection achievement|Amnoon Refugee Recording}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Refugees will arrive from [[Temple of Kormir]] by {{event|Escort refugees from the Temple of Kormir to the southern way station}}, but the events are not chained and can run simultaneously.&lt;br /&gt;
&lt;br /&gt;
[[de:Bringt die Flüchtlinge sicher nach Amnoon]]&lt;br /&gt;
[[es:Haz que los refugiados lleguen a Amoon a salvo]]&lt;br /&gt;
[[fr:Conduire les réfugiés sains et saufs jusqu&amp;#039;à Amnoon]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Hazasoul</name></author>
	</entry>
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