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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Resistance</id>
	<title>Resistance - Revision history</title>
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	<updated>2026-07-17T19:12:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Resistance&amp;diff=79267&amp;oldid=prev</id>
		<title>imported&gt;ItVictor at 07:33, 4 June 2026</title>
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		<updated>2026-06-04T07:33:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the [[boon]]|the rune|Superior Rune of Resistance}}&lt;br /&gt;
{{Effect infobox&lt;br /&gt;
| type = boon&lt;br /&gt;
| stacking = duration&lt;br /&gt;
| max duration = 30&lt;br /&gt;
| description = Nondamaging [[condition]]s currently on you are ineffective; stacks duration.&lt;br /&gt;
| id = 26980,69995 &amp;lt;!-- non-removeable version during Febe CM --&amp;gt;&lt;br /&gt;
| gallery1 = Resistance.jpg&lt;br /&gt;
| gallery1-text = Resistance appearance.&lt;br /&gt;
}}&lt;br /&gt;
[[Resistance]] is a [[boon]] that &amp;#039;&amp;#039;temporarily&amp;#039;&amp;#039; neutralizes negative effects caused by nondamaging [[condition]]s. For example, when a character affected by [[Fear]] has Resistance applied to them, they&amp;#039;ll no longer be forced to run away from the casting enemy. When resistance ends, the character will resume running in fear if the condition is still in place.&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== Conditions negated by Resistance ==&lt;br /&gt;
{| {{STDT|condition}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;font-size: 1.1em;&amp;quot; | [[Crowd Control]] conditions neutralized by [[Resistance]]&lt;br /&gt;
|-&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Blinded.png|20px|link=Blinded]]&lt;br /&gt;
! [[Blinded]]&lt;br /&gt;
| {{effect description|Blinded}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chilled.png|20px|link=Chilled]]&lt;br /&gt;
! [[Chilled]]&lt;br /&gt;
| {{effect description|Chilled}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Crippled.png|20px|link=Crippled]]&lt;br /&gt;
! [[Crippled]]&lt;br /&gt;
| {{effect description|Crippled}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fear.png|20px|link=Fear]]&lt;br /&gt;
! [[Fear]]&lt;br /&gt;
| {{effect description|Fear}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Immobile.png|20px|link=Immobile]]&lt;br /&gt;
! [[Immobile|Immobilized]]&lt;br /&gt;
| {{effect description|Immobile}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Slow.png|20px|link=Slow]]&lt;br /&gt;
! [[Slow]]&lt;br /&gt;
| {{effect description|Slow}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Taunt.png|20px|link=Taunt]]&lt;br /&gt;
! [[Taunt]]&lt;br /&gt;
| {{effect description|Taunt}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Vulnerability.png|20px|link=Vulnerability]]&lt;br /&gt;
! [[Vulnerability]]&lt;br /&gt;
| {{effect description|Vulnerability}}&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Weakness.png|20px|link=Weakness]]&lt;br /&gt;
! [[Weakness]]&lt;br /&gt;
| {{effect description|Weakness}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* {{Poisoned}} additionally has the effect of reducing incoming healing, Resistance does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; negate that effect.&lt;br /&gt;
* Although {{Fear}} is negated, it will still deal damage from Necromancers with {{trait icon|Terror}} equipped.&lt;br /&gt;
&lt;br /&gt;
== Related [[skill]]s ==&lt;br /&gt;
{{see|Boon#Related skills}}&lt;br /&gt;
{{related skills|heading=that grant resistance}}&lt;br /&gt;
&lt;br /&gt;
== Related [[trait]]s ==&lt;br /&gt;
{{see|Boon#Related traits}}&lt;br /&gt;
{{related traits|heading=that grant resistance}}&lt;br /&gt;
&lt;br /&gt;
=== Traits that convert [[immobile]] into resistance ===&lt;br /&gt;
{{main|Boons#Traits that convert conditions into boons}}&lt;br /&gt;
&lt;br /&gt;
== Related [[equipment]] ==&lt;br /&gt;
{{see|Boon#Related equipment}}&lt;br /&gt;
=== [[Relic]]s that grant resistance ===&lt;br /&gt;
* {{item icon|Relic of the Astral Ward}} — {{item description|Relic of the Astral Ward}}&lt;br /&gt;
* {{item icon|Relic of the Cavalier}} — {{item description|Relic of the Cavalier}}&lt;br /&gt;
* {{item icon|Relic of Resistance}} — {{item description|Relic of Resistance}}&lt;br /&gt;
&lt;br /&gt;
=== [[Relic]]s that improve resistance ===&lt;br /&gt;
* {{item icon|Relic of the First Revenant}} — {{item description|Relic of the First Revenant}}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{{Version history table header|boon|type=effect|hidetext=y}}&lt;br /&gt;
{{Version history table row|2021-10-05|}}&lt;br /&gt;
* Fixed a bug causing duration-stacking boons to be affected by a hidden stack limit of 9, which in some cases could come into effect before stacking to that boon&amp;#039;s expected duration cap. This resulted in some boons having a lower total duration than expected. This hidden stack limit has been removed for duration-stacking boons that also have a maximum duration—alacrity, fury, protection, quickness, resistance, resolution, swiftness, and vigor.&lt;br /&gt;
{{Version history table row|2021-05-11|Resistance}}&lt;br /&gt;
* Nondamaging conditions currently on the player are ineffective. Stacks duration.&lt;br /&gt;
{{Version history table row|2018-05-08|Profession Skills}}&lt;br /&gt;
* This boon now converts to 3 seconds of chill when it is corrupted.&lt;br /&gt;
{{Version history table row|2018-02-06|Boons and Conditions}}&lt;br /&gt;
* Resistance now converts to 2 seconds of immobilize.&lt;br /&gt;
{{Version history table row|2016-10-18|General}}&lt;br /&gt;
* The duration-based boons Protection, Quickness, Regeneration, Resistance, Retaliation, and Vigor will now only stack up to 5 times instead of 9.&lt;br /&gt;
{{Version history table row|2015-06-23|Boon Updates|r=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{effects nav}}&lt;br /&gt;
&lt;br /&gt;
[[de:Widerstand]]&lt;br /&gt;
[[es:Resistencia]]&lt;br /&gt;
[[fr:Résistance]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ItVictor</name></author>
	</entry>
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