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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Release_Potential%3A_Warrior%2Fhistory</id>
	<title>Release Potential: Warrior/history - Revision history</title>
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	<updated>2026-07-19T02:28:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Release_Potential:_Warrior/history&amp;diff=286357&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2026-02-03 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Release_Potential:_Warrior/history&amp;diff=286357&amp;oldid=prev"/>
		<updated>2026-02-06T06:57:07Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2026-02-03&quot; title=&quot;Game updates/2026-02-03&quot;&gt;Game updates/2026-02-03&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2026-02-03&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Release Potential: Warrior]]: Increased the cooldown from 10 seconds to 18 seconds in PvP only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Leap to targeted area while evading attacks, damaging enemies at the target location. Gain barrier if at least one enemy was struck. Each point of affinity increases damage dealt and the barrier granted by this skill.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|barrier|alt=Barrier increase per Affinity|15%}}&lt;br /&gt;
{{skill fact|damage|weapon=unequipped|coefficient=1.649|game mode=pve}}{{skill fact|damage|weapon=unequipped|coefficient=0.825|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|damage increase|alt=Damage increase per Affinity|15}}&lt;br /&gt;
{{skill fact|barrier|1615|coefficient=0.2|game mode = pve}}{{skill fact|barrier|975|coefficient=0.2|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
{{skill fact|combo|leap}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| recharge wvw = 10&lt;br /&gt;
| recharge pvp = 18&lt;br /&gt;
| profession = Revenant&lt;br /&gt;
| specialization = Conduit&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| mechanic slot = 2&lt;br /&gt;
| description type = none&lt;br /&gt;
| id = 77896&lt;br /&gt;
| requires = voe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-10-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Release Potential: Warrior]] has been added to the game.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Leap to targeted area while evading attacks, damaging enemies at the target location. Gain barrier if at least one enemy was struck. Each point of affinity increases damage dealt and the barrier granted by this skill.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|barrier|alt=Barrier increase per Affinity|15%}}&lt;br /&gt;
{{skill fact|damage|weapon=unequipped|coefficient=1.649|game mode=pve}}{{skill fact|damage|weapon=unequipped|coefficient=0.825|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|damage increase|alt=Damage increase per Affinity|15}}&lt;br /&gt;
{{skill fact|barrier|1615|coefficient=0.2|game mode = pve}}{{skill fact|barrier|975|coefficient=0.2|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
{{skill fact|combo|leap}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| profession = Revenant&lt;br /&gt;
| specialization = Conduit&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| mechanic slot = 2&lt;br /&gt;
| description type = none&lt;br /&gt;
| id = 77896&lt;br /&gt;
| requires = voe&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
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