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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Raging_Ricochet%2Fhistory</id>
	<title>Raging Ricochet/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Raging_Ricochet%2Fhistory"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Raging_Ricochet/history&amp;action=history"/>
	<updated>2026-07-17T14:38:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Raging_Ricochet/history&amp;diff=256822&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2026-04-14 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Raging_Ricochet/history&amp;diff=256822&amp;oldid=prev"/>
		<updated>2026-04-15T18:41:42Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2026-04-14&quot; title=&quot;Game updates/2026-04-14&quot;&gt;Game updates/2026-04-14&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2026-04-14&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Raging Ricochet]]: This skill no longer grants a bonus to outgoing condition damage when consuming a fire bullet and instead grants might to the user when consuming a fire bullet.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Fire a bullet that bounces to nearby enemies. Gain [[might]] for each target struck. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you have a [[Fire Bullet|fire bullet]], consume it to gain additional might. If not, create a fire bullet.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=0.8|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.4|game mode=wvw pvp}}&lt;br /&gt;
{{Skill fact|burning|8|game mode=pve}}{{Skill fact|burning|6|game mode=wvw pvp}}&lt;br /&gt;
{{Skill fact|might|6}}&lt;br /&gt;
{{skill fact|bounce|3}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|When Consuming a Fire Bullet}}&lt;br /&gt;
{{Skill fact|might|6|stacks=10|game mode=pve}}{{Skill fact|might|6|stacks=8|game mode=wvw pvp}}&lt;br /&gt;
&lt;br /&gt;
{{Skill fact|range|900}}&lt;br /&gt;
| missing facts = {{skill fact|effect|Fire Bullet}}&lt;br /&gt;
| profession = elementalist&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| mainhand = pistol&lt;br /&gt;
| attunement = fire&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 71828&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 8&lt;br /&gt;
| requires = soto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2024-02-27&lt;br /&gt;
| changes = &lt;br /&gt;
* Raging Ricochet has been added to the game.&lt;br /&gt;
* Reduced the burning from 2 stacks for 7 seconds to 1 stack for 8 seconds in PvE only.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Fire a bullet that bounces to nearby enemies. Gain might for each target struck. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you have a fire bullet, consume it to increase your outgoing condition damage for a duration. If not, create a fire bullet.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=0.8|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.4|game mode=wvw pvp}}&lt;br /&gt;
{{Skill fact|burning|8|game mode=pve}}{{Skill fact|burning|6|game mode=wvw pvp}}&lt;br /&gt;
{{Skill fact|might|6}}&lt;br /&gt;
{{skill fact|bounce|3}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|When Consuming a Fire Bullet}}&lt;br /&gt;
{{skill fact|effect|Raging Ricochet (effect)|10|desc= +5% [[Condition Damage]]}}&lt;br /&gt;
&lt;br /&gt;
{{Skill fact|range|900}}&lt;br /&gt;
| missing facts = {{skill fact|effect|Fire Bullet}}&lt;br /&gt;
| profession = elementalist&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| mainhand = pistol&lt;br /&gt;
| attunement = fire&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 71828&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 8&lt;br /&gt;
| requires = soto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2023-11-28&lt;br /&gt;
| beta = y&lt;br /&gt;
| icon = Temp icon (blue).png&lt;br /&gt;
| description = Fire a bullet that bounces to nearby enemies. Gain might for each target struck. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you have a fire bullet, consume it to increase your outgoing condition damage for a duration. If not, create a fire bullet.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=0.8}}&lt;br /&gt;
{{Skill fact|burning|7|stacks=2|game mode=pve}}{{Skill fact|burning|6|game mode=wvw pvp}}&lt;br /&gt;
{{Skill fact|might|6}}&lt;br /&gt;
{{skill fact|bounce|3}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|When Consuming a Fire Bullet}}&lt;br /&gt;
{{skill fact|effect|Raging Ricochet (effect)|10}}&lt;br /&gt;
&lt;br /&gt;
{{Skill fact|range|900}}&lt;br /&gt;
| profession = elementalist&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| mainhand = pistol&lt;br /&gt;
| attunement = fire&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 71828&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| recharge = 6&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
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