<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Jurisdiction%2Fhistory</id>
	<title>Jurisdiction/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Jurisdiction%2Fhistory"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Jurisdiction/history&amp;action=history"/>
	<updated>2026-07-18T06:51:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Jurisdiction/history&amp;diff=256799&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex at 21:22, 6 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Jurisdiction/history&amp;diff=256799&amp;oldid=prev"/>
		<updated>2025-05-06T21:22:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-05-06&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Jurisdiction]]: Fixed an issue that prevented this skill from being affected by quickness and slow.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-04-15&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Jurisdiction]]: This skill&amp;#039;s functionality has been reworked. This skill can no longer be reactivated and now fires at a constant rate of 0.85 seconds. This skill&amp;#039;s projectile now always hits the first target struck and its radius is always 180. This skill now stuns enemies instead of knocking them back. Increased the burning stacks from 3 to 5 in PvE only. Reduced the cooldown from 25 seconds to 20 seconds in PvP and WvW.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Charge up a ball of blue flame and launch it at your enemies. Enemies it hits are [[burning|burned]] and [[stun]]ned.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=3.0|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|6|stacks=5|game mode=pve}}{{skill fact|burning|1|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|stun|2}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
{{skill fact|defiance|200}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| activation type = channeled&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = guardian&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| offhand = pistol&lt;br /&gt;
| weapon slot = 5&lt;br /&gt;
| id = 71817&lt;br /&gt;
| requires = Soto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2024-02-27&lt;br /&gt;
| changes = &lt;br /&gt;
* Jurisdiction has been added to the game.&lt;br /&gt;
* Adjusted the timing for charge level 2 from 1 second to 0.9 seconds. Adjusted the timing for charge level 3 from 1.6 seconds to 1.4 seconds. Adjusted the timing at which the skill automatically fires from 2 seconds to 1.6 seconds. Reduced the reactivation delay after casting charge level 3 from 0.25 seconds to 0.1 seconds.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Charge up a ball of blue flame and activate this skill again to fire it. The ball damages, burns, and knocks targets it hits a short distance. Deals bonus defiance bar damage when fully charged. Projectile behavior changes slightly based on charge level.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|text|Charge Level 1}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=1.0|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|6|stacks=2}}&lt;br /&gt;
{{skill fact|radius|120}}&lt;br /&gt;
{{skill fact|Level 1|icon=Explosion.png|Detonates on any hit.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|Charge Level 2}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=2.0|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|6|stacks=3}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
{{skill fact|Level 2|icon=Explosion.png|Detonates on target hit.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|Charge Level 3}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=3.0|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|alt=Explosion Burning|6|stacks=3}}&lt;br /&gt;
{{skill fact|burning|alt=Projectile Burning|6|stacks=2}}&lt;br /&gt;
{{skill fact|radius|240}}&lt;br /&gt;
{{skill fact|Level 3|icon=Explosion.png|Detonates on skill reactivation.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|knockback|300}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|defiance|400}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| activation = 2&lt;br /&gt;
| activation type = channeled&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = guardian&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| offhand = pistol&lt;br /&gt;
| weapon slot = 5&lt;br /&gt;
| chain1 = Jurisdiction&lt;br /&gt;
| chain2 = Fire Jurisdiction&lt;br /&gt;
| chain3 = Detonate Jurisdiction&lt;br /&gt;
| id = 71817&lt;br /&gt;
| requires = Soto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2023-11-28&lt;br /&gt;
| beta = y&lt;br /&gt;
&lt;br /&gt;
| icon = Temp icon (blue).png&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Charge up a ball of blue flame and activate this skill again to fire it. The ball damages, burns, and knocks targets it hits a short distance. Deals bonus defiance bar damage when fully charged. Projectile behavior changes slightly based on charge level.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|text|Charge Level 1}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=0.7|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|6|stacks=2}}&lt;br /&gt;
{{skill fact|radius|120}}&lt;br /&gt;
{{skill fact|Level 1|icon=Explosion.png|Detonates on any hit.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|Charge Level 2}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=1.4|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|6|stacks=3}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
{{skill fact|Level 2|icon=Explosion.png|Detonates on target hit.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|text|Charge Level 3}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|damage|weapon=pistol|coefficient=2.1|game mode=pve}}{{skill fact|damage|weapon=pistol|coefficient=0.01|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|burning|alt=Explosion Burning|6|stacks=3}}&lt;br /&gt;
{{skill fact|burning|alt=Projectile Burning|6|stacks=2}}&lt;br /&gt;
{{skill fact|radius|240}}&lt;br /&gt;
{{skill fact|Level 3|icon=Explosion.png|Detonates on skill reactivation.}}&lt;br /&gt;
&lt;br /&gt;
{{skill fact|knockback|300}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|defiance|400}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| activation = 2&lt;br /&gt;
| activation type = channeled&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = guardian&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| offhand = pistol&lt;br /&gt;
| weapon slot = 5&lt;br /&gt;
| chain1 = Jurisdiction&lt;br /&gt;
| chain2 = Fire Jurisdiction&lt;br /&gt;
| chain3 = Detonate Jurisdiction&lt;br /&gt;
| id = 71817&lt;br /&gt;
| requires = Soto&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
</feed>