<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Junundu_Rising</id>
	<title>Junundu Rising - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Junundu_Rising"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Junundu_Rising&amp;action=history"/>
	<updated>2026-07-17T07:12:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Junundu_Rising&amp;diff=136544&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: /* Possible rewards */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Junundu_Rising&amp;diff=136544&amp;oldid=prev"/>
		<updated>2025-12-09T06:54:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Possible rewards&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Event infobox&lt;br /&gt;
| location = Lair of the Forgotten; The Shattered Ravines&lt;br /&gt;
| type = Meta event&lt;br /&gt;
| level = 80&lt;br /&gt;
| id = 77325F96-BA8B-4051-94A4-31C723792082&lt;br /&gt;
| coordinates = [60964,51541]&lt;br /&gt;
| bounds = [[60903,51148],[61114,51234],[61395,51502],[61371,51702],[61147,51917],[60982,51941],[60539,51687],[60518,51508],[60708,51234]]&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
[[Junundu Rising]] is a level 80 [[meta event]] that takes place in the [[Lair of the Forgotten]] and [[The Shattered Ravines]] within [[The Desolation]]. Help [[Kane]], [[Chessa]] and [[Larano]], the three [[ghost]]s of [[Wayward Watch]], attack the nearby [[Forged Firebase]] and [[Fort Huduh]] with [[Junundu Wurm]]s.&lt;br /&gt;
&lt;br /&gt;
== Event schedule ==&lt;br /&gt;
The event starts at {{poi|Wayward Watch}} in the [[Lair of the Forgotten]], southwest of the {{waypoint|Lair of the Forgotten Waypoint}}.&lt;br /&gt;
{{Event timer|pof-td|style=margin-right:280px}}&lt;br /&gt;
&lt;br /&gt;
== Dynamic events ==&lt;br /&gt;
* &amp;#039;&amp;#039;The [[Forged Firebase]] and [[Fort Huduh]] overlook a continual battle for supremacy of [[the Shattered Ravines]].&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;With siege fire falling nearby, the ghosts of [[Wayward Watch]] scheme to use [[junundu]] to attack Fort Huduh and the Forged Firebase.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Siege engines have been constructed in the Forged Firebase and Fort Huduh. The ghosts of Wayward Watch are now threatened by the battle.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Hear the ghosts&amp;#039; plan at Wayward Watch.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Talk to [[Kane]] to start the event.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;[[Junundu Wurm|Junundu wurms]]: x&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;[[Sulfur Crystal|Sulfur crystals]] fade away in x:xx&amp;#039;&amp;#039; &amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;(at least one of the following events must succeed to proceed with the meta)&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
** {{event|Collect sulfur crystals for Chessa&amp;#039;s junundu lure}}&lt;br /&gt;
** {{event|Collect sulfur crystals for Kane&amp;#039;s junundu lure}}&lt;br /&gt;
** {{event|Collect sulfur crystals for Larano&amp;#039;s junundu lure}}&lt;br /&gt;
* &amp;#039;&amp;#039;Using [[Sulfur Crystal Lure|Forgotten lures]], ghosts have summoned powerful junundu wurms to assault Fort Huduh and the Forged Firebase.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Siege Engines Remaining&amp;#039;&amp;#039;&lt;br /&gt;
* {{event bar}}&lt;br /&gt;
* &amp;#039;&amp;#039;Junundu wurms: x&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Protect the last junundu wurm!&amp;#039;&amp;#039;&lt;br /&gt;
* {{event bar}} {{event shield}}&lt;br /&gt;
* &amp;#039;&amp;#039;Help the junundu destroy the siege engines.&amp;#039;&amp;#039;&lt;br /&gt;
** {{event|Destroy the Awakened trebuchets}}&lt;br /&gt;
** {{event|Destroy the Forged cannons}}&lt;br /&gt;
* &amp;#039;&amp;#039;The siege engines at Fort Huduh and the Forged Firebase have been destroyed. Wayward Watch is now safe from siege attacks.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Successfully completing either [[Destroy the Awakened trebuchets]] or [[Destroy the Forged cannons]] awards:&lt;br /&gt;
=== Guaranteed rewards ===&lt;br /&gt;
* {{rewards item|The Desolation: Hero&amp;#039;s Choice Chest|notes=once a day per account, shared daily limit with the [[Maws of Torment]]}}&lt;br /&gt;
* {{rewards item|Elegy Mosaic|qty=6-10, 16-20}}&lt;br /&gt;
&lt;br /&gt;
=== Possible rewards ===&lt;br /&gt;
;Rare chance:&lt;br /&gt;
{{Collapsible section|style=max-width: 26em;|* A random [[Named Mordant weapons|Named Mordant weapon]] &amp;lt;small&amp;gt;(rarely)&amp;lt;/small&amp;gt;:|&lt;br /&gt;
:* {{rewards item|Namot, Night Whisperer of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Lacan, Denied Respite of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Chag, Led into Darkness of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Gamal, Poisoner of the Well of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Sama, Profane the Wondrous of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Pega, Who Fattens the Vulture of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Taham, the Adversary of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Banur, Who Targets the Just of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Thag, Cycle of Tears of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Sarthel, Concealing Truth of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Harsab the Divider of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|El, Left Hand of Joko of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Aloeth, Revel in Ruin of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Cothol, Fieldburner of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Eiron, Bellowing Grief of Severance|chance=chance}}&lt;br /&gt;
:* {{rewards item|Melki, Misshapen Offering of Severance|chance=chance}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
;Very rare:&lt;br /&gt;
* {{rewards item|Ghiwane&amp;#039;s Music Box (Tradable)|chance=chance}}&lt;br /&gt;
* {{rewards item|Goren&amp;#039;s Eel-Tooth Charm|chance=chance}}&lt;br /&gt;
* {{rewards item|Mini Junundu Wurm|chance=chance}}&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
;Prior to event activation, these dialogues will keep repeating until the event becomes available.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;[[Larano]]:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Remember the good old days when [[Balthazar]] was on our side, great heroes visited regularly, and bad guys were defeated?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;[[Chessa]]:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We could use a few of those adventurers right now. Most Elonians are either Awakened or enamored with Joko.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;And they think we&amp;#039;re poor, misguided spirits.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;[[Kane]]:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;All of them were born into [[Joko]]&amp;#039;s Rule. They&amp;#039;ve never known anything better.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I hate Joko.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I&amp;#039;m so glad [[Dunkoro]] suggested that we keep watch outside of the [[Lair of the Forgotten|Lair]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I know, just to get away from the curator.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;And we thought he was insufferable when he was alive. Spending eternity with his ghost... I weep.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;He&amp;#039;s twice the snake he used to be. I&amp;#039;ll bet he still sends people into danger to protect himself.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That ghost owes me five gold. He never paid me for being his guide more than two centuries ago!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Let it go. What would you do with five gold anyway?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;All right, I have to ask: When did we become...aware...of the present? Do you remember?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;No. It&amp;#039;s like going unconscious... You don&amp;#039;t always remember how it happened. You just know you that you&amp;#039;re now awake.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I heard it had to do with Joko&amp;#039;s meddling in the Underworld. But, whatever it was, our minds are here now.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Joko must really hate us. He even went so far as to make those Awakened ghost eaters.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Well, he can&amp;#039;t control us or turn us into Awakened. That spells trouble for him.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;If he keeps sending his reanimated stooges after us, he&amp;#039;ll get more than trouble.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That&amp;#039;s the problem with Awakened - they never go away.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Neither do we.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I feel like I&amp;#039;m on ghost eater high alert all the time these days.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Can we funnel some ghost eaters to the curator? Please?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I wish, but no. Our friends are near there, too.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Where are the Sunspears? Shouldn&amp;#039;t they be fighting for Elona and cleaning up this mess?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I haven&amp;#039;t heard so much as a whisper about them. My guess? They&amp;#039;re all either dead or hiding.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That&amp;#039;s a morbid thought. If they were dead, some of them would be among us.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I haven&amp;#039;t kept up with the news.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I guess I was picturing a whole slew of them showing up to squash Joko&amp;#039;s putrid empire.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Speaking of whispers... There may be no Sunspears left, but there is someone who could rally the mortals.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Once the event becomes available&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The Awakened and Forged are setting up siege engineers at our perimeter.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I see them - there, across the sands. We need to stop those Forged weapons.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;And the awakened have their weapons atop that hill... Can&amp;#039;t we just tell them to come back later?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The ghosts of the Lair are not an army. If we can&amp;#039;t fight one enemy, how can we fight two?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;He&amp;#039;s right, but we have to find a way.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Those Forged and Awakened fighting over there have given me an idea.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Remember those old junundu lures our Forgotten friend used? The ones that you baited with sulfur crystals?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Sure, but what do we need junundu for?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;What do you think would happen if we stuck some giant wurms right into the middle of those battles?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Sounds fun. I&amp;#039;m in. Let&amp;#039;s split up and see how many crystals we can get, then bait the lures and stand back.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We&amp;#039;ll need help to get all those crystals fast enough, but that shouldn&amp;#039;t be a problem. Let&amp;#039;s do it.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We&amp;#039;ve got a plan to bait the old junundu lures with sulfur crystals, but we need help. You up to it?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Once an event has been accepted or three minutes has passed&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I hope we got enough help. Since we&amp;#039;re splitting up, we&amp;#039;ll each need extra hands.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Guess we&amp;#039;ll find out. Now let&amp;#039;s go already - those sulfur crystals are a bit ephemeral, so they need to be gathered fast.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Bet I can get my lures baited faster than you two.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You&amp;#039;re on. Good hunting, and see you back there. Okay, move out!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We can&amp;#039;t allow them to get any closer. We must defend the Lair!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Upon event failure&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Oh, no! The sulfur crystals are fading, and we failed to summon the wurm! Fall back!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Well, he can&amp;#039;t control us or turn us into Awakened. That spells trouble for him.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Kane:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;If he keeps sending his reanimated stooges after us, he&amp;#039;ll get more than trouble.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Larano:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That&amp;#039;s the problem with Awakened - they never go away.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Chessa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Neither do we.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Junundu Whisperer}}&lt;br /&gt;
* {{achievement|Recitation of the Litany of Deeds}}&lt;br /&gt;
** Completing either of the final two events rewards a {{item icon|Tale of Courage}}, required for the above collection.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* You can only collect 1 sulfur crystal at once. It automatically gets picked up when you are mounted. No need to dismount. You will only have to dismount to deposit the crystal.&lt;br /&gt;
* Completing one of the {{event|Collect sulfur crystals for Chessa&amp;#039;s junundu lure}}, {{event|Collect sulfur crystals for Kane&amp;#039;s junundu lure}} or {{event|Collect sulfur crystals for Larano&amp;#039;s junundu lure}} events will result in 1 allied junundu wurm, completing two in 2 wurms and completing all three will result in 6 allied wurms which are necessary to be kept alive in order to complete the &amp;#039;&amp;#039;&amp;#039;Junundu Whisperer&amp;#039;&amp;#039;&amp;#039; achievement.&lt;br /&gt;
* Many of the enemies in the final attack event will have the {{effect|Awakened Determination}} or {{effect|Forged Determination}} effects, making them immune to any damage not done by the junundu wurms.&lt;br /&gt;
* The reward chests cannot be autolooted.&lt;br /&gt;
* You can only receive one [[The Desolation: Hero&amp;#039;s Choice Chest]] per day, either from this or [[Maws of Torment]], but not both.&lt;br /&gt;
&lt;br /&gt;
{{The Desolation nav}}&lt;br /&gt;
[[de:Aufstand der Junundu]]&lt;br /&gt;
[[es:Alzamiento de junundu]]&lt;br /&gt;
[[fr:Le soulèvement des junundus]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
</feed>