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		<title>imported&gt;Tery3065: /* List of Jackal skins */</title>
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		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;List of Jackal skins&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Path of Fire content}}&lt;br /&gt;
{{otheruses|the mount}}&lt;br /&gt;
[[File:Jackal.png|right|300px]]&lt;br /&gt;
{{quotation|In-game description|A magical construct formed by fusing the unbound energy of the [[Forgotten]] with the very stones and sand of the [[Crystal Desert]].}}&lt;br /&gt;
[[File:Jackal (overhead icon).png|left|72px]]The [[Jackal]] is one of the [[mount]]s first introduced in the [[Crystal Desert]] in &amp;#039;&amp;#039;[[Guild Wars 2: Path of Fire]]&amp;#039;&amp;#039;. It is a magical canine-like creature capable of [[teleport]]ing and making precision jumps. The jackal is made of sand and can store up to three charges of a quick movement-speed blink, which dissipates its body and allows it to reappear a short distance ahead. It can also use special [[Sand Portal]]s throughout the desert. You&amp;#039;ll maintain your momentum as you blink through the portals, creating interesting combinations for puzzles in the Crystal Desert.&lt;br /&gt;
&lt;br /&gt;
Upgrades to the jackal mount improve its movement ability, [[evade|evading]] all incoming attacks, as well as add additional effects to its [[engage]] skill {{skill icon|Pounce (Jackal)|Pounce|size=20}}, such as granting a strong [[barrier]] to allies when used.&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
== Unlocking ==&lt;br /&gt;
{{Mastery unlock text&lt;br /&gt;
| header = New Mount Acquired&lt;br /&gt;
| image  = Jackal banner.png&lt;br /&gt;
| title  = The Jackal&lt;br /&gt;
| text   = A magical construct formed by fusing the unbound energy of the Forgotten with the very stones and sand of the Crystal Desert.&lt;br /&gt;
| icon1  = Jackal (item).png&lt;br /&gt;
| text1  = Train the jackal to pass through quicksand portals to access otherwise-unreachable locations!&lt;br /&gt;
| text2  = You&amp;#039;ve unlocked your first Crystal Desert Mastery Point and the Crystal Desert Masteries! View the Mastery Panel to learn more.&lt;br /&gt;
| float = right&lt;br /&gt;
}}&lt;br /&gt;
; {{PoF}} Path of Fire&lt;br /&gt;
# Unlock the {{map icon|springer}}[[Springer]]&amp;#039;s [[High Vault]] or {{map icon|skimmer}}[[Skimmer]]&amp;#039;s [[Ride the Wind]] mastery.&lt;br /&gt;
#* This is &amp;#039;&amp;#039;&amp;#039;required&amp;#039;&amp;#039;&amp;#039; to unlock the [[Renown Heart]] mentioned later.&lt;br /&gt;
# Head to the [[Djinn Enclave]] in [[Sand Jackal Run]] in the south-western part of [[The Desolation]].&lt;br /&gt;
#* Traverse through the surrounding {{effect|Sulfurous Haze}} using a skimmer, or through other means.&lt;br /&gt;
# Complete {{heart|Help Drojkor, Spirit Squall, control jackals}}.&lt;br /&gt;
# Purchase the [[Jackal (item)|Jackal]] item from [[Drojkor, Spirit Squall]] for 200 {{item icon|Trade Contract}}s and {{coin|200000}}.&lt;br /&gt;
#* This increases to 200 {{item icon|Trade Contract}}s and {{coin|304000}} if the [[renown heart]] was not completed on the same day of purchase.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
* A jackal has 5932 base health.&lt;br /&gt;
* In getting to the heart quest, the jackal can be used to run along sand bridges. This ability is also used to reach certain mastery points on the other maps.&lt;br /&gt;
* The Jackal regenerates its entire endurance bar in 10 seconds.&lt;br /&gt;
* The jackal blinks 744 units on flat ground with each blink.&amp;lt;ref name=&amp;quot;ref1&amp;quot;&amp;gt;[https://www.reddit.com/r/Guildwars2/comments/cnimk1/so_i_found_out_the_exact_distance_of_the_leaps_of/?utm_source=share&amp;amp;utm_medium=web2x/ Reddit thread], Reddit.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The Jackal blinks only 131 units on flat ground with each blink while at walking pace.&lt;br /&gt;
&lt;br /&gt;
== Related masteries ==&lt;br /&gt;
=== [[Path of Fire mastery tracks|Jackal Mount]] ===&lt;br /&gt;
{{mastery table|Jackal Mount}}&lt;br /&gt;
&lt;br /&gt;
=== Other masteries ===&lt;br /&gt;
;[[Path of Fire mastery tracks|Path of Fire]]&lt;br /&gt;
* {{map icon|raptor}} {{effect|Ravenous Discipline}}: Increase damage when using an engage skill.&lt;br /&gt;
* {{map icon|springer}} {{effect|Masterful Descent}}: Decrease fall damage while mounted by 75%.&lt;br /&gt;
* {{map icon|skimmer}} {{effect|Nimble Benevolence}}: Gain {{swiftness}} &amp;lt;small&amp;gt;(10s)&amp;lt;/small&amp;gt; and {{protection}} &amp;lt;small&amp;gt;(4s)&amp;lt;/small&amp;gt; when using an engage skill or being knocked off from your mount.&lt;br /&gt;
&lt;br /&gt;
;[[Path of Fire mastery tracks#Crystal Champion|Living World Season 4]]&lt;br /&gt;
* {{skill icon|Bond of Life (mastery)|size=20}}: Unlocks the {{skill icon|Bond of Life|size=20}} mount healing skill.&lt;br /&gt;
* {{skill icon|Bond of Vigor (mastery)|size=20}}: Unlocks the {{skill icon|Bond of Vigor|size=20}} mount utility skill.&lt;br /&gt;
* {{skill icon|Bond of Faith (mastery)|size=20}}: Unlocks the {{skill icon|Bond of Faith|size=20}} mount utility skill.&lt;br /&gt;
&lt;br /&gt;
;[[Icebrood Saga mastery tracks#United Legions Waystation Synchronization|Living World Season 5 (Icebrood Saga)]]&lt;br /&gt;
* {{skill icon|Ash Legion Mount Stealth|size=20}}: Unlocks the {{skill icon|Stealth (mount)|size=20}} mount utility skill.&lt;br /&gt;
* {{skill icon|United Legions Waystation Mastery|size=20}}: Unlocks the {{skill icon|Stealth 2.0 (mount)|size=20}} mount utility skill.&lt;br /&gt;
&lt;br /&gt;
;[[End of Dragons mastery tracks|End of Dragons]]&lt;br /&gt;
* {{map icon|siege turtle}} {{effect|Sharing Is Caring}}: Increase maximum mount health by 50%.&lt;br /&gt;
&lt;br /&gt;
;[[Janthir Wilds mastery tracks|Janthir Wilds]]&lt;br /&gt;
* {{map icon|warclaw}} {{effect|Well Rested (mastery)}}: Increase endurance regeneration by 20%.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
{{Environmental skill table header}} ! Mastery Requirement&lt;br /&gt;
{{Environmental skill table row|Jackal (skill)}} ||&lt;br /&gt;
{{Environmental skill table row|Pounce (Jackal)|chain=mount}} ||&lt;br /&gt;
{{Environmental skill table row|Blink (Jackal)|5|chain=mount}} ||&lt;br /&gt;
{{Environmental skill table row|Bond of Life|6|chain=mount}} || {{skill icon|Bond of Life (mastery)}}&lt;br /&gt;
{{Environmental skill table row|Bond of Vigor|7|chain=mount}} || {{skill icon|Bond of Vigor (mastery)}}&lt;br /&gt;
{{Environmental skill table row|Bond of Faith|8|chain=mount}} || {{skill icon|Bond of Faith (mastery)}}&lt;br /&gt;
{{Environmental skill table row|Stealth (mount)|9|chain=mount}} || {{skill icon|Ash Legion Mount Stealth}}&lt;br /&gt;
{{Environmental skill table row|Stealth 2.0 (mount)|9|chain=replacedby2}} || {{skill icon|United Legions Waystation Mastery}}&lt;br /&gt;
{{Environmental skill table row|Dismount|chain=mount}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Jackal skins ==&lt;br /&gt;
[[File:Jackal slot.png|40px|An icon for empty jackal slot.]] Skins for the jackal can be viewed and applied in the [[Hero panel]]: [[Fashion]]: [[Travel]] tab.&lt;br /&gt;
{{see|Gallery of Jackal skins}}&lt;br /&gt;
{{Account unlocks list|mounts|query=[[Category:Jackal skins]]|columns=3}}&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
{{quotation|[https://www.guildwars2.com/en/path-of-fire/ The Jackal]|Jackals are elusive, magical creatures formed of shifting sands and given shape by magical runes. They can dissipate into sand to teleport short distances and dash through sand portals. The djinn of the Desolation create and tame them; prove yourself a worthy trainer, and you may befriend one.}}&lt;br /&gt;
&lt;br /&gt;
Jackals are mystical [[construct]]s of wind and sand created and tamed by the [[djinn]] of [[the Desolation]]. In the wake of [[gww:Nightfall (event)|Nightfall]], remnants of [[Abaddon]]&amp;#039;s [[Unbound Torment Energy|tormented magic]] left by the [[gww:Margonite|Margonites]]&amp;#039; presence seeped into the Crystal Desert. Left alone, this magic would coalesce into [[Tormented Remnant|tormented remnants]] over time. To cleanse the Desolation of this [[magic]], the djinn have gathered at [[Sand Jackal Run]] and taken to reshaping this tainted sand into jackal-shaped constructs. The djinn imbue their magic into runes taken from the bodies of tormented remnants to tame the tormented energies, and in turn the jackals. These jackals are feral and hostile initially, and still seek to bring about Nightfall. Once tamed, it is said that the eyes of the jackal are all that remains of their Margonite forebears.&lt;br /&gt;
&lt;br /&gt;
Jackals remain attuned to the [[Realm of Torment]] and are capable of utilizing [[Sand Portal]]s as entryways into [[the Mists]] to travel distances instantly.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
;Screenshots&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Jackal(art).png&lt;br /&gt;
File:Jackal 1.jpg | Jackal at night&lt;br /&gt;
File:Jackal 2.jpg | Jackal at day&lt;br /&gt;
File:Jackal 3.jpg | Ready to attack&lt;br /&gt;
File:Jackal 4.jpg | Howling at the moon&lt;br /&gt;
File:Jackal 5.jpg | Riderless Jackal mount &lt;br /&gt;
File:Jackal 6.jpg | Jackal blink&lt;br /&gt;
File:Jackal_animation.gif|Animation of a Jackal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Path of Fire concept art 2.jpg|Concept art&lt;br /&gt;
File:Jackal render.jpg|Render by [[Peter Konig]].&lt;br /&gt;
File:Jean-Luc.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{lore discrepancy|The in-game description for the Jackal states that they were formed by fusing unbound [[Forgotten]] energy with the sand and stones of the [[Crystal Desert]]. However, dialogue in [[Sand Jackal Run]] instead states that they were created with remnant magic of [[Abaddon]] and his [[gww:Margonite|Margonites]].}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It and the [[Roller Beetle]] are the only mounts that can have their eye color changed with their base skin: when dyed, the glowing part of the runes and its eyes are colored.&lt;br /&gt;
* When mounted at the race in [[Free City of Amnoon|Amnoon]] the children present have different dialogue:&lt;br /&gt;
** &amp;#039;&amp;#039;That sandy mount makes my nose itch.&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Whoa! I&amp;#039;ve never seen one of those before! Is it made of sand?&amp;#039;&amp;#039;&lt;br /&gt;
* While idle, the Jackal has the following animations:&lt;br /&gt;
** The player will scratch the Jackal while it sits down, similar to the [[Raptor]].&lt;br /&gt;
** The Jackal howls like a wolf.&lt;br /&gt;
** The Jackal and the player look down at the ground.&lt;br /&gt;
* In the real world, [[w:Jackal|jackals]] are an omnivorous species of canines that are native to sub-Saharan Africa and south-central Eurasia.&lt;br /&gt;
* The Jackal&amp;#039;s theme is known as &amp;quot;Sands of the Djinn&amp;quot; in the Path of Fire [[soundtrack]].&lt;br /&gt;
* A [[:File:Jean-Luc.jpg|life-sized jackal statue]] was made to tour the EU gaming conventions in 2018, shown above in the gallery.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Desert Dogs}}&lt;br /&gt;
* {{achievement|Jackal Reconnaissance}}&lt;br /&gt;
* {{achievement|Cleansing Tormented Remnants}}&lt;br /&gt;
* {{achievement|Night Lights}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Gallery of mount theme skins#Sand Souled|Sand Souled mount skins]] - mount skins with similar effect to [[Jackal (mount skin)|default Jackal skin]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{mounts nav}}&lt;br /&gt;
[[Category:Mounts]]&lt;br /&gt;
[[de:Schakal]]&lt;br /&gt;
[[es:Chacal]]&lt;br /&gt;
[[fr:Chacal]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Tery3065</name></author>
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