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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Illusion_of_Life%2Fhistory</id>
	<title>Illusion of Life/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Illusion_of_Life%2Fhistory"/>
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	<updated>2026-07-17T17:40:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Illusion_of_Life/history&amp;diff=118254&amp;oldid=prev</id>
		<title>imported&gt;Vysnaite at 14:28, 13 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Illusion_of_Life/history&amp;diff=118254&amp;oldid=prev"/>
		<updated>2025-02-13T14:28:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-02-11&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Fixed an issue that prevented this skill from returning players with barrier to the downed state. Increased the cooldown from 75 seconds to 90 seconds in WvW only.&lt;br /&gt;
| split = pve, wvw&lt;br /&gt;
| description = Give [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = &lt;br /&gt;
{{skill fact|effect|Illusion of Life (effect)|15}}&lt;br /&gt;
{{Skill fact|targets|3}}&lt;br /&gt;
{{skill fact|radius|240}}&lt;br /&gt;
{{skill fact|capture}}&lt;br /&gt;
{{skill fact|range|1200}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 75&lt;br /&gt;
| recharge wvw = 90&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| training order = 4&lt;br /&gt;
| id = 10244&lt;br /&gt;
| palette id = 388&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2021-08-17&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Fixed a bug that could cause affected allies to fail to be fully revived when killing enemies in certain content types or locations.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-10-01&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Illusion of Life]]: Reduced the amount of time a resurrected ally is invulnerable from 5 seconds to 1 second. This skill should now target more effectively in group situations.&lt;br /&gt;
| description = Gives [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|effect|Illusion of Life (effect)|15}}{{Skill fact|targets|3}}{{skill fact|radius|240}}{{skill fact|capture}}{{skill fact|range|1200}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 75&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| id = 10244&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-05-08&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: The cooldown of this skill is no longer split between game modes and will now use the lower 75-second cooldown in all modes.&lt;br /&gt;
| description = Gives [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|effect|Illusion of Life (effect)|15}}{{Skill fact|targets|3}}{{skill fact|radius|240}}{{skill fact|capture}}{{skill fact|range|1200}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 75&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| id = 10244&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-03-27&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Reduced the cooldown from 120 seconds to 75 seconds in PvP and WvW.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Gives [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|effect|Illusion of Life (effect)|15}}{{Skill fact|targets|3}}{{skill fact|radius|240}}{{skill fact|capture}}{{skill fact|range|1200}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 120&lt;br /&gt;
| recharge pvp = 75&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| id = 10244&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2015-06-23&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Manipulation skill range has been increased to 1200.&lt;br /&gt;
| description = Gives [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|effect|Illusion of Life (effect)|15}}{{Skill fact|targets|3}}{{skill fact|radius|240}}{{skill fact|capture}}{{skill fact|range|1200}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 120&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| id = 10244&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2015-01-27&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: The cooldown on this skill has been reduced from 130 seconds to 120 seconds.&lt;br /&gt;
| description = Gives [[ally|allies]] Illusion of Life at the target location, allowing them to get up from [[downed|downed state]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|effect|Illusion of Life (effect)|15|desc=Temporarily alive.}}{{Skill fact|targets|3}}{{skill fact|radius|240}}{{skill fact|capture}}{{skill fact|range|900}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 120&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| skill-point = 3&lt;br /&gt;
| tier = 2&lt;br /&gt;
| ground target = circle&lt;br /&gt;
| id = 10244&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-09-09&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]] This skill can now be used underwater, centered on the mesmer&amp;#039;s location.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-04-15&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Fixed a bug that would reset the cooldown for this skill when Far-Reaching Manipulations was equipped.&lt;br /&gt;
** Fixed a bug in which the skill would count the player as one of the max targets.&lt;br /&gt;
** Added a skill fact for number of targets: 3.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2013-08-06&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Updated the animation and effects on this skill to make it easier to read when it is being cast in combat. The timing and effectiveness remains unchanged.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2013-06-25&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: Fixed an issue so that [[Far-Reaching Manipulations]] no longer reduces the cast time of this skill.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2013-04-30&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]] skill: Players can no longer circumvent the vengeance properties. Increased cast time by 0.5 seconds.&lt;br /&gt;
| description = Gives [[ally|allies]] [[Illusion of Life (effect)|Illusion of Vengeance]] at the target location, allowing them to get up from [[downed]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|duration|15}}{{skill fact|radius|240}}{{skill fact|range|900}}&lt;br /&gt;
| activation = 1.25&lt;br /&gt;
| recharge = 130&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| uw replaced by = none&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 3&lt;br /&gt;
| tier = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2013-01-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Illusion of Life]]: This skill should no longer allow players to rally off of creatures that grant no experience.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| description = Gives [[ally|allies]] [[Illusion of Life (effect)|Illusion of Vengeance]] at the target location, allowing them to get up from [[downed]] and keep fighting. Fully [[revive]]s allies if they kill a foe.&lt;br /&gt;
| facts = {{skill fact|duration|15}}{{skill fact|range|900}}&lt;br /&gt;
| recharge = 130&lt;br /&gt;
| profession = Mesmer&lt;br /&gt;
| slot = utility&lt;br /&gt;
| uw replaced by = none&lt;br /&gt;
| type = manipulation&lt;br /&gt;
| hero points = 3&lt;br /&gt;
| tier = 2&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Vysnaite</name></author>
	</entry>
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